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Problem - Monk in Pullertank role. Keeping Aggro

Daxtattack

Member
Joined
Jul 31, 2021
RedCents
Version of KissAssist.mac?
12.002
When did your problem start?
Always
Character Role?
  1. PullerTank
What class is having this issue?
  1. Monk
How often does this issue occur?
Sometimes
Can you reproduce the issue?
Pull more than 1 mob
Monks are not tanks, got it. But I want the monk to keep aggro if 2+ mobs come into camp.

Here is a problem that I've had to work around, looking for a more direct resolution:

Monk pulls a mob. 3 come. Monk in pullertank role selects a target for everyone to assist on and the group engages it. Everything is dandy until the healer throws a direct heal and the mobs that got no attention are now attacking the healer. Healer dies, everyone cries.

  • How do I adjust the INI to switch targets so the pullertank keeps aggro on all mobs on xtar in camp?
  • It's my understanding that the [Aggro] section of the INI is not a role assignment, rather, a listing of abilities that should be used if aggro drops below a certain percent. Does this only apply to the main target or secondary targets in the camp as well?
  • Has anyone else felt my pain and what solutions did you come up with?
  • Please point me to any resources that I may have overlooked.
 
Hey Guys,


Not trying to be annoying but am having problems with Hunter Tank mode on all of my plugins. Just wanted to give u guys a heads up. I hope it just me and not all the plugins. Let me know if it's me or it's something that is going on somewhere else. So, I don't go crazy trying to figure out why my favorite plugins giving me a headache, just today actually first time ever. But I will go crazy if I won't get them back to their regular self. Again, just a heads up.

Thanks, in advance.
 
Hey Guys,


Not trying to be annoying but am having problems with Hunter Tank mode on all of my plugins. Just wanted to give u guys a heads up. I hope it just me and not all the plugins. Let me know if it's me or it's something that is going on somewhere else. So, I don't go crazy trying to figure out why my favorite plugins giving me a headache, just today actually first time ever. But I will go crazy if I won't get them back to their regular self. Again, just a heads up.

Thanks, in advance.
 
Just add bard (or enchanter).
Class wise, monks are great at building aggro from hitting single mobs with fists, not so great in the AE aggro dept.

Other than that, a staff that procs AE or AoE nukes, or runes?
 
I main a monk. I molo'd (solo + merc = molo'd) my way to 110 and then ground out 30k AA in FM killing sarnaks. This was a couple-three years ago when AA stopped being auto granted at 105. There is no real way for use to generate and keep aggro other then doing damage. Here are my suggestions for you:
1. Get the best 2hb 23 delay weapon you can. The 23 delay weapons are for monks. Currently 2hb out dps's 1hers. I'm not going to defend that statement. The high end monk raiders say it is so, so it is so. You'll have to discuss/argue that with them.
2. The highest level of Scorpion's Agony you can use/afford/make/buyinthebazaar.
3. If you want to try a hate generating aug in your weapon or an aug that proc's an AoE (as Naturesong said), I prefer the straight up +dam augs.
4. I was going to say get one of the face masks that generate hate.. but those all seem to be regulated to plate/tank wearers.

A monk's only, real AoE ability .. and I wouldn't call it a hate generator, but it can be used as such when paired with Speed Focus Discipline is Destructive Force. And you only get to use that ever 15 minutes.

When I was grinding out the AA and I pulled multiple Sarnaks, I'd keep an eye on my extended target window and rotate between my targets until I'd gotten each of them below 95%, then I'd start focusing on killing them one at a time, still paying attention to the extended target window and switching targets if one of the sarnaks aggro'd the healer merc. Manually switching between targets and doing damage to build aggro is about the only way you are going to keep targets off of your healer unless you are using a class that has actual hate generating abilities.

That was my mileage and how I made it work.
Edit: while I didn't address your questions directly, rereading your post, you asked how to adjust your ini to switch targets, while Im not the best with understanding how any of this works, as a pullertank, if you are at your keyboard, you may/should be able to click on the targets in the extended targets window to switch between them. Someone else will have to help you with making a condition (I assume thats what you'd need to do) that checks the extended targets window for when you aren't 100% for a mobs aggro and then switch to that mob.
 
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Thank you for the replies, much appreciated.

At this point I'm manually switching targets, mitigating the need to heal with discs and mend, keeping HOT spells up at all times and utilizing some CC. I'm also clearing camps in a way that allows for staggered respawns.

My healer has a condition set up that if more than 1 mob is on Xtar that it should wait until the last minute to heal.

I could set up my wiz to have a conditional DPS entry to root with debuff all if xtar value is greater than 2, so the mobs would not be able to run to the healer. Honestly adding an enchanter would be a great option.

If anyone has other suggestions, I'd love to hear them.
 
I feel you man. I played a monk for a long time, and went through a lot of the nerfs (pre-pop if that gives you a timeframe) on them in regards to tanking. Monks seem to be in a sad state these days. I wish they could return to their former glory, there were such a blast to play back in the day. They are now a shell of what they used to be including, tanking, pulling and straight up dps :-( Their aggro back in the day was based on pure DPS and their various skills which didn't include taunt obviously. I hope you figure out a way for it to work for you.
 
The macro is not setup to do this. MQ does not have the information to know if the character is holding agro on a mob that is not it's direct target. It also doesn't know if those secondary targets are mezzed or otherwise crowd controlled. In order for it to attempt to hold agro on multiple mobs via primarily single target threat building abilities, it would need to cycle targets on a regular basis. But if it did that, it would make mezzing useless as you'd wake mobs as soon as you change targets. For this reason, most automation macros and plugins make the assumption that you either have adequate crowd control or can hold agro via AOE abilities or that your non-tank characters can take a hit while the tank is working through it's current target. If you insist on tanking with the monk, you either need to add crowd control to your group, find a way to ensure only single pulls or manually swap targets.
 
I resent that.

Thank you for the response. I thought you could pull tlo information on buffs without having a target. Love learning new stuff. Cheers.
Not knocking WoW, but Ultima Online was before EQ, and WoW both, but EQ got the best traction with a fan base vs UO. It was a good game, it just didn't grab attention like EQ did. I enjoyed them all.
 
If you want to keep multiple fast striking targets on you, just use a good Damage Shield. You can put anti hate AA on your Mercs Healers so they can cast without being attacked.

He is right about the 2HB weapons for not only Monks but Beastlords in general in fact.

He used then when he should have used than.
 
Problem - Monk in Pullertank role. Keeping Aggro

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