LurkMcGurk
BANNED
- Joined
- Jul 1, 2015
- RedCents
- 9,632¢
Another thread from me where I am going to break down some of the common KA errors I get.. This time I have no shortage of errors since it's patch day - the fuckers keep popping up!
1. (This issue started post 9/20 update) My healer randomly did this and the macro paused itself.... dont have much more info on it except the error message https://i.imgur.com/HDuVjjr.png
2. (This issue started post 9/20 update)Rez accept isn't working despite it being turned on in my KA INI - I see changes were made to it with this release so im assuming it has to do with that. I typed out /rez accept on and it still didn't fix the issue so no one is accepting rezzes when they die
3. (This issue began before 9/20) I keep getting "Mob not at 100% HPs Double checking for server lag Pflag: 1 PVPullMob: 10035 - a xulous scout MobCount: 0 Pullcount: NULL ---- on one of my groups. He eventually does pull but he ends up pulling one of the mobs in the back of the pack and thus trains the group with like 5 mobs at a time. For some reason KA isn't registering the mobs at 100% HP I would assume (they are, it's Into the Hills HA in CoTF, nothing there fights each other or anything)
4. (This issue began before 9/20) Can't use abilitiy XYZ because it would agro more mobs than currently on the Xtarget --- I broguht this up in the past but the issue still stands. Kiss doesn't use a lot of abilities because it assumes they're going to agro more enemies. Sometimes it's right and other times it refuses to use abilities like Spirit of the Wood, Armor of the Inquisitor and other friendly target abilities.
5. (This issue began before 9/20) Minor but there's a spelling mistake in Kissassist that bothers me: /echo I got hit by >>${AttackingMob}<< ID:${AttackingMobID} while waitng for mob.
6. (This issue began post 9/20) Tank wont pull mobs outside of his line of sight anymore even with MQ2 nav. Only happens on some tanks in some areas, in particular this time it's happening in CoTF Into the Hills - all my other tanks are fine and pull normally .. Here is a semi descriptive pic of the problem: https://i.imgur.com/19MtRBl.png
7. (This issue began before 9/20) Kissassist will cast on a mob it's pulling twice if resisted the first time - EQmule fixed this in his version but it never got fixed in Ka
8. (This issue began post 9/20) My tank refuses to run on one computer because i don't have EQBC on - no other tanks have this issue: https://i.imgur.com/NWSRCxF.png (Fixed this myself by loading the EQBC plugin but see issue #9 for why this is a major problem)
9. (This issue began post 9/20) ***Important*** Please do not ever ever ever add pauses to the macro when it encounters an error again. It's extremely frustrating and it guarantees that the user suffers when the error happens. Some of these errors don't /end the macro and you can /mqp to unpause them and keep the macro running. This means that the user could have characters in their group pausing the macros without them even knowing. If this happens on your healer or tank... Goodbye group cause you're wiping.
10. (This issue began post 9/20) When typing out /returntocamp on I get an error message and it doesn't seem to work with returning me to the camp: https://i.imgur.com/LNbNyoi.png
11. (This issue began post 9/20) **Updated** I have noticed that in Chelsith Reborn at Razkle's Into the Beach camp the tank tends to fight the Shissar enemies far away from the camp. So far this is an isolated incident and seems to be specific to this one type of mob. This tank is also using Pullertank which many of the other tanks whom have 'kinda issues' are using. I'll either need more time to figure out what's going on or someone who knows more about Kissassist will have to debug it themselves. (It's also worth noting this tank isn't using MQ2nav since Chelsith can't be meshed)
12. (Related to #3 possibly, theorizing on what causes the issue) - - It feels like the Pull radius is different than it used to be, my tanks aren't finding mobs that are either really high up that they used to find or really far away that they used to find. It feels like something's fucky with this and was recently changed - this tank is using Pullertank as well
I will post more issues as I find them
1. (This issue started post 9/20 update) My healer randomly did this and the macro paused itself.... dont have much more info on it except the error message https://i.imgur.com/HDuVjjr.png
2. (This issue started post 9/20 update)Rez accept isn't working despite it being turned on in my KA INI - I see changes were made to it with this release so im assuming it has to do with that. I typed out /rez accept on and it still didn't fix the issue so no one is accepting rezzes when they die
3. (This issue began before 9/20) I keep getting "Mob not at 100% HPs Double checking for server lag Pflag: 1 PVPullMob: 10035 - a xulous scout MobCount: 0 Pullcount: NULL ---- on one of my groups. He eventually does pull but he ends up pulling one of the mobs in the back of the pack and thus trains the group with like 5 mobs at a time. For some reason KA isn't registering the mobs at 100% HP I would assume (they are, it's Into the Hills HA in CoTF, nothing there fights each other or anything)
4. (This issue began before 9/20) Can't use abilitiy XYZ because it would agro more mobs than currently on the Xtarget --- I broguht this up in the past but the issue still stands. Kiss doesn't use a lot of abilities because it assumes they're going to agro more enemies. Sometimes it's right and other times it refuses to use abilities like Spirit of the Wood, Armor of the Inquisitor and other friendly target abilities.
5. (This issue began before 9/20) Minor but there's a spelling mistake in Kissassist that bothers me: /echo I got hit by >>${AttackingMob}<< ID:${AttackingMobID} while waitng for mob.
6. (This issue began post 9/20) Tank wont pull mobs outside of his line of sight anymore even with MQ2 nav. Only happens on some tanks in some areas, in particular this time it's happening in CoTF Into the Hills - all my other tanks are fine and pull normally .. Here is a semi descriptive pic of the problem: https://i.imgur.com/19MtRBl.png
7. (This issue began before 9/20) Kissassist will cast on a mob it's pulling twice if resisted the first time - EQmule fixed this in his version but it never got fixed in Ka
8. (This issue began post 9/20) My tank refuses to run on one computer because i don't have EQBC on - no other tanks have this issue: https://i.imgur.com/NWSRCxF.png (Fixed this myself by loading the EQBC plugin but see issue #9 for why this is a major problem)
9. (This issue began post 9/20) ***Important*** Please do not ever ever ever add pauses to the macro when it encounters an error again. It's extremely frustrating and it guarantees that the user suffers when the error happens. Some of these errors don't /end the macro and you can /mqp to unpause them and keep the macro running. This means that the user could have characters in their group pausing the macros without them even knowing. If this happens on your healer or tank... Goodbye group cause you're wiping.
10. (This issue began post 9/20) When typing out /returntocamp on I get an error message and it doesn't seem to work with returning me to the camp: https://i.imgur.com/LNbNyoi.png
11. (This issue began post 9/20) **Updated** I have noticed that in Chelsith Reborn at Razkle's Into the Beach camp the tank tends to fight the Shissar enemies far away from the camp. So far this is an isolated incident and seems to be specific to this one type of mob. This tank is also using Pullertank which many of the other tanks whom have 'kinda issues' are using. I'll either need more time to figure out what's going on or someone who knows more about Kissassist will have to debug it themselves. (It's also worth noting this tank isn't using MQ2nav since Chelsith can't be meshed)
12. (Related to #3 possibly, theorizing on what causes the issue) - - It feels like the Pull radius is different than it used to be, my tanks aren't finding mobs that are either really high up that they used to find or really far away that they used to find. It feels like something's fucky with this and was recently changed - this tank is using Pullertank as well
I will post more issues as I find them
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