• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver

Request - macro to setup a team

xalpus

New member
Joined
Aug 8, 2013
RedCents
122¢
I could have swore i just saw someone post about a macro to automagically get a group setup well for some reason I cannot find it now if someone has seen it or has a mac that could get me started would like to take setting up to a single click.. i'm lazy that way lol
 
Make a hotkey that says

/bcg //target Tankname
/bcg //mac kissassist

And you're done, no macros needed.

- - - Updated - - -

This is assuming you're using EQBC.
 
yea trying to get the whole thing into one click..want to set roles ect main reason i want to do this is alot of times i have to setup from a laggy remote access connection and it can be painful

any of you found a way to close the inject failed error message i downloaded autohotkey but to hell if i know how to get it to close the window lol
 
MQ2AutoAccept will accept group invites. There's nothing fancy you need to do to accomplish what you're trying to get done. 2 (maybe 3) hotkeys. 1 for group invites and 1 for macro starts and if truly needed, one for setting group roles.
 
MQ2AutoAccept will accept group invites. There's nothing fancy you need to do to accomplish what you're trying to get done. 2 (maybe 3) hotkeys. 1 for group invites and 1 for macro starts and if truly needed, one for setting group roles.

use AutoAccept and a macro clicky (social) that each line is an /invite toon1, 2, 3, 4, 5 and when you have it setup they all simply accept the group....
"Groupup" social
Rich (BB code):
/invite bob
/invite tom
/invite sam
/invite joe
/invite dirtydirtygirl

I then have one that is simply,
"Lets Fight"
Rich (BB code):
/bcg //mac kissassist assist tankname 
/mac kissassist pullertank

- - - Updated - - -

oh and if you have Other macros you use make sure they go after kiss...

Rich (BB code):
/bcg //mac kissassist assist tankname
/bct bobthewiz //mac afnuke
/bct fredthehealer //mac autocleric
/mac kissassist pullertank
 
almost got it somewhat the way i want it but seems sony doesnt allow /grouproles to set the master looter is there another slash command for that somewhere that i didnt see?

one other thing sort of related is there a way to get mq2 to realize it has went ld and has been sent to server select? or char select and shut off all running macros. i have to restart everything when this happens because it seems the macros are trying to do things that well just down work at char select and cause a CTD.
 
I'd say the easiest way to do that if a slash command doesn't work is have the master looter as the group leader.
 
almost got it somewhat the way i want it but seems sony doesnt allow /grouproles to set the master looter is there another slash command for that somewhere that i didnt see?

Group Roles
You can set group roles with the GUI if you are the group leader by right clicking on a character's name in the group window, look at the bottom of the pop up and choose the role you want to set for the selected player. However, you can also use /commands to set the group roles OR if you play with the same group a lot, you can actually save a set up so and create a hot key so you can set the roles really fast.

Commands to Use:

/grouproles list -- Lists all the roles in the current group
/grouproles set Name RoleID --Sets the group member's role
/grouproles unset Name RoleID -- Unsets the group member's role
/grouproles roleset -- Lists the available role sets
/grouproles roleset save "Name" -- Saves the current group's role set
/grouproles roleset load "Name" -- Loads a previously saved group role set
/grouproles roleset delete "Name" -- Deletes a previously saved group role set
To set the puller: /grouproles set "CharName" 3

To set the main tank: /grouproles set "Charname" 1

To set the main assist: /grouproles set "CharName" 2

Example: Solo/Merc (With Tank/Dmg Merc) setup:

Set yourself as "Main Assist" and then set Tank Merc as "Main Tank"
type "/grouproles roleset save 'Name'"; where 'Name' is text that is descriptive of the setup.
setup a hotbutton with the text "/grouproles roleset load 'Name'"
place the hotbutton in a quickslot and that way when you load your character you can one button assign roles to yourself and merc without thinking about it, per se.
 
/grouproles set Name 5

will set a Master Looter


1 is Main Tank
2 is Main Assist
3 is Puller
4 is Mark NPC
5 is Master Looter
 
yea i tried 5 for whatever reason it doesn't work, it doesn't give an error message it just seems to ignore the command 1 2 3 all work fine I suspect they never added the ability when they added advloot
 
I used it in game before I posted that to get the proper roles for each number and all 5 of them worked just fine for me. I'm not sure why it isn't working for you :\
 
well the help in game shows the char name in quotes which works with 1 2 3 but you have to take the quotes off for 5 they all work without quotes..
 
You could use /multiline to set up your box group with a single hotkey on your tank. There are some variations due to whatever classes you might be using and if you use other macs other than KA on select toons, but it should work as follows?


