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Patch - May 2024 Patch (Test: 7th & 9th, Live: 15th) (1 Viewer)

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May 7, 2024
_____________________


*** Highlights ***

- The achievement for 25th Anniversary Raid Challenges now has a reward allowing for the choice of one of the augments found in the raid chest. See below for details.
- The game client can once again launch in full screen mode and switching between desktop windows should be smoother.


*** Items ***

- Vestments of the Forsaken may not be claimed until Call of the Forsaken unlocks.
- The Alternate Advancement abilities Taelosian Guard and Ancestral Memories III found on the Lost Legacies evolving necklaces should now function correctly.
- If you claim a bag of items and have no room, the items inside the bag will now correctly be added to your overflow items.
- Bash attacks once again proc effects from the equipped shield or shield augments for all classes.
- Laurion's Song weapons that had Stunning Snap now have Stunning Snap II.
- Updated the zone descriptions of the Night of Shadow options of the Collection Item dispenser.
- Red Flaming Fist Ornament should now work correctly for all one hand and hand to hand weapons.


*** Quests & Events ***

- The achievement for 25th Anniversary Raid Challenges now has a reward allowing for the choice of one of the augments found in the raid chest. These augments will continue to drop from the raid chest.
- Made a speculative fix for Sleeper's Tomb fabled NPC spawns.
- Added a chance for Lord Bergurgle's Crown to drop from other aqua goblins in Lake Rathe.
- Fixed the issue with Va Xi Aten Ha Ra resetting herself. This was caused by her flinging herself too high and leaving her tether area. Increased the height of her tether and added a message that tells you when she resets via leaving her area.
- Everfrost Peaks, Year of Darkpaw - Broken Key of Frost - The key can no longer be repaired before the correct step.


*** Spells ***

- Increased the total melee damage cap and minimum melee damage threshold for all ranks of the following spells:
-- Enchanter/Magician/Necromancer/Wizard - Shield of Order, Shield of Destiny, Shield of Inevitability, and Shield of Inescapability
-- Enchanter - Tenebrous Auspice, Crepuscular Auspice, Eclipsed Auspice, and Gloaming Auspice
-- Warrior - Warrior's Bastion, Warrior's Rampart, Warrior's Aegis, and Warrior's Resolve
- Bard - Lowered the proc chance for the Song of Suffering line by a little and increased the proc damage by a lot.
- Bard - Increased the spell damage added by the Performer's Explosive Aria line of songs.
- Bard - Lowered the melee proc chance for the Arcane Anthem line of songs by a little and increased damage for melee and spell procs by a lot.
- Bard - Significantly increased the damage added by the Aria and Fatesong lines of songs.
- Bard - Adjusted all ranks of the chants of Disease, Frost, Poison and Flame. Songs no longer vary in power with the level of the singer. Songs from level 76 to level 110 are much more powerful. Songs from level 111 to 125 are slightly less powerful. All songs from 81 and up now have the same maximum instrument modifier.
- Fixed some typos in the descriptions of the recently changed area of effect spells.


*** AA ***

- Increased the total melee damage cap and minimum melee damage threshold for all ranks of the following AAs:
-- Paladin - Champion's Oath
-- Shadow Knight - Reaver's Bargain
- Bard - Updated the Focus AA, Improved Chants, to provide a smoother growth rate for the damage bonus it provides. New ranks have been added, but the current max bonus of 550% has not increased. Instead, we've halved the bonus AND the cost assigned to ranks 46-55, spreading the remainder across 10 new ranks that you will be able to purchase immediately with the refund provided by ranks 46-55. Additionally, ranks 1-23 are now available in earlier expansions that correspond to their minimum level requirements, starting with Underfoot.
- Necromancer - Updated the Class AA, Life Burn, ranks 19-22, to support stacking on the same target when cast by multiple Necromancers. Also, reduced the base damage/healing per tick at ranks 21 and 22 to 200k/10k and 275k/12.5k. The level scalar on the damage component remains unchanged.
- Paladin - Fixed an issue with the new activated Class AA, Champion's Oath, that let its triggered spells, Oathbound Tithe and Oathbreaker's Penance, be added to the Blocked Buffs list.
- Paladin/Shadow Knight - Updated the Class AA, Weapon Mastery of the Knight, ranks 23-47, to have a slightly reduced minimum 2H weapon damage bonus per rank.
- Shadow Knight - Updated the Class AA, Mortal Coil, ranks 18-26, to provide a smaller armor class bonus and a flat 2 minute duration. The cost of these ranks has also decreased, which will result in an automatic points refund for all players who purchased them.
- Shadow Knight - Updated the Class AA, Soul Abrasion, ranks 19-28, to provide a smaller base lifetap damage bonus to the Shroud, Horror, and Touch of the Cursed spells/abilities while providing a larger bonus to the Spite spell line.


