• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver

Problem - MobsToPull and PullLocs

Joined
Sep 16, 2020
RedCents
1,799¢
I'm in Shadeweaver trying to farm 'Chunk of Condensed Shadow'.

The problem I have is that the mobs that drop this junk are all called 'a shak dratha ...', and there are twenty some of those mobs. Unfortunately, in order to get these shak dratha to spawn, you have to first kill all of the 'a gor taku ...' mobs. There are twenty some of these mobs too. Since the mobs to pull only supports 25 names, I have no way to create a list the will hunt all of these 50+ mobs.

For example this list will kill off all the shak dratha, but then the gor taku will spawn and I won't see the shak dratha again:

[CODE title="Doesn't kill gor taku"][Shadeweaver]
MezImmune=List up to 10 mobs. Use full names i.e. a green snake,a blue tiger,a wide eye ooze or NULL
AAMezImmune=0
MobsToPull=a shak dratha shadeguard,a shak dratha raider,a Shak Dratha scout,a shak dratha shawi,a Shak Dratha tradesman,a shak dratha dathiar,a shak dratha shadelord,a shak dratha invader,a shak dratha assassin,a Shak Dratha hunter,a shak dratha seeker,a shak dratha thergrath,a shak dratha senthien,a Shak Dratha Guardsman,a Shak Dratha trainee,a shak dratha shadeweaver,a shak dratha nightcaller,a drunk Shak Dratha,a Shak Dratha shadeweaver,a shak dratha soul seeker,a Shak Dratha shadecaller
MobsToIgnore=Wunshi Kashra,Garneer Stubb,Seetheker,a gor taku barkeep,Guard Nok Thar,Guard Drek Ther,Guard Xath Tres,a gor taku blacksmith,Banker Kara Kai
MobsToBurn=List up to 10 mobs. Use full names i.e. Beget Cube,Helias,Raze or NULL
PullPath=Place holder for path file. Not yet impletmented.
PullLocsHelp=Y,X|Range. Ignore mobs in this area
PullLocs1=0
PullLocs2=0
PullLocs3=0
PullLocs4=0
PullLocs5=0[/CODE]

I tried using PullLocs to exclude map areas, so that I would hunt all mobs regardless of name but ignore the areas where the mobs don't spawn. Unfortunately, the areas are not ignored as the Kiss docs say they should be. I still run around and hunt all the mobs in these ignored areas. The ignored areas are Y,X|Range with Y,X being the values from /loc on the map, and range being the range from kissassist. Is this using a different range or something?

[CODE title="Doesn't Ignore Areas"][Shadeweaver]
MezImmune=List up to 10 mobs. Use full names i.e. a green snake,a blue tiger,a wide eye ooze or NULL
AAMezImmune=0
MobsToPull=List up to 25 mobs. Use full names i.e. a green snake,a blue tiger,a wide eye ooze or ALL for all mobs
MobsToIgnore=Wunshi Kashra,Garneer Stubb,Seetheker,a gor taku barkeep,Guard Nok Thar,Guard Drek Ther,Guard Xath Tres,a gor taku blacksmith,Banker Kara Kai
MobsToBurn=List up to 10 mobs. Use full names i.e. Beget Cube,Helias,Raze or NULL
PullPath=Place holder for path file. Not yet impletmented.
PullLocsHelp=Y,X|Range. Ignore mobs in this area
PullLocs1=-2040,-235|1900
PullLocs2=759,-114|1900
PullLocs3=1123,-237|1700
PullLocs4=-963,-211|500
PullLocs5=-1924,-164|550[/CODE]

Any suggestion on how to make this work? It's driving me nutso farming these stupid mobs.
 
Last edited:
I'm in Shadeweaver trying to farm 'Chunk of Condensed Shadow'.

The problem I have is that the mobs that drop this junk are all called 'a shak dratha ...', and there are twenty some of those mobs. Unfortunately, in order to get these shak dratha to spawn, you have to first kill all of the 'a gor taku ...' mobs. There are twenty some of these mobs too. Since the mobs to pull only supports 25 names, I have no way to create a list the will hunt all of these 50+ mobs.

