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LF Simple HuD

purekilling187

New member
Joined
Jan 5, 2008
RedCents
11¢
So ya im just looking for a simple hud that includes like the time top 5 or so named spawns that are up maybe a few other things like gm check not something thats going to take up a whole side of my screen can anyone help me out here?
 
Rich (BB code):
[Toon name] 
ZoneText=3,5,40,0,255,255,${Zone.ShortName} 
Macro=3,5,50,0,255,255,${If[${Macro.Name.NotEqual["NULL"]},${Macro.Name},]} 
GMInd3=3,5,60,0,255,255,${If[${Spawn[gm].ID},GM ALERT!!!,]} 
GMInd4=3,5,60,0,255,255,${If[${Spawn[gm].ID},,No GMs]} 
Speed=3,5,70,0,255,255,${Int[${Me.Speed}]} 
Guild=3,5,80,0,255,255,${Math.Calc[${SpawnCount[pc guild]}-1]} 
Slowed=3,5,90,0,255,255,${If[${Debuff.Slowed},Slowed,]}${If[${Debuff.SpellSlowed},SPELLSLOWED ,]} 
PullHelp=3,5,100,0,255,255,${If[${Target.CleanName.NotEqual[NULL]},${SpawnCount[NPC Loc ${Target.X} ${Target.Y} Radius 120]} Mob(s),]} 
//Named
Spawn1=3,5,110,0,255,0,${If[${Bool[${NearestSpawn[1,npc named].Name}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[1,npc named].HeadingTo.Degrees}+375)%360]}<30,^^^,${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[1,npc named].HeadingTo.Degrees}+360)%360]}<180,<--,-->]}]} ${NearestSpawn[1,npc named].CleanName} (${NearestSpawn[1,npc named].HeadingTo}),No Named]} 
Spawn2=3,5,120,0,255,0,${If[${Bool[${NearestSpawn[2,npc named].Name}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[2,npc named].HeadingTo.Degrees}+375)%360]}<30,^^^,${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[2,npc named].HeadingTo.Degrees}+360)%360]}<180,<--,-->]}]} ${NearestSpawn[2,npc named].CleanName} (${NearestSpawn[2,npc named].HeadingTo}),No Named]} 
Spawn3=3,5,130,0,255,0,${If[${Bool[${NearestSpawn[3,npc named].Name}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[3,npc named].HeadingTo.Degrees}+375)%360]}<30,^^^,${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[3,npc named].HeadingTo.Degrees}+360)%360]}<180,<--,-->]}]} ${NearestSpawn[3,npc named].CleanName} (${NearestSpawn[3,npc named].HeadingTo}),No Named]} 
Spawn4=3,5,140,0,255,0,${If[${Bool[${NearestSpawn[4,npc named].Name}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[4,npc named].HeadingTo.Degrees}+375)%360]}<30,^^^,${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[4,npc named].HeadingTo.Degrees}+360)%360]}<180,<--,-->]}]} ${NearestSpawn[4,npc named].CleanName} (${NearestSpawn[4,npc named].HeadingTo}),No Named]} 
Spawn4=3,5,150,0,255,0,${If[${Bool[${NearestSpawn[5,npc named].Name}]},${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[5,npc named].HeadingTo.Degrees}+375)%360]}<30,^^^,${If[${Math.Calc[(${Me.Heading.Degrees}-${NearestSpawn[5,npc named].HeadingTo.Degrees}+360)%360]}<180,<--,-->]}]} ${NearestSpawn[5,npc named].CleanName} (${NearestSpawn[5,npc named].HeadingTo}),No Named]}
 
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LF Simple HuD

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