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NON-MQ2 Tradeskill guides

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armysoldier

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Jun 26, 2005
RedCents
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Some of these are a little dated.. but they still work pretty good

I attempted to use cheaper routes.. but that did not always happen

Before mq2 I used each and everyone of these to skill up my toons....

the old hard clicky clicky way

Maybe they will help a few of you


Tradeskills

I hope people actually check this out if they want to do trade skills.
Its amazing how many people did not even know this site was there.

This is the must use link for Skilling: EQTC


If you want to know how to work a skill up fast and cheap .. go to this link ... its listed on EQTC
Fasttrack


Here is the kicker... Skill ups need to be close in range.. What i mean is ..
If your baking is 67.. and there is a cheap item that can be made that trivials at 87 then use it. Don't pick something that trivials at 145 to try and skill up from 56.

You have a lot of failed combines and which is wasted PP and time.

Take little steps. And do some Cost comparison First.

Also I look at how hard it is to get the supplies...

Patty melts are a great skill up for baking... Get the meat in Thurg,,, Drop in your bank slots.. Go to Jaggedpine and Skill up right there near the bank ..

Also if your going to skill up .. look into Geerlok Devices.. adds to your skill.. and collapsable combining containers, so you can do combines while waiting for peeps to show up for a raid.. Like for baking and the split..


Ok that’s my 2 cp:





ARMY
 
Baking

GM Baking

In no way shape or form am I claiming this to be the answer to everyones prayers... This has been modified with some input from others... but this is basically the route I took in my tradeskill path.

A Few Comments first:

1. I look for cheapest first .. then the ease of getting supplies next.

So if I gotta pay 1pp or 5pp more to skill up cause all the parts are in same zone a building or so away I do it.

2. Foraging toons.. SAVE EVERYTHING... I am the biggest pack rat around... Out of 4 accounts I own .. at least 3 toons on each are mules.

3. Spend one training point on brewing

4. Portable device is a great tool to have


 
Brewing

In no way shape or form am I claiming this to be the answer to everyones prayers... This has been modified with some input from others... but this is basically the route I took in my tradeskill path.

A Few Comments first:

1. I look for cheapest first .. then the ease of getting supplies next.

So if i gotta pay 1pp or 5pp more to skill up cause all the parts are in same zone a building or so away i do it.

2. Foraging toons.. SAVE EVERYTHING... I am the biggest pack rat around... Out of 4 accounts i own .. atleast 3 toons on each are mules.

3. Spend one training point on brewing

4. Portable device is a great tool to have


 
Fletching

In no way shape or form am I claiming this to be the answer to everyone’s prayers... This has been shamelessly taken from another site and has been modified with some input from others... but this is basically the route I took in my tradeskill path.

A Few Comments first:

1. I look for cheapest first .. then the ease of getting supplies next.

So if I gotta pay 1pp or 5pp more to skill up cause all the parts are in same zone a building or so away I do it.

2. Foraging toons.. SAVE EVERYTHING... I am the biggest pack rat around... Out of 4 accounts I own .. at least 3 toons on each are mules.

3. Spend one training point on Fletching

4. Portable device is a great tool to have

5. I will check each link to make sure it is good .. when I come back and add the ingredients to this post


 
Jc

In no way shape or form am I claiming this to be the answer to everyone’s prayers... This has been shamelessly taken from another site and has been modified with some input from others... but this is basically the route I took in my tradeskill path.

A Few Comments first:

1. I look for cheapest first .. then the ease of getting supplies next.

So if I gotta pay 1pp or 5pp more to skill up cause all the parts are in same zone a building or so away I do it.

2. Foraging toons.. SAVE EVERYTHING... I am the biggest pack rat around... Out of 4 accounts I own .. at least 3 toons on each are mules.

3. Spend one training point on Jewelcraft

4. Portable device is a great tool to have

5. I will check each link to make sure it is good .. when I come back and add the ingredients to this post


 
Poison making

In no way shape or form am I claiming this to be the answer to everyone’s prayers... This has been shamelessly taken from another site and has been modified with some input from others... but this is basically the route I plan to take in my tradeskill path.