Rich (BB code):
/multiline ; /invite toon1 ; /invite toon2 ; /invite toon3 ; /invite toon4 ; /invite /toon5 ; /bca //target ${Me.Name}
/multiline ; /bca //squelch /keypress ctrl+I ; /bcaa //if (${Me.Class.Equal[Cleric]}) /mac autocleric ; /bcaa //if (Me.Class.Equal[Wizard]}) /mac afnuke2
/multiline ; /bcaa //if (${Me.Class.NotEqual[Cleric]}&&${Me.Class.NotEqual[Wizard]}) /mac kissassist
/multiline ; /grouproles set tankname 1 ; /grouproles set assistname 2 ; /grouproles set pullername 3 ; /grouproles lootername 5


There may need to be some delays put in for processing of the invite and accepts, or you can let mq2autoaccept handle that as well.
 
You could use /multiline to set up your box group with a single hotkey on your tank. There are some variations due to whatever classes you might be using and if you use other macs other than KA on select toons, but it should work as follows?


Rich (BB code):
/multiline ; /invite toon1 ; /invite toon2 ; /invite toon3 ; /invite toon4 ; /invite /toon5 ; /bca //target ${Me.Name}
/multiline ; /bca //squelch /keypress ctrl+I ; /bcaa //if (${Me.Class.Equal[Cleric]}) /mac autocleric ; /bcaa //if (Me.Class.Equal[Wizard]}) /mac afnuke2
/multiline ; /bcaa //if (${Me.Class.NotEqual[Cleric]}&&${Me.Class.NotEqual[Wizard]}) /mac kissassist
/multiline ; /grouproles set tankname 1 ; /grouproles set assistname 2 ; /grouproles set pullername 3 ; /grouproles lootername 5


There may need to be some delays put in for processing of the invite and accepts, or you can let mq2autoaccept handle that as well.

I had no idea that multiline worked in hotkeys..TIL.

Great post bud.
 
I use multiline to enable/disable large amounts of shits at once depending on if I'm AFK or at the wheel. Beats having to hit 3-5 hotkeys for either situation. :)
 

tharts it thanks!! i knew i wasnt losing my mind

- - - Updated - - -

You could use /multiline to set up your box group with a single hotkey on your tank. There are some variations due to whatever classes you might be using and if you use other macs other than KA on select toons, but it should work as follows?


Rich (BB code):
/multiline ; /invite toon1 ; /invite toon2 ; /invite toon3 ; /invite toon4 ; /invite /toon5 ; /bca //target ${Me.Name}
/multiline ; /bca //squelch /keypress ctrl+I ; /bcaa //if (${Me.Class.Equal[Cleric]}) /mac autocleric ; /bcaa //if (Me.Class.Equal[Wizard]}) /mac afnuke2
/multiline ; /bcaa //if (${Me.Class.NotEqual[Cleric]}&&${Me.Class.NotEqual[Wizard]}) /mac kissassist
/multiline ; /grouproles set tankname 1 ; /grouproles set assistname 2 ; /grouproles set pullername 3 ; /grouproles lootername 5


There may need to be some delays put in for processing of the invite and accepts, or you can let mq2autoaccept handle that as well.

that is some nice nice shit man
 
Now that I'm thinking about it, those /if's won't work quite that way with EQBC, will try a few things when I get home and put down what actually works.

- - - Updated - - -

You would need to add a /noparse to the beginning of the second and third lines I posted above. Without the noparse, the mq2data is parsed for character sending the /bcaa, and the other toons use that same data. Using the noparse, the syntax is sent without being converted to the character's class, and is only parsed to find the class when the other toon executes the command sent from the /bcaa. I also had the wrong syntax on the class.equal instead of class.name.equal

If you're running mercs, there's also another command you need to use to click the Accept or Yes on the popup that comes up about the advloot rules, but I don't remember what it is offhand. This hotkey should work fairly well for a group of boxes once you set the names in line 1 and 4 though.


Rich (BB code):
/multiline ; /invite toon1 ; /invite toon2 ; /invite toon3 ; /invite toon4 ; /invite /toon5 ; /bcaa //target ${Me.Name}
/noparse /multiline ; /bca //squelch /keypress ctrl+I ; /bcaa //if (${Me.Class.Name.Equal[Cleric]}) /mac autocleric ; /bcaa //if (Me.Class.Name.Equal[Wizard]}) /mac afnuke2
/noparse /multiline ; /bcaa //if (${Me.Class.Name.NotEqual[Cleric]}&&${Me.Class.Name.NotEqual[Wizard]}) /mac kissassist
/multiline ; /grouproles set tankname 1 ; /grouproles set assistname 2 ; /grouproles set pullername 3 ; /grouproles lootername 5
 
Request - macro to setup a team

Users who are viewing this thread

Back
Top
Cart