*** NPCs ***

- NPCs are less likely to use the terrain to hide from combat. Widened the melee combat arc slightly to allow for your wilder swings.
- Removed three enemies that could approach the Plane of Knowledge book in Shadeweaver's Tangle.


*** Miscellaneous ***

- Corrected an issue that prevented zoning in to a zone with too many people in it.
- Added more details to the message received when you are unable to loot an item.
- Added the option to add a player to your friend or ignore list by clicking their name in a chat window.
- Corrected an issue with some items not being placed into the correct slot when loading a saved Persona equipment set.
- The output from /netstats now all goes to the same chat filter.
- Corrected an issue that caused certain illusions to place you under the world when zoning.
- Corrected an issue that caused a global Marketplace discount to override an item's higher discount.
- Fixed a DirectX 11 crash on Windows 7 SP1 and Windows 8.0 machines.
- The following server transfer settings have been updated:
-- Rizlona can now transfer to Mangler and Aradune.
-- Vaniki can now transfer to Mangler.
-- Yelinak can now transfer to Mangler, Rizlona, Aradune, Mischief, and Thornblade.
-- Oakwynd can now transfer to Mangler, Rizlona, Aradune, Mischief, Thornblade, and Yelinak.
-- Agnarr can now transfer to Mischief and Thornblade.
- Increased the NPC buff limit to 320 buffs and debuffs.
- Fixed kaleidoscopic rendering artifacts.


*** UI ***

- Made a speculative fix for a UI crash related to the new Name Reservation window.
- Overseer experience now displays correctly after changing personas.
- Clicking the Disable Reminder button in the Name Reservation Window no longer causes that button to disappear.
- The game client can once again launch in full screen mode and switching between desktop windows should be smoother.

- Changed -
EQUI_CharacterCreate.xml
EQUI_Inventory.xml


*** Previously Updated ***

- Corrected an issue where certain race/class combinations could be created before the appropriate expansion had launched.
- Barren Coast, Tempest Festival – Lessons of Madness – The area of the 3rd & 4th steps of cleansing the pearl has been increased.
- Barren Coast, Tempest Festival – Lessons of Madness – The final fight has been changed to killing one scrykin and how the pearl is changed from corrupted to cleansed. It should no longer remove everyone in the group's pearl.
- Corrected an issue where Claws of Veeshan raids were not awarding alternate currency.


- The EverQuest Team
 
Last edited:
Anyone know how these aa refunds are gonna affect f2ps that have had their Kronos run out a long time ago? Are all my bards and sks just SoL with refunded aa’s they can’t spend?
 
just SoL with refunded aa’s they can’t spend?
On the last Update where they did this, I have had my FTP guys with many AA they cannot use until they go Gold. My Gold guys were already max AA, so I got no use from those as well, but I can buy the glyphs. But since I was at saved AA limit, not getting 'extra'
 
Assuming this is all the same as Sic posted above from Test


May 15, 2024
_____________________


*** Highlights ***

- Level 50 Heroic characters are now available on servers that have unlocked Planes of Power.
- A new heritage crate, the Guktan Heritage Crate, is available in the marketplace.
- The achievement for 25th Anniversary Raid Challenges now has a reward allowing for the choice of one of the augments found in the raid chest. See below for details.
- The game client can once again launch in full screen mode and switching between desktop windows should be smoother.


