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Problem - Not detecting adds in Camp

KbSsNs

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Joined
Jan 10, 2016
RedCents
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Hi all, I have a problem where my Tank is not detecting adds in camp or aggroing them, so after a few heals they will rush the cleric and wipe the group (no mezzer in group) On my other team, the tank (War) is recognizing the adds and behaving accordingly, which leads me to think it is simply a setup issue. Any advice would be appreciated!
 

Attachments

Downloaded 9.1.8 and replaced the kiss assist file but when I run /mac kissassist all my character still show 9.1.7. Added some AE heals, stuns and dd's to dps, stuns were previsiously under the aggro section.



Tank does attack the other mobs in camp but does not receive the "adds detected in camp" pop-up message and engage the add until first mob is dead. Before, when I had multiple pulls and the add started attacking the cleric, pally would target and stun to pull aggro. Since this is no longer occurring, cleric usually dies and group wipes on pulls w adds (no cc in group). Any way to fix this?
 
Last edited:
Rich (BB code):
[General]
KissAssistVer=9.1.7
Role=PullerTank
CampRadius=15
CampRadiusExceed=400
ReturnToCamp=1
ChaseAssist=0
ChaseDistance=15
MedOn=1
MedStart=20
MedCombat=0
LootOn=1
RezAcceptOn=1
AcceptInvitesOn=1
GroupWatchOn=1
CastingInterruptOn=0
EQBCOn=1
IRCOn=1
MiscGem=8
HoTTOn=0
CampfireOn=1
CharInfo=Paladin|73
[SpellSet]
LoadSpellSet=0
SpellSetName=KissAssist
[Buffs]
BuffsOn=1
Buffs1=Brell's Stalwart Shield
Buffs2=Holy Aura|Aura
Buffs3=Holy Order
Buffs4=Armor of Unrelenting Faith
Buffs5=NULL
Buffs6=NULL
Buffs7=NULL
Buffs8=NULL
Buffs9=NULL
Buffs10=NULL
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
CheckBuffsTimer=10
PowerSource=NULL
BuffsSize=20
[Melee]
AssistAt=98
MeleeOn=1
FaceMobOn=1
MeleeDistance=50
StickHow=snaproll rear
AutoFireOn=0
UseMQ2Melee=1
[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
GoMSpell1=NULL
GoMSpell2=NULL
GoMSpell3=NULL
GoMSize=3
[GMail]
GMailHelp=Events currently support - Dead,GM,Level,Named,Leftgroup
GMailOn=0
GMail1=NULL
GMail2=NULL
GMail3=NULL
GMail4=NULL
GMail5=NULL
GMailSize=5
[AE]
AEOn=0
AERadius=50
AE1=NULL
AE2=NULL
AE3=NULL
AE4=NULL
AE5=NULL
AE6=NULL
AE7=NULL
AE8=NULL
AE9=NULL
AE10=NULL
AESize=10
[DPS]
DPSOn=1
DPSSkip=20
DPSInterval=2
DPS1=Flame of Light|95
DPS2=NULL
DPS3=NULL
DPS4=NULL
DPS5=NULL
DPS6=NULL
DPS7=NULL
DPS8=NULL
DPS9=NULL
DPS10=NULL
DPS11=NULL
DPS12=NULL
DPS13=NULL
DPS14=NULL
DPS15=NULL
DPS16=NULL
DPS17=NULL
DPS18=NULL
DPS19=NULL
DPS20=NULL
DebuffAllOn=0
[Aggro]
AggroOn=1
AggroSize=10
Aggro1=Lesson of Pentinence|<100
Aggro2=Quellious' Word of Serenity|<100
Aggro3=Sacred Force|<100
Aggro4=Challenge for Honor|<100
Aggro5=NULL
Aggro6=NULL
Aggro7=NULL
Aggro8=NULL
Aggro9=NULL
Aggro10=NULL
DPSSize=20
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=1
Heals1=Wave of Trushar|90
Heals2=Gleaming Light|80
Heals3=Burst of Sunlight|60
Heals4=NULL
Heals5=NULL
Heals6=NULL
Heals7=NULL
Heals8=NULL
Heals9=NULL
Heals10=NULL
Heals11=NULL
Heals12=NULL
Heals13=NULL
Heals14=NULL
Heals15=NULL
XTarHeal=0
XTarHeal2=0
AutoRezOn=0
AutoRezWith=Your Rez Item/AA/Spell
HealGroupPetsOn=0
HealsSize=15
[Cures]
CuresOn=0
Cures1=NULL
Cures2=NULL
Cures3=NULL
Cures4=NULL
Cures5=NULL
CuresSize=5
[Burn]
BurnText=Decepticons Attack
BurnAllNamed=0
Burn1=NULL
Burn2=NULL
Burn3=NULL
Burn4=NULL
Burn5=NULL
Burn6=NULL
Burn7=NULL
Burn8=NULL
Burn9=NULL
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL
UseTribute=0
BurnSize=15
[Pull]
PullWith=Force
MaxRadius=600
MaxZRange=50
PullWait=5
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
PullLevel=0|0
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=0
AFKGMAction=1
AFKPCRadius=150
CampOnDeath=0
ClickBacktoCamp=1
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92

- - - Updated - - -

Have been using this set up but still having the problem with not aggroing adds attacking other group members
 
Last edited by a moderator:
My personal opinion would be to set this at about 30 or 35

Rich (BB code):
CampRadius=15

If the mob is more than that distance from the tank (or where the tank was when macro started) I don't believe it recognizes it as an add.

one thing that can help is to use the mapfilters.

Rich (BB code):
/mapfilter castradius 600
use your "pullradius" to show which mobs are or aren't inside the area to be pulled. KA might reset it as part of the pull routine though.

and

Rich (BB code):
/mapfilter spellradius 15
if you do this before you start the macro it will give you a better visual indication for how big your camp is. Increase your campradius as needed to be sure all your group is inside the circle and you have room for mobs to be a few feet from any group member and still be inside the circle.
 
Problem - Not detecting adds in Camp

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