Spend one training point on PM

From Blixem's Guide to Making Poison

Poisons are a rogue's toy for death. They come in 16 different flavors.

Berserker Madness - Target bonus STR and AC, does small Direct Damage and good DoT.
Blind - minus to ATK.
Brittle Haste - bonus to ATK Speed, lowers AC and STR.
Contact - Direct Damage.
Dizzy - lowers AGI, lowers AC.
Feeble Mind - Reduces targets Mana.
Flesh Rot - small Direct Damage, Long term DoT (more like a disease).
Injected - small Direct Damage, 30 second DoT.
Liquid Silver - Heavy damage Contact poison for UNDEAD only.
Lower Resist - just what it says, lowers resist except for poison.
Muscle Lock - Slows Movement (snare).
Paralyzing Root - Lowers Attack Speed (like shaman/enchanter slows).
Poison Animal - Heavy damage contact spell, for animal type monsters ONLY.
Poison Summoned - Heavy damage contact spell for summoned ONLY.
System Shock - good Direct Damage, pushes target back, and stuns/interrupts spells.
Weaken - Reduces target strength.

Poisons have an interesting way of deciding how much damage/results you will get with the actual poison you have. First off, is the level of the poison. We will use Contact poisons as an example. Contact Poisons currently have 4 levels of strength. Contact I, II, III, and IV. The amount of damage is decided by the level of player, and the TOP end of that is decided by the poisons level. Below is an example.

Contact I - DD for 5 to 141 damage, Level 35
Contact II - DD for 5 to 177 damage, Level 44
Contact III - DD for 13 to 221 damage, Level 55
Contact IV - DD for 13 to 445 damage, Level 55

The difference? The top end of the poison. Contact one tops out at 141 for a level 35 Rogue. Any level above 35 will still do 141 damage. Now, a Contact II will also do 141 for a level 35 rogue, BUT at level 36 the contact II poison will do more damage. The Contact II poison tops out at level 44, where you will have to use a Contact III to do more damage. Notice that Contact III and IV both top out at level 55. The difference in these two is how much damage they do at what level. At level 35, Contact IV WILL do more damage than Contact II, even though the Rogue has not topped out either poison, this is due to the damage range of the poison.


 
In no way shape or form am I claiming this to be the answer to everyones prayers... This has been modified with some input from others... but this is basically the route I took in my tradeskill path.

A Few Comments first:

1. I look for cheapest first .. then the ease of getting supplies next.

So if i gotta pay 1pp or 5pp more to skill up cause all the parts are in same zone a building or so away i do it.

2. Foraging toons.. SAVE EVERYTHING... I am the biggest pack rat around... Out of 4 accounts i own .. at least 3 toons on each are mules.

3. Spend one training point on Pottery

4. Portable device is a great tool to have


 
Smithing

In no way shape or form am I claiming this to be the answer to everyones prayers... This has been modified with some input from others... but this is basically the route I took in my tradeskill path.

A Few Comments first:

1. I look for cheapest first .. then the ease of getting supplies next.

So if I got to pay 1pp or 5pp more to skill up cause all the parts are in same zone a building or so away i do it.

2. Foraging toons.. SAVE EVERYTHING... I am the biggest pack rat around... Out of 4 accounts I own .. at least 3 toons on each are mules.

3. Spend one training point on Smithing

4. Portable device is a great tool to have

5. I will check each link to make sure it is good .. when I come back and add the ingredients to this post


 
Tailoring

In no way shape or form am I claiming this to be the answer to everyone’s prayers... This has been modified with some input from others... but this is basically the route I took in my tradeskill path.

A Few Comments first:

1. I look for cheapest first .. then the ease of getting supplies next.

So if i gotta pay 1pp or 5pp more to skill up cause all the parts are in same zone a building or so away I do it.

2. Foraging toons.. SAVE EVERYTHING... I am the biggest pack rat around... Out of 4 accounts I own .. at least 3 toons on each are mules.

3. Spend one training point on tailoring

4. Portable device is a great tool to have


 
Othmir fur cloak's will take you to 295 as well save on cost of mana potions by farming the furs.
 
NON-MQ2 Tradeskill guides
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