So what do you guys think about these impending nerfs? I think so many hunters are going to quit playing their hunter till they reverse or adjust it accordingly. Something as easy as making 30 second or 1 minute timers on fear would solve the problem, but we all know it is the devs that want this because of PvMP reasons.
Burglars having a 10 second cooldown on stealth is not so bad, but still will get unwanted aggro from mobs unlike before. And Minstrels I believe this should least affect since they used that skill not for kiting but to actually get an add to run away, so this new change adding 5 seconds will benefit them.
I know for me I will give it a shot, and see how bad it is, but I heavily rely on fear kiting as a melee tactic more than any thing. So having to change my fighting tactics is going to be interesting. Lets face it Hunters couldn't melee their way out of a wet paper bag.
Burglars having a 10 second cooldown on stealth is not so bad, but still will get unwanted aggro from mobs unlike before. And Minstrels I believe this should least affect since they used that skill not for kiting but to actually get an add to run away, so this new change adding 5 seconds will benefit them.
I know for me I will give it a shot, and see how bad it is, but I heavily rely on fear kiting as a melee tactic more than any thing. So having to change my fighting tactics is going to be interesting. Lets face it Hunters couldn't melee their way out of a wet paper bag.