*** Items ***

- Vestments of the Forsaken may not be claimed until Call of the Forsaken unlocks.
- The Alternate Advancement abilities Taelosian Guard and Ancestral Memories III found on the Lost Legacies evolving necklaces should now function correctly.
- If you claim a bag of items and have no room, the items inside the bag will now correctly be added to your overflow items.
- Bash attacks once again proc effects from the equipped shield or shield augments for all classes.
- Laurion's Song weapons that had Stunning Snap now have Stunning Snap II.
- Updated the zone descriptions of the Night of Shadow options of the Collection Item dispenser.
- Red Flaming Fist Ornament should now work correctly for all one hand and hand to hand weapons.


*** Quests & Events ***

- The achievement for 25th Anniversary Raid Challenges now has a reward allowing for the choice of one of the augments found in the raid chest. These augments will continue to drop from the raid chest.
- Made a speculative fix for Sleeper's Tomb fabled NPC spawns.
- Added a chance for Lord Bergurgle's Crown to drop from other aqua goblins in Lake Rathe.
- Fixed the issue with Va Xi Aten Ha Ra resetting herself. This was caused by her flinging herself too high and leaving her tether area. Increased the height of her tether and added a message that tells you when she resets via leaving her area.
- Everfrost Peaks, Year of Darkpaw - Broken Key of Frost - The key can no longer be repaired before the correct step.


*** Spells ***

- Increased the total melee damage cap and minimum melee damage threshold for all ranks of the following spells:
-- Enchanter/Magician/Necromancer/Wizard - Shield of Order, Shield of Destiny, Shield of Inevitability, and Shield of Inescapability
-- Enchanter - Tenebrous Auspice, Crepuscular Auspice, Eclipsed Auspice, and Gloaming Auspice
-- Warrior - Warrior's Bastion, Warrior's Rampart, Warrior's Aegis, and Warrior's Resolve
- Bard - Lowered the proc chance for the Song of Suffering line by a little and increased the proc damage by a lot.
- Bard - Increased the spell damage added by the Performer's Explosive Aria line of songs.
- Bard - Lowered the melee proc chance for the Arcane Anthem line of songs by a little and increased damage for melee and spell procs by a lot.
- Bard - Significantly increased the damage added by the Aria and Fatesong lines of songs.
- Bard - Adjusted all ranks of the chants of Disease, Frost, Poison and Flame. Songs no longer vary in power with the level of the singer. Songs from level 76 to level 110 are much more powerful. Songs from level 111 to 125 are slightly less powerful. All songs from 81 and up now have the same maximum instrument modifier.
- Fixed some typos in the descriptions of the recently changed area of effect spells.


*** AA ***

- Increased the total melee damage cap and minimum melee damage threshold for all ranks of the following AAs:
-- Paladin - Champion's Oath
-- Shadow Knight - Reaver's Bargain
- Bard - Updated the Focus AA, Improved Chants, to provide a smoother growth rate for the damage bonus it provides. New ranks have been added, but the current max bonus of 550% has not increased. Instead, we've halved the bonus AND the cost assigned to ranks 46-55, spreading the remainder across 10 new ranks that you will be able to purchase immediately with the refund provided by ranks 46-55. Additionally, ranks 1-23 are now available in earlier expansions that correspond to their minimum level requirements, starting with Underfoot.
- Necromancer - Updated the Class AA, Life Burn, ranks 19-22, to support stacking on the same target when cast by multiple Necromancers. Also, reduced the base damage/healing per tick at ranks 21 and 22 to 200k/10k and 275k/12.5k. The level scalar on the damage component remains unchanged.
- Paladin - Fixed an issue with the new activated Class AA, Champion's Oath, that let its triggered spells, Oathbound Tithe and Oathbreaker's Penance, be added to the Blocked Buffs list.
- Paladin/Shadow Knight - Updated the Class AA, Weapon Mastery of the Knight, ranks 23-47, to have a slightly reduced minimum 2H weapon damage bonus per rank.
- Shadow Knight - Updated the Class AA, Mortal Coil, ranks 18-26, to provide a smaller armor class bonus and a flat 2 minute duration. The cost of these ranks has also decreased, which will result in an automatic points refund for all players who purchased them.
- Shadow Knight - Updated the Class AA, Soul Abrasion, ranks 19-28, to provide a smaller base lifetap damage bonus to the Shroud, Horror, and Touch of the Cursed spells/abilities while providing a larger bonus to the Spite spell line.


