• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

Question - Luclin 1-group feasibility (1 Viewer)

kenshon

Member
Joined
Mar 27, 2022
RedCents
370¢
I’ve been running a 4-box in Velious and can take down mobs like Phinny and Harla Dar.

Looking forward to Luclin on Frostreaver, assuming I make it a 5-box (War/Shm/Cle/Mnk/Brd) in Velious raid gear, is it feasible to farm Servitor, Lcea Katta, Rhag 1/2, etc?— basically bucket 3 targets.

Seems like slow won’t be hard to land for some of these, so my main concern is (a) healing through flurries and (b) having enough healer mana to last the fight given that my dps output will be low.

Doable? Any tips? Perhaps on some of these fights it is better to run another dps instead of bard if it shortens the fight by 30%.
 
I know back when other TLP servers were doing in era Luclin MOTM mobs there was a list going around about which ones could be 1 groupable. AA's do open up a lot more options, but lower levels still make things pretty tough.

I would say give some of these a try: Grieg, Doomshade, Zelnithak, Rumblecrush, Insanity Crawler, Va’Dyn, Evolved Burrower. These were scraped from re-reading a reddit thread on the matter - I have not tried them.

The issue is surviving the whole mess because of how long the fights can take. MOTM makes things a pain.
 
I think only Servitor, Zelnithak, Evolved Burrower, Insanity Crawler, and the Va'Dyn seem viable for one group. Grieg is pretty difficult and clearing to him would be hard for one group. Doomshade is not slowable and Rumblecrush rampages.
 
Looks like the Rhags 1/2 have a similar profile to that list, so I may try them too. HP similar to Zelnithak and Va'Dyn. Max hit less than Servitor. At least based on internet research. (EDIT: wait these are not slowable...)

In my 5-box maybe I could swap out bard for a Pally rampage tank for Rumblecrush? But that's less mana sustain for what will already be a long fight.
 
Looks like the Rhags 1/2 have a similar profile to that list, so I may try them too. HP similar to Zelnithak and Va'Dyn. Max hit less than Servitor. At least based on internet research. (EDIT: wait these are not slowable...)

In my 5-box maybe I could swap out bard for a Pally rampage tank for Rumblecrush? But that's less mana sustain for what will already be a long fight.
Maybe Rhag 1 who is still immune to slow. Rhag 2 is much more difficult with rampage and a nasty AE.

Rumblecrush was difficult for even two full groups on Teek so I'm highly skeptical of one group beating it without max AAs.
 
I’ve been running a 4-box in Velious and can take down mobs like Phinny and Harla Dar.

Looking forward to Luclin on Frostreaver, assuming I make it a 5-box (War/Shm/Cle/Mnk/Brd) in Velious raid gear, is it feasible to farm Servitor, Lcea Katta, Rhag 1/2, etc?— basically bucket 3 targets.

Seems like slow won’t be hard to land for some of these, so my main concern is (a) healing through flurries and (b) having enough healer mana to last the fight given that my dps output will be low.

Doable? Any tips? Perhaps on some of these fights it is better to run another dps instead of bard if it shortens the fight by 30%.
Servitor yes. Rhag 1 yes. Rhag 2 very unlikely. Lcea Katta absolutely not.
 
I know back when other TLP servers were doing in era Luclin MOTM mobs there was a list going around about which ones could be 1 groupable. AA's do open up a lot more options, but lower levels still make things pretty tough.

I would say give some of these a try: Grieg, Doomshade, Zelnithak, Rumblecrush, Insanity Crawler, Va’Dyn, Evolved Burrower. These were scraped from re-reading a reddit thread on the matter - I have not tried them.

The issue is surviving the whole mess because of how long the fights can take. MOTM makes things a pain.
Forgive my noobness ... what does MOTM mean?
 
Mitigation of the Mighty is a buff given to raid bosses on Progression (TLP) servers. It dramatically increases a boss's hit points, armor class, and damage output while neutering pet tanking to keep legacy content challenging.

Some additional info from The Magicians Tower (2017)

TL;DR:
32khp mobs now have 120khp
40% raw mitigation of all melee and spells
Roughly doubles mob DPS
Increased AC
Pet aggro goes to pet owner
 
Rhag 1 and 2 are super easy for 1 group if you have a SK tanking, auto run backwards and spam terrors, hardly ever get hit, basically same as yelinak but because sk gets terrors in luclin you don't need to spend 10 mins pre building agro, can do it on Arch Lich, XTC, and high priest too. AL and High priest have stuns that make it really spicy though, still doable with good gear, we did these with 2 groups on mischief, the clear to them was tougher than killing them.
 
What's the strat for lcea? Didn't she charm or something. Is she tier 2 bucket or 1?
Is vt loot restricted for vt bosses only?
 
I want to say she's bucket 3, but basically a tank and spank.

Can get VT loot off of Arch Lich, XTC, High priest, Cursed, Exiled. Blood and Emp too if you can do them but probably not happening with a single group for a while. XTC likely the easiest of all of those just a looooooooong fight.
 
Question - Luclin 1-group feasibility

Users who are viewing this thread

  • Micro_Mega_Mini
Back
Top
Cart