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Question - Molten Komatiite Orb [SOLVED]

Dulieguy

Member
Joined
Sep 27, 2020
RedCents
135¢
Version of KissAssist.mac?
12
When did your problem start?
always
Character Role?
  1. Assist
What class is having this issue?
  1. Magician
How often does this issue occur?
Always
Can you reproduce the issue?
yes
How do I get my Mag to summon the orb during combat? The following doesn't seem to be working.

DPS1=Summon Molten Komatiite Orb|95|Cond26
Cond26=!${Target.Named} || ${FindItem[Molten Komatiite Orb].Charges}< 1 || !${Me.Buff[Twincast Rk. III].ID}

[Solution]
Thanks AmericanNero and others who chimed in. I removed the other conditions after playing with it for a bit. The following will allow you to summon the orb during combat:

DPS1=Summon Molten Komatiite Orb|95|Cond26
Cond26=!${FindItem[Molten Komatiite Orb].ID}
 
Last edited:
First question - do you have it memmed? Presently there isn't a straightforward mechanism to mem a spell during combat short of pausing mq. Changes are in the works, if approved, would give you the ability:

DPS1=command:/dothis Summon Molten Komatiite Orb|Cond1
Cond1=!${FindItem[Molten Komatiite Orb].ID}

The way your conditions read is:
"When the mob is at 95% or less, Summon Molten Komatiite Orb when the target isn't a named, or, I don't have any orbs, or im not twincasting."

This means it would try to summon them if the target wasn't a named. Or if you didn't have any. Or when you weren't twincasting. It would be trying to cast them if any of these conditions were met. I don't think that's what you intended.

Replace the OR (||) with AND (&&), so it reads:

"When the mob is at 95% or less, Summon Molten Komatiite Orb if the target isn't a named, and I don't have any orbs, and I am not twincasting."

Your edited lines will work if you have the spell memmed.

DPS1=Summon Molten Komatiite Orb|95|Cond26
Cond26=!${Target.Named} && !${FindItem[Molten Komatiite Orb].ID} && !${Me.Buff[Twincast Rk. III].ID}

Hope this helps.
 
First question - do you have it memmed? Presently there isn't a straightforward mechanism to mem a spell during combat short of pausing mq. Changes are in the works, if approved, would give you the ability:

Hope this helps.

Yup its memmed! I'll go ahead and give that a shot and see how it works. Thanks!
 
How do I get my Mag to summon the orb during combat? The following doesn't seem to be working.

DPS1=Summon Molten Komatiite Orb|95|Cond26
Cond26=!${Target.Named} || ${FindItem[Molten Komatiite Orb].Charges}< 1 || !${Me.Buff[Twincast Rk. III].ID}
My summons rarely run out, very useful in regular fights and summoning during downtime works well. Only issue where they exhaust sometimes is in engaging rares/burns. Here's my mage summon's part. Hope it helps.

BuffsOn=1
BuffsSize=17
Buffs1=Elemental Form
Buffs2=Summon Modulation Shard|Summon|Summoned: Radiant Modulation Shard|1
Buffs3=Wand of Frozen Modulation Rk. II|Summon|Wand of Restless Modulation|1
Buffs4=Summoned: Radiant Modulation Shard|mana|75
Buffs5=Wand of Restless Modulation|mana|75
Buffs6=Elemental Conversion|mana|50
Buffs7=Thaumaturge's Unity|DUAL|Chaotic Bestowal|Me
Buffs8=Restless Symbiosis|Dual|Restless Symbiosis Recourse|Me
Buffs9=Shield of Restless Ice Rk. II|Me
Buffs10=Circle of Igneous Skin|MA
Buffs11=Arcane Distillect|Aura
Buffs12=Gather Potency|mana|20
Buffs13=Shield of Destiny Rk. II|me
Buffs14=Restless Guardian Rk. II|me
Buffs15=NULL
Buffs16=Summon Imperative Servant Rk. II|Summon|Summoned: Exigent Servant XXIII|1
Buffs17=Summon Imperative Minion|Summon|Summoned: Exigent Minion XXIII|1
Buffs18=Mana Robe|Dual|Mana Conversion|mana|70|Cond6

[DPS]
DPSOn=2
DPSSize=17
DPSSkip=0
DPSInterval=10
DPS1=Malaise|100|malo|once
DPS2=Riotous Servant Rk. II|99
DPS3=Dissident Companion|99
DPS4=Twincast Rk. II|99|Cond1
;please make sure to specify your rank of Twincast instead if different
DPS5=Shockwave of Many Rk. II|99
DPS6=Chaotic Pyroclasm|99
DPS7=Spear of Molten Komatiite|99
DPS8=Spear of Molten Arcronite|99
DPS9=Forceful Rejuvenation|97|Cond4
DPS10=Force of Elements|99|weave
DPS11=Dancing Shard of Ice|99|weave
DPS12=Vicious Rabbit|99|weave
DPS13=Amulet of the Drowned Mariner|99|weave
DPS14=Summoned: Exigent Servant XXIII|99|weave
DPS15=Summoned: Exigent Minion XXIII|99|weave
DPS16=Rune of Tallon|99|weave
DPS17=Rage of Rolfron|99|weave
DebuffAllOn=0

Watch out for the Rk. II or Rk. III if you've got high level spells. If you don't get that piece right it can jam up your mages.
 
You don't need "Rk. II or III" on spell names at all.
You’re probably right…i didn’t have them there and mages keep getting caught on a loop summoning. I did that tweak and it fixed them right up. I stopped at fixed…maybe that wasn’t it but it was getting hung up on that specific spell…so i just took the win…lol

I’ve got to add the cloth cap clickie on that sequence, just realized its missing.
 
It's not the RK but the resulting "I" or "ll" at the end of the summoned items name that caused me some trouble.
I. E. Summoned: Exigent Servant XXIII I VS Summoned: Exigent Servant XXIII II
Unless I had the names of the summoned items specific right
 
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It's not the RK but the resulting "I" or "ll" at the end of the summoned items name that caused me some trouble.
I. E. Summoned: Exigent Servant XXIII I VS Summoned: Exigent Servant XXIII II
Unless I had the names of the summoned items specific right
Exactly this. The actual name of the summoned orb, or other item, changes when you upgrade from RK I to II and III. KA needs to be searching your inventory for the correct item name in order to check quantities to know when to stop summoning.
 
Exactly this. The actual name of the summoned orb, or other item, changes when you upgrade from RK I to II and III. KA needs to be searching your inventory for the correct item name in order to check quantities to know when to stop summoning.
Nice...well for what it's worth it works with whatever's up above. But i'll definetely check for that later on when i play with the ini's
 
Question - Molten Komatiite Orb [SOLVED]

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