*** NPCs ***

- NPCs are less likely to use the terrain to hide from combat. Widened the melee combat arc slightly to allow for your wilder swings.
- Removed three enemies that could approach the Plane of Knowledge book in Shadeweaver's Tangle.


*** Miscellaneous ***

- Corrected an issue that prevented zoning in to a zone with too many people in it.
- Added more details to the message received when you are unable to loot an item.
- Added the option to add a player to your friend or ignore list by clicking their name in a chat window.
- Corrected an issue with some items not being placed into the correct slot when loading a saved Persona equipment set.
- The output from /netstats now all goes to the same chat filter.
- Corrected an issue that caused certain illusions to place you under the world when zoning.
- Corrected an issue that caused a global Marketplace discount to override an item's higher discount.
- Fixed a DirectX 11 crash on Windows 7 SP1 and Windows 8.0 machines.
- The following server transfer settings have been updated:
-- Rizlona can now transfer to Mangler and Aradune.
-- Vaniki can now transfer to Mangler.
-- Yelinak can now transfer to Mangler, Rizlona, Aradune, Mischief, and Thornblade.
-- Oakwynd can now transfer to Mangler, Rizlona, Aradune, Mischief, Thornblade, and Yelinak.
-- Agnarr can now transfer to Mischief and Thornblade.
- Increased the NPC buff limit to 320 buffs and debuffs.
- Fixed kaleidoscopic rendering artifacts.


*** UI ***

- Made a speculative fix for a UI crash related to the new Name Reservation window.
- Overseer experience now displays correctly after changing personas.
- Clicking the Disable Reminder button in the Name Reservation Window no longer causes that button to disappear.
- The game client can once again launch in full screen mode and switching between desktop windows should be smoother.

- Changed -
EQUI_CharacterCreate.xml
EQUI_Inventory.xml


*** Previously Updated ***

- Corrected an issue where certain race/class combinations could be created before the appropriate expansion had launched.
- Barren Coast, Tempest Festival – Lessons of Madness – The area of the 3rd & 4th steps of cleansing the pearl has been increased.
- Barren Coast, Tempest Festival – Lessons of Madness – The final fight has been changed to killing one scrykin and how the pearl is changed from corrupted to cleansed. It should no longer remove everyone in the group's pearl.
- Corrected an issue where Claws of Veeshan raids were not awarding alternate currency.


- The EverQuest Team
 
Anyone know how these aa refunds are gonna affect f2ps that have had their Kronos run out a long time ago? Are all my bards and sks just SoL with refunded aa’s they can’t spend?
Back in 2017 they raised the F2P AA limit one time when you first logged in after a big AA refund. This was to allow those accounts to spend the refunded AA. But that refund was for all classes so not sure what they will do about this but reading the second line it looks like you will just spend it on a new rank:

For Bards: 10 new ranks that you will be able to purchase immediately with the refund provided by ranks 46-55. Additionally, ranks 1-23 are now available in earlier expansions that correspond to their minimum level requirements, starting with Underfoot.
 

