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Problem - Kissassist pullertank (Monk) getting hung up and not returning to camp

Slesk

Member
Joined
Oct 3, 2012
RedCents
53¢
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He will aggro a couple mobs and not return to camp. It seems to happen when he takes a corner and pulls them from very close with Distant Strike while taking a few hits. Maybe he Ripostes are gets them below HP threshold for summon and that is what cancels the return to camp? Below is my INI. Any help or suggestions would be appreciated.

INI:
[General]
KissAssistVer=12.002
Role=Assist
CampRadius=10
CampRadiusExceed=400
ReturnToCamp=1
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=20
MedStop=90
MedCombat=0
LootOn=0
RezAcceptOn=1|90
AcceptInvitesOn=1
GroupWatchOn=2|30
GroupWatchCheck=FALSE
CorpseRecoveryOn=0
EQBCOn=1
DanNetOn=0
DanNetDelay=20
IRCOn=0
CampfireOn=0
CharInfo=Monk|70|GOLD
DPSMeter=0
ScatterOn=0
LOSBeforeCombat=0
UseSpawnMaster=0
XTSlot=0
DefaultUI=TRUE
[Buffs]
BuffsOn=1
BuffsSize=4
Buffs1=Master's Aura|Aura
Buffs2=Gifilnos' Prized Hunting Bag|dual|Shadow of Endurance|Me
Buffs3=Familiar of the Girplan Guardian|dual|Summon Familiar: Girplan|Me
Buffs4=Distillate of Alacrity X|dual|Elixir of Speed X|Me
RebuffOn=1
CheckBuffsTimer=10
PowerSource=NULL
[AE]
AEOn=1
AESize=10
AERadius=50
AE1=Earthwalk Discipline|3
AE2=Hundred Fists Discipline|3
AE3=Ashenhand Discipline|3
AE4=Armor of Experience|3
AE5=Speed Focus Discipline|3
AE6=Counterforce Discipline|3
AE7=Heel of Kanji|3
AE8=NULL
AE9=NULL
AE10=NULL
[DPS]
DPSOn=2
DPSSize=23
DPSSkip=0
DPSInterval=2
DPS1=Fists of Wu|99|Cond9
DPS2=Dragon Fang|99|Mash
DPS3=command:/useitem Transcended Fistwraps of Immortality|99|once
DPS4=NULL
DPS5=NULL
DPS6=NULL
DPS7=NULL
DPS8=NULL
DPS9=NULL
DPS10=NULL
DPS11=Leopard Claw|99|Mash
DPS12=NULL
DPS13=Earthwalk Discipline|99|cond4
DPS14=Counterforce Discipline|99|cond4
DPS15=Heel of Kanji|99|cond4
DPS18=Hundred Fists Discipline|99|cond4
DPS19=Ashenhand Discipline|99|cond4
DPS20=feign death|99|cond2
DPS21=feign death|99|cond5
DPS22=Silentfist Discipline|99|cond4
DPS23=Armor of Experience|99|cond4
DebuffAllOn=0
DPS16=NULL
DPS17=NULL
[Heals]
HealsOn=4
HealsSize=4
Heals1=Mend|40|tap
Heals2=Focused Will Discipline|30|Me|Cond6
Heals3=Healing Will Discipline|20|Me|Cond7
Heals4=Staunch Recovery|10|tap
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealInterval=0
AutoRezOn=0
XTarHeal=0
XTarHealList=Xtar slots here Example: 5|6|7
HealGroupPetsOn=0
RezMeLast=0
[Cures]
CuresOn=1
CuresSize=1
Cures1=Purify Body
[Burn]
BurnSize=6
BurnAllNamed=1
UseTribute=0
Burn1=Speed Focus Discipline
Burn2=Focused Destructive Force
Burn3=Intensity of the Resolute
Burn4=Rapid Kick Discipline
Burn5=Thunderkick Discipline
Burn6=Innerflame Discipline
[KConditions]
ConOn=1
CondSize=9
Cond1=${Me.XTarget} >= 3 && ${Me.PctHPs} <= 30
