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KissAssist Release Looking for testers that use the SpawnMaster plugin

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Mar 21, 2014
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This mod is NOT dependent on or use the MQ2SpawnMaster plugin, but it is dependent on the SpawnMaster.ini file being updated for named mob entries for each zone you use KA in. I have added a new entry in the General section to turn on and off this functionality. The new entry is UseSpawnMaster, by default it is turned off, so you would need to run the macro to have the new entry added to your characters ini file.

So how does this Mod work? Well when you start the macro the UseSpawnMaster flag is checked, and if it is turned on(1) then the SpawnMaster.ini is searched for entries for the current zone. The entries are added to an Alert list, and the alert list is used when checking if a mob is a named or not. So when you have something like BurnAllNamed turned on, your characters should not burn a mob that tests as a Named when testing Spawn.Named when the mob is a trash mob.

The problem with using SpawnMaster plugin itself is that SpawnMaster is dependent on you having the mob Targeted to test if the mob should be consider a named or not. Kiss uses the Spawn TLO to check if the Spawn is named of not, therefor targeting the mob is not required. This would not be an issue if the trash mobs in some zones didn't show up as Named mobs.

To keep from having to target every mob before checking if the target is a named or not. I changed how a named is tested for, using SpawnCount. Below is an example of the change.

Not Using SpawnMaster:
/if (${Spawn[${SpawnID1}].Named}) /varset IsNamed True

Using SpawnMaster:
/if (${SpawnCount[ID ${SpawnID1} alert 5]}) /varset IsNamed True

If you want to give this a try you need to have the named mobs added to the SpawnMaster.ini file or nothing will return as a named. Remember you can turn this function on and off by changing the UseSpawnMaster ini entry on(1) or off(0). If you decide to test this I would suggest running the macro on one character to start with, because it could crash. I have tested on some of my characters and have fixed any errors I ran into, but more in-depth testing is needed.
 

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KissAssist Release Looking for testers that use the SpawnMaster plugin

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