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Problem - Kiss Walking Right Passed Mobs

Joined
Dec 10, 2016
RedCents
3,125¢
Chardok is an easy example. Go near the royals and setup. You'll notice rather than pull the mob with the shortest distance path it will just pull whatever mob is closest completely ignoring any obstacles. Mob on the other side of the wall and 5-10 times further away? Yep gonna pull that mob instead of the one 1 X/Y further and actually close... This makes KissAssist all but useless in many zones. As while its trucking on its way to get the mob that was "closest" its pulling a massive freaking train.
 
I had this happen in the various Gribbles HA's which is the only time I've tried using auto pulling. My character ran past a few mobs and attacked a further one, even though he was walking down a straight narrow valley with no complexity. His mesh is good, and all the mobs are the same, so it made no sense. I think it also happened with MuleKiss but I can't remember exactly.

I also used auto pulling once in one of the the Kaesora instances and it was a bit flaky there too. It got stuck in a wall while running in the opposite direction to a nearby room full of mobs. Also it would run through buildings full of mobs (like ruins with broken walls) to pull one on the other side, so aggroed about 20 mobs :D Sometimes it works well but it overall has been too flaky so I just pull manually.
 
Problem - Kiss Walking Right Passed Mobs

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