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ocGamerz compile [6-11]

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unknown405

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Nov 17, 2006
RedCents
100¢
This is a working compile WITH active hacks, make sure you have "ocSafe" loaded if you're going to use any of the active hacks. The only preloaded plugins are defaults as well as "ocSafe" in case you decide to do anything naughty.

This compile is not supported by NA and will be removed upon request. NA does not provide any support or guarantee of safety for this compile, however I do. Please make sure to let me know if you're having any problems or questions/comments and I'll make sure to reply. Again, if NA wants this removed I'm afraid I'll have to.

Note: I removed MonkBug and a few others in case NA does not want that, I wasn't 100% sure how they felt.

Enjoy guys!
 
Last edited:
Seems I left out warp/zone like an idiot hehe.. You can download the DLL's below, enjoy!
 
Wow... Thanks for the Super Fast compile.

Btw, where does Mq2ocWarp save its waypoint files... i have all my waypoints saved under an rwarp ini atm.
 
WinRAR Download

I suggest just going to download that. WinRAR can open zip files and other archives that WinZip can't open so you're going to have to eventually download it anyway.
 
Hey Unknown.. Thanks for the fast post of a compile. Any chance you can put the EQBC plugin in there with it? Thanks!
 
All of the commands from the mq2 window are getting echo'd in my normal chat window either under system or other filter
 
Rich (BB code):
/plugin mq2chat unload

That will clear chat in the normal EQ window. Guys sorry I actually had only posted this compile up because I thought JMO was going to put his own up, but I guess this is staying up here for this patch. I will update the compile so that it's all working, please download the INI below and put in the MQ2 folder to fix MQ2ocZone.

PS: THROW ME SOME REDCENTS!!
 
Alright cool, that's good news. Next time I post a compile until JMO gets his up I'll be sure to make sure everythings working right first.
 
seems there is no information under the scroller at bottom of item when you look at an item ? I can not seem to copy and past it from jmo's to make it work either but i did get the map to show every 1 in zone by coping jmo's and pasting into new folder with oc'c files :)
 
Updated compile. This should fix every one of the problems you guys have been asking about, which are all simply because you don't have certain MQ2 plugins loaded that are normally defaulted.

Rich (BB code):
Autoloaded Plugins: 

mq2chatwnd
mq2cast
mq2custombinds
mq2docrack
mq2eqbugfix
mq2exchange
mq2hud
mq2itemdisplay
mq2labels
mq2map
mq2ocsafe
mq2oczone
mq2ocwarp
mq2ochax
 
I can't get mq2cast or mq2occast to work with clickies since there is no exchange or itemexchange plugin.... Is there any way around this? or is there another plugin that needs to be loaded in place of exchange for this compile?

Also there is no mq2pop, would be great if that could be added too. :)

::Edit:: Hmm it seems I was using the compile that you had origionally posted, it was missing exchange, pop, and some other plugins, but it also had a bunch of other stuff that this new one doesn't like silentgk, stealthloot, ocghostpocket, etc... its just too bad I don't know how to use any of those plugins!
 
Any chance of adding superstacker, supercasting,gank (and what the hell) instantmemming of spells in this? If they are present in another form, please just advise. ))

Many thanx.
toejam
 
MQ2ocCast -- iMem
MQ2ocHax -- gank
I think stacker is in the compile but not sure what the plugin is called, probably MQ2Stacker or MQ2ocStacker, go check. If not, JMO should have his compile up around tonight sometime.
 
ocCast handles cast while running and instant mem. /fastmem toggles instant spell mem, works with standard right click and spellset memming. /occast toggles cast while running.

I don't think this has my latest ocCast update in it, but if it does, than it has ghost casting too (I assume that's what supercast is). /ocgcast, assuming he has my latest revisions in his source, which I don't think he does.

Gank is in MQ2ocHax, /gank.

I'll look into adding stacker. Never used it myself, since it's buggy with tradeskills.
 
I want to thank Unknown for spending his time on all of this, especially in my absense due to work. I'll get the NA compile posted when I get home tonight.
 
/warp waypoint <whatever>

The Detour is invalid. Can you please PM me the code so I can repair this? or if you want to thats cool too.
 
ocGamerz compile [6-11]
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