Cond2=${Me.PctHPs} <= 30 && ${Target.PctHPs} >= ${Me.PctHPs}
Cond3=${Me.XTarget} == 0 && ${Me.PctHPs} <= 99 && !${Me.Sitting}
Cond4=${Math.Calc[(${Spawn[${Me.XTarget[1]}].Level}+${Spawn[${Me.XTarget[2]}].Level}+${Spawn[${Me.XTarget[3]}].Level}+${Spawn[${Me.XTarget[4]}].Level}+${Spawn[${Me.XTarget[5]}].Level}+${Spawn[${Me.XTarget[6]}].Level}) / ${Me.XTarget}]} >= (${Math.Calc[(${Me.Level}+${Group.Member[1].Level}+${Group.Member[2].Level}+${Group.Member[3].Level}+${Group.Member[4].Level}+${Group.Member[5].Level}) / (${Group.Members}+1)]})
Cond5=${Math.Calc[(${Me.Level}+${Group.Member[1].Level}+${Group.Member[2].Level}+${Group.Member[3].Level}+${Group.Member[4].Level}+${Group.Member[5].Level}) * 2.1]}<=(${Math.Calc[(${Spawn[${Me.XTarget[1]}].Level}+${Spawn[${Me.XTarget[2]}].Level}+${Spawn[${Me.XTarget[3]}].Level}+${Spawn[${Me.XTarget[4]}].Level}+${Spawn[${Me.XTarget[5]}].Level}+${Spawn[${Me.XTarget[6]}].Level})]})
Cond6=${Me.XTarget} == 0 && ${Me.PctHPs} <= 30 && ${Me.Sitting} && ${Me.CombatAbilityReady[Focused Will Discipline]}
Cond7=${Me.XTarget} == 0 && ${Me.PctHPs} <= 20 && ${Me.Sitting} && ${Me.CombatAbilityReady[Healing Will Discipline]}
Cond8=${Me.XTarget} != 0
Cond9=!${Me.Song[Fists of Wu].ID}
[Melee]
AssistAt=100
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=face
AutoFireOn=0
UseMQ2Melee=0
TargetSwitchingOn=0
PetTauntOverride=0
[Aggro]
AggroOn=0
AggroSize=5
Aggro1=NULL
Aggro2=NULL
Aggro3=NULL
Aggro4=NULL
Aggro5=NULL
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
[Pull]
PullWith=Distant Strike
PullMeleeStick=0
MaxRadius=550
MaxZRange=50
UseWayPointZ=0
PullWait=5
PullRadiusToUse=90
PullRoleToggle=0
ChainPull=0
ChainPullHP=0
PullPause=60|2
PullLevel=0|0
PullArcWidth=0
PullOnReturn=0
[PullAdvanced]
PullLocsOn=0
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=500
CampOnDeath=0
ClickBacktoCamp=0

For some additional context, my group make-up is Cleric, Bard (lower level), and Monk. Monk is tanking mostly with Cleric doing some heal aggro tanking.

I'm testing out making the lowbie Bard the "tank" with the monk just set as the Puller. Maybe this will prevent him from face tanking 3 mobs away from the group.

Yep, this seems to be working better. Open to any suggestions though with the ini file :)
 
Last edited by a moderator:
change his assisat=100 to 90, change his campradius=10 to 25-30, 10 is too small and i think it inteferes with the math it uses.
 
[General]
Role=Puller
CampRadius=30
[Pull]
MaxRadius=650
MaxZRange=200
PullRadiusToUse=100
PullArcWidth=360
UseWayPointZ=0
PullWait=15
ChainPull=0
ChainPullHP=10
PullPause=30|1
PullLevel=0|220
PullRoleToggle=1
PullOnReturn=1

Hope that solve your problems, u can set the correct values for your toon reading here:
 
Problem - Kissassist pullertank (Monk) getting hung up and not returning to camp

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