For example this list will kill off all the shak dratha, but then the gor taku will spawn and I won't see the shak dratha again:

[CODE title="Doesn't kill gor taku't kill gor taku"][Shadeweaver]
MezImmune=List up to 10 mobs. Use full names i.e. a green snake,a blue tiger,a wide eye ooze or NULL
AAMezImmune=0
MobsToPull=a shak dratha shadeguard,a shak dratha raider,a Shak Dratha scout,a shak dratha shawi,a Shak Dratha tradesman,a shak dratha dathiar,a shak dratha shadelord,a shak dratha invader,a shak dratha assassin,a Shak Dratha hunter,a shak dratha seeker,a shak dratha thergrath,a shak dratha senthien,a Shak Dratha Guardsman,a Shak Dratha trainee,a shak dratha shadeweaver,a shak dratha nightcaller,a drunk Shak Dratha,a Shak Dratha shadeweaver,a shak dratha soul seeker,a Shak Dratha shadecaller
MobsToIgnore=Wunshi Kashra,Garneer Stubb,Seetheker,a gor taku barkeep,Guard Nok Thar,Guard Drek Ther,Guard Xath Tres,a gor taku blacksmith,Banker Kara Kai
MobsToBurn=List up to 10 mobs. Use full names i.e. Beget Cube,Helias,Raze or NULL
PullPath=Place holder for path file. Not yet impletmented.
PullLocsHelp=Y,X|Range. Ignore mobs in this area
PullLocs1=0
PullLocs2=0
PullLocs3=0
PullLocs4=0
PullLocs5=0[/CODE]

I tried using PullLocs to exclude map areas, so that I would hunt all mobs regardless of name but ignore the areas where the mobs don't spawn. Unfortunately, the areas are not ignored as the Kiss docs say they should be. I still run around and hunt all the mobs in these ignored areas. The ignored areas are Y,X|Range with Y,X being the values from /loc on the map, and range being the range from kissassist. Is this using a different range or something?

[CODE title="Doesn't Ignore Areas't Ignore Areas"][Shadeweaver]
MezImmune=List up to 10 mobs. Use full names i.e. a green snake,a blue tiger,a wide eye ooze or NULL
AAMezImmune=0
MobsToPull=List up to 25 mobs. Use full names i.e. a green snake,a blue tiger,a wide eye ooze or ALL for all mobs
MobsToIgnore=Wunshi Kashra,Garneer Stubb,Seetheker,a gor taku barkeep,Guard Nok Thar,Guard Drek Ther,Guard Xath Tres,a gor taku blacksmith,Banker Kara Kai
MobsToBurn=List up to 10 mobs. Use full names i.e. Beget Cube,Helias,Raze or NULL
PullPath=Place holder for path file. Not yet impletmented.
PullLocsHelp=Y,X|Range. Ignore mobs in this area
PullLocs1=-2040,-235|1900
PullLocs2=759,-114|1900
PullLocs3=1123,-237|1700
PullLocs4=-963,-211|500
PullLocs5=-1924,-164|550[/CODE]

Any suggestion on how to make this work? It's driving me nutso farming these stupid mobs.
The best way to fix this is... remove the "mobs to pull"... replace it with default text...

Under "mobstoignore"... use ONLY this and ONLY use the 25 mobs (or less) that you do NOT want to pull... then it will ONLY pull the mobs you want to pull and ignore the other 25 mobs... and you can still list "mobstoburn" as you would normally and it will use CDs/burn appropriately when they are pulled
 
The best way to fix this is... remove the "mobs to pull"... replace it with default text...

Under "mobstoignore"... use ONLY this and ONLY use the 25 mobs (or less) that you do NOT want to pull... then it will ONLY pull the mobs you want to pull and ignore the other 25 mobs... and you can still list "mobstoburn" as you would normally and it will use CDs/burn appropriately when they are pulled
Unfortunately the zone has way more than 25 mobs to ignore as well (vendors etc). I don't think this will work, but I'll give it a try. It would be nice if you could ignore or pull based on a wildcard like 'a shak dratha*'
 
Last edited:
I run my enchanter in hunter or hunter pet tank mode. Make sure ReturnToCamp=0 is set in your ini file. This will pause your character where they kill the last mob and wait for more mobs to spawn.

Don't forget to turn on PullLocsOn in the characters ini file.

INI:
[Shadeweaver]
MezImmune=List up to 10 mobs. Use full names i.e. a green snake,a blue tiger,a wide eye ooze or NULL
AAMezImmune=0
MobsToPull=a shak dratha*,a gor taku*
MobsToIgnore=a Gor Taku blacksmith,a Gor Taku barkeep
MobsToBurn=List up to 10 mobs. Use full names i.e. Beget Cube,Helias,Raze or NULL
PullPath=Place holder for path file. Not yet impletmented.
PullLocsHelp=Y,X|Range. Ignore mobs in this area
PullLocs1=-2209.40,-1015.82|800
PullLocs2=-2560.33,-121.97|600
PullLocs3=0
PullLocs4=0
PullLocs5=0
 
Problem - MobsToPull and PullLocs

Users who are viewing this thread

Back
Top
Cart