Highlights
  • Level 50 Heroic characters are now available on servers that have unlocked Planes of Power.
  • A new heritage crate, the Guktan Heritage Crate, is available in the marketplace.
  • The achievement for 25th Anniversary Raid Challenges now has a reward allowing for the choice of one of the augments found in the raid chest. See below for details.
  • The game client can once again launch in full screen mode and switching between desktop windows should be smoother!
Items
  • Vestments of the Forsaken may not be claimed until Call of the Forsaken unlocks.
  • The Alternate Advancement abilities Taelosian Guard and Ancestral Memories III found on the Lost Legacies evolving necklaces should now function correctly.
  • If you claim a bag of items and have no room, the items inside the bag will now correctly be added to your overflow items.
  • Bash attacks once again proc effects from the equipped shield or shield augments for all classes.
  • Laurion's Song weapons that had Stunning Snap now have Stunning Snap II.
  • Updated the zone descriptions of the Night of Shadow options of the Collection Item dispenser.
  • Red Flaming Fist Ornament should now work correctly for all one hand and hand to hand weapons
Quests & Events
  • The achievement for 25th Anniversary Raid Challenges now has a reward allowing for the choice of one of the augments found in the raid chest. These augments will continue to drop from the raid chest.
  • Made a speculative fix for Sleeper's Tomb fabled NPC spawns.
  • Added a chance for Lord Bergurgle's Crown to drop from other aqua goblins in Lake Rathe.
  • Fixed the issue with Va Xi Aten Ha Ra resetting herself. This was caused by her flinging herself too high and leaving her tether area. Increased the height of her tether and added a message that tells you when she resets via leaving her area.
  • Everfrost Peaks, Year of Darkpaw - Broken Key of Frost - The key can no longer be repaired before the correct step.
Spells
  • - Increased the total melee damage cap and minimum melee damage threshold for all ranks of the following spells:
    • Enchanter/Magician/Necromancer/Wizard - Shield of Order, Shield of Destiny, Shield of Inevitability, and Shield of Inescapability
    • Enchanter - Tenebrous Auspice, Crepuscular Auspice, Eclipsed Auspice, and Gloaming Auspice
    • Warrior - Warrior's Bastion, Warrior's Rampart, Warrior's Aegis, and Warrior's Resolve
  • Bard - Lowered the proc chance for the Song of Suffering line by a little and increased the proc damage by a lot.
  • Bard - Increased the spell damage added by the Performer's Explosive Aria line of songs.
  • Bard - Lowered the melee proc chance for the Arcane Anthem line of songs by a little and increased damage for melee and spell procs by a lot.
  • Bard - Significantly increased the damage added by the Aria and Fatesong lines of songs.
  • Bard - Adjusted all ranks of the chants of Disease, Frost, Poison and Flame. Songs no longer vary in power with the level of the singer. Songs from level 76 to level 110 are much more powerful. Songs from level 111 to 125 are slightly less powerful. All songs from 81 and up now have the same maximum instrument modifier.
  • Fixed some typos in the descriptions of the recently changed area of effect spells..
AA
  • Increased the total melee damage cap and minimum melee damage threshold for all ranks of the following AAs:
    • Paladin - Champion's Oath
    • Shadow Knight - Reaver's Bargain
  • Bard - Updated the Focus AA, Improved Chants, to provide a smoother growth rate for the damage bonus it provides. New ranks have been added, but the current max bonus of 550% has not increased. Instead, we've halved the bonus AND the cost assigned to ranks 46-55, spreading the remainder across 10 new ranks that you will be able to purchase immediately with the refund provided by ranks 46-55. Additionally, ranks 1-23 are now available in earlier expansions that correspond to their minimum level requirements, starting with Underfoot.
  • Necromancer - Updated the Class AA, Life Burn, ranks 19-22, to support stacking on the same target when cast by multiple Necromancers. Also, reduced the base damage/healing per tick at ranks 21 and 22 to 200k/10k and 275k/12.5k. The level scalar on the damage component remains unchanged.
  • Paladin - Fixed an issue with the new activated Class AA, Champion's Oath, that let its triggered spells, Oathbound Tithe and Oathbreaker's Penance, be added to the Blocked Buffs list.
  • Paladin/Shadow Knight - Updated the Class AA, Weapon Mastery of the Knight, ranks 23-47, to have a slightly reduced minimum 2H weapon damage bonus per rank.
  • Shadow Knight - Updated the Class AA, Mortal Coil, ranks 18-26, to provide a smaller armor class bonus and a flat 2-minute duration. The cost of these ranks has also decreased, which will result in an automatic points refund for all players who purchased them.
  • Shadow Knight - Updated the Class AA, Soul Abrasion, ranks 19-28, to provide a smaller base lifetap damage bonus to the Shroud, Horror, and Touch of the Cursed spells/abilities while providing a larger bonus to the Spite spell line.
NPCs
  • NPCs are less likely to use the terrain to hide from combat. Widened the melee combat arc slightly to allow for your wilder swings.
  • Removed three enemies that could approach the Plane of Knowledge book in Shadeweaver's Tangle.
Miscellaneous
  • Corrected an issue that prevented zoning into a zone with too many people in it.
  • Added more details to the message received when you are unable to loot an item.
  • Added the option to add a player to your friend or ignore list by clicking their name in a chat window.
  • Corrected an issue with some items not being placed into the correct slot when loading a saved Persona equipment set.
  • The output from /netstats now all goes to the same chat filter.
  • Corrected an issue that caused certain illusions to place you under the world when zoning.
  • Corrected an issue that caused a global Marketplace discount to override an item's higher discount.
  • Fixed a DirectX 11 crash on Windows 7 SP1 and Windows 8.0 machines.
  • The following server transfer settings have been updated:
    • Rizlona can now transfer to Mangler and Aradune.
    • Vaniki can now transfer to Mangler.
    • Yelinak can now transfer to Mangler, Rizlona, Aradune, Mischief, and Thornblade.
    • Oakwynd can now transfer to Mangler, Rizlona, Aradune, Mischief, Thornblade, and Yelinak.
    • Agnarr can now transfer to Mischief and Thornblade.
  • Increased the NPC buff limit to 320 buffs and debuffs.
  • Fixed kaleidoscopic rendering artifacts.
UI
  • Made a speculative fix for a UI crash related to the new Name Reservation window.
  • Overseer experience now displays correctly after changing personas.
  • Clicking the Disable Reminder button in the Name Reservation Window no longer causes that button to disappear.
  • The game client can once again launch in full screen mode and switching between desktop windows should be smoother.
Changed
  • EQUI_CharacterCreate.xml
  • EQUI_Inventory.xml

