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MQ2AutoAccept

Release MQ2AutoAccept

Just had a weird thing happen over the weekend. I had one of my alts auto accept a raid swap from the raid leader who isn’t on my accept list.

This has never happened before. I just unload autoaccept now to make sure this doesn’t happen. Not sure what caused this.

I also changed the config file to show raid invites to 0 from 1. Which I’m sure would have fixed it but I just don’t want to risk that again. A real pain for raid leaders to fix mid raid.


lets say the raid leader swaps toonA for toonB

toonA and toonB are both your toons and they have each other on their trust list

even if the raid leader isn't trusted if they swap your toonA for toonB or vice versa AND those toons have each other on their trust list they will accept the swap instantly or however your settings allow for it.
 
Is there a way to set mq2autoaccept to accept specific (or ALL) portals in Guild Halls?

Idea being that after you've set portal with Transportation Assistant NPC, you would not need to click yes.

Going by instructions of page 1 of https://www.redguides.com/community/threads/mq2autoaccept.66803/ , I tried the following:

/autoaccept addanchor longassstring

In ini getting
Anchor0=The crystal geode is set to go to Eastern Wastes. Would you like to travel there now?

Presumably there is newline char after first sentence, so that could be messing things up or maybe misspelled case somewhere?

Otherwise I am still stuck using old method of accepting window the hard way from 10 years ago.

/echo grabbing port if one is available
/if (${Window[largedialogwindow].Open}) {
/echo going to accept port to wherever it is
/notify largedialogwindow LDW_YesButton leftmouseup
}
 
Is there a way to set mq2autoaccept to accept specific (or ALL) portals in Guild Halls?

Idea being that after you've set portal with Transportation Assistant NPC, you would not need to click yes.

Going by instructions of page 1 of https://www.redguides.com/community/threads/mq2autoaccept.66803/ , I tried the following:

/autoaccept addanchor longassstring

In ini getting
Anchor0=The crystal geode is set to go to Eastern Wastes. Would you like to travel there now?

Presumably there is newline char after first sentence, so that could be messing things up or maybe misspelled case somewhere?

Otherwise I am still stuck using old method of accepting window the hard way from 10 years ago.

/echo grabbing port if one is available
/if (${Window[largedialogwindow].Open}) {
/echo going to accept port to wherever it is
/notify largedialogwindow LDW_YesButton leftmouseup
}

INI:
[MYTANK_Settings]
Enabled=1
Translocate=0
Anchor=1
SelfAnchor=0
Trade=1
TradeAlways=0
TradeReject=0
Group=1
Fellowship=1
Raid=1
[MYTANK_Names]
MYHEALER=1
MYDPS=1
[MYTANK_Anchors]
Anchor0=Willow Circle Bay, 100 Vanward Heights

You would need to turn on Anchors in settings. And you would need to put the description under _Anchors. Not sure if it would work for the NPC.

And Anchors, might only be for those you get from the loyalty vendor.

Blah second EDIT:

While what you are attempting is okay if you're the only one in the guild hall. If you're in a busy guild, the port could change while trying to get in it, especially with a group. When I did it, I just sent the /yes command through dannet.
 
Release MQ2AutoAccept

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