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Plugin equiv ${Target.ID)

Alatyami

NotAddicted.com Engineer (Retired)
Joined
Dec 21, 2004
RedCents
804¢
Subject says it all ... looking for the c++ object member that will output the Target Spawn ID. Every plugin that I've seen uses the psTarget->DisplayedName and when I use psTarget->SpawnID i CTD ...

Any ideas?
 
Dunno if it still works, but straight from the archery plugin....

aPacket.SpawnIDpkt1 = (DWORD)((PSPAWNINFO)pTarget)->SpawnID;
 
Plugin equiv ${Target.ID)

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