Previously Updated
  • Corrected an issue where certain race/class combinations could be created before the appropriate expansion had launched.
  • Barren Coast, Tempest Festival – Lessons of Madness – The area of the 3rd & 4th steps of cleansing the pearl has been increased.
  • Barren Coast, Tempest Festival – Lessons of Madness – The final fight has been changed to killing one scrykin and how the pearl is changed from corrupted to cleansed. It should no longer remove everyone in the group's pearl.
  • Corrected an issue where Claws of Veeshan raids were not awarding alternate currency
 
People on Test server saying an SK's dps is taking a hit
The person they hired to do class balance changes is someone you can tell does not play Everquest or understand the core of what drives this game (based on reviewing 5-6 months of patch notes). It's sad to watch something that could so easily be turned into a stable financially viable product (it's revenue is stable, but flat, which is not a good place to be) slowly rot on the vine. Not because of this of course, but one example of so many of changes that demonstrate to people "Were just sort of winging it."

Dissidia Final Fantasy Opera Omnia's comms team took a budget less than what DPG is working with, and set the standard for community engagement and dev responsiveness. It's a shame instead of hiring Dev1/Project1's they don't put out a req for an actual design lead/program manager. Someone who can help these haphazard changes stop and focus, one area at a time on releasing good stuff, even if the cadence is slower.
 
The person they hired to do class balance changes is someone you can tell does not play Everquest or understand the core of what drives this game. It's sad to watch something that could so easily be turned into a stable financially viable product (it's revenue is stable, but flat, which is not a good place to be) slowly rot on the vine. Not because of this of course, but one example of so many of changes that demonstrate to people "Were just sort of winging it."

It's a shame instead of hiring Dev1/Project1's they don't put out a req for an actual design lead/program manager. I see so many talented people here, and other places that have the mix of background/passion that could take this IP and turn it into something worthy of continuing many years to come. This game has so much life left in it, if it doesn't die 100 apathetic actions at a time by its dev team.
Sks were ok to have a little bit of a nerf, they were able to sneak top 5 parses on raids, could tank an entire stack of mobs as long as they couldn’t be 1 rounded, the dps nerf to sks was minimal compared to their existing power level. To the extent that a group of 3 well played sks could handle tanking entire LS raid events while only aeing adds and not focusing adds down

Many of these changes have created a lot more overall balance to classes that have fallen drastically behind over the past few years.
 
Patch - May 2024 Patch (Test: 7th & 9th, Live: 15th)

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