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    Frostreaver

Problem - KA - Bard no longer mezzing

Joined
Apr 9, 2016
RedCents
855¢
I've run into a weird issue, where my Bard is no longer even attempting to mez (either single target or AE). I've died at least 8-9 times today alone attempting to debug this and am really at my wits-end. Here is my current INI:

[CODE title="93 Bard Kissassist INI"][General]
KissAssistVer=12.002
Role=Assist
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=20
MedStop=100
MedCombat=0
LootOn=0
RezAcceptOn=1|90
AcceptInvitesOn=1
GroupWatchOn=0
GroupWatchCheck=FALSE
CorpseRecoveryOn=0
EQBCOn=0
DanNetOn=1
DanNetDelay=20
IRCOn=0
CampfireOn=0
CharInfo=Bard|93|FREE
DPSMeter=0
ScatterOn=0
LOSBeforeCombat=0
TwistOn=1
TwistMed=8
TwistWhat=8 7 9
XTSlot=1
[SpellS]
Gem1=Aria of the Orator
Gem2=Noira's Song of Suffering
Gem3=War March of Dagda
Gem4=Lyrin's Insult
Gem5=Jonthan's Mightful Caretaker
Gem6=Thunderous Barrier
Gem7=Lyssa's Lively Crescendo
Gem8=Chorus of Lunanyn
Gem9=Pulse of Lunanyn
Gem10=NULL
Gem11=Slumber of Sionachie
Gem12=Wave of Dreams
Gem13=NULL
LoadSpellSet=2
SpellSetName=KissAssist
MiscGem=8
MiscGemLW=0
MiscGemRemem=1
CheckStuckGem=1
[Buffs]
BuffsOn=0
BuffsSize=20
Buffs1=NULL
Buffs2=NULL
Buffs3=NULL
Buffs4=NULL
Buffs5=NULL
Buffs6=NULL
Buffs7=NULL
Buffs8=NULL
Buffs9=NULL
Buffs10=NULL
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
CheckBuffsTimer=10
PowerSource=NULL
[Melee]
MeleeTwistOn=1
MeleeTwistWhat=1 2 3 4 5 6 7 9
AssistAt=99
MeleeOn=1
MeleeDistance=75
StickHow=snaproll rear
UseMQ2Melee=0
TargetSwitchingOn=0
PetTauntOverride=0
FaceMobOn=1
AutoFireOn=0
[GMail]
GMailHelp=Events currently support - Dead,Drag,GM,Level,Named,Leftgroup,Tells
GMailOn=0
GMailSize=5
GMail1=NULL
GMail2=NULL
GMail3=NULL
GMail4=NULL
GMail5=NULL
[AE]
AEOn=0
AESize=10
AERadius=50
AE1=NULL
AE2=NULL
AE3=NULL
AE4=NULL
AE5=NULL
AE6=NULL
AE7=NULL
AE8=NULL
AE9=NULL
AE10=NULL
[DPS]
DPSOn=0
DPSSize=20
DPSSkip=20
DPSInterval=2
DPS1=NULL
DPS2=NULL
DPS3=NULL
DPS4=NULL
DPS5=NULL
DPS6=NULL
DPS7=NULL
DPS8=NULL
DPS9=NULL
DPS10=NULL
DPS11=NULL
DPS12=NULL
DPS13=NULL
DPS14=NULL
DPS15=NULL
DPS16=NULL
DPS17=NULL
DPS18=NULL
DPS19=NULL
DPS20=NULL
DebuffAllOn=0
[Aggro]
AggroOn=0
AggroSize=5
Aggro1=NULL
Aggro2=NULL
Aggro3=NULL
Aggro4=NULL
Aggro5=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=0
HealInterval=0
AutoRezOn=0
HealsSize=5
Heals1=NULL
Heals2=NULL
Heals3=NULL
Heals4=NULL
Heals5=NULL
XTarHeal=0
XTarHealList=Xtar slots here Example: 5|6|7
HealGroupPetsOn=0
RezMeLast=0
[Cures]
CuresOn=0
CuresSize=5
Cures1=NULL
Cures2=NULL
Cures3=NULL
Cures4=NULL
Cures5=NULL
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
[Mez]
MezOn=1
MezRadius=40
MezMinLevel=80
MezMaxLevel=98
MezStopHPs=40
MezSpell=Slumber of Sionachie
MezAESpell=Wave of Dreams|3
MezDebuffOnResist=0
MezDebuffSpell=Your Debuff Spell
[Burn]
BurnAllNamed=0
UseTribute=0
BurnSize=15
Burn1=NULL
Burn2=NULL
Burn3=NULL
Burn4=NULL
Burn5=NULL
Burn6=NULL
Burn7=NULL
Burn8=NULL
Burn9=NULL
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL
[Pull]
PullWith=Melee
PullMeleeStick=0
MaxRadius=350
MaxZRange=50
UseWayPointZ=0
PullWait=5
PullRadiusToUse=90
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
PullPause=30|2
PullLevel=0|0
PullArcWidth=0
PullTwistOn=0
PullOnReturn=0
[PullAdvanced]
PullLocsOn=0
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=500
CampOnDeath=0
ClickBacktoCamp=0
[KConditions]
ConOn=0
CondSize=5
Cond1=TRUE
Cond2=TRUE
Cond3=TRUE
Cond4=TRUE
Cond5=TRUE
[/CODE]


I'm currently in a group with a PAL, CLR, BST, Rogue and BER in Sanctum Sominium, pulling the giants at the giant fort. I've tried everything under the sun, including:

* Starting from scratch with at least 5 different known working 90-95 Kisassist INI files from the library on this site, adjusting for my current level and spells
* Playing with enabling and disabling MQ2Melee
* Turning DPSON=1 or DPSON=2 and putting something in at least one entry. Didn't make a different with broadcast messages coming through regarding mez attempts. Still no mezzing.
* Trying to use 2 different single target mezzes: Slumber of Sionachie and Lullaby of the Forlorn
* Confirming I'm connected to Dannet via /dnet info and also un-loading and loading the plugin multiple times.
* Turning /debug on. I don't see any messages at all in the console that indicate the Bard even knows there are multiple mobs in camp

Prior to updating my client yesterday, I always saw messages being broadcast in my MQ2 window that the bard was attempting to mez. I no longer see any of it. The sequence is as follows: Paladin pulls multiples into camp. Bard is sitting medding and waits until "AssistAt" (99) threshold is reached before standing up, immediately engages mob that MA is fighting and never attempts any crowd-control. I don't know if it was somehow related to the code being updated last night, but prior to that (in a different zone though), I was receiving broadcast messages of attempted mezzes and everything was working normally. Since I've effectively nuked my configuration and started over multiple times, without any success, I thought I would post here and see if there is anything someone can do to assist me in debugging this. I'm really at a loss as to what could be going on. Thanks in advance...
 
Last edited:
Increase camp radius first, if out of area in relation to the Paladin, it can cause issues, and some Giants are not mezzable...
Thanks for the suggestion. I have tried it all the way up to 80, with no affect on the bard apparently not recognizing there are multiple mobs in camp. I tried playing with "/debug on", but wasn't able to really tell what was happening. Is there a straightforward way of trying to determine if the bard recognizes multiple mobs in camp? Perhaps with an "/echo" statement? Also, I forgot to mention that I did also check to make sure my Xtargets were set to "auto".
 
Is this something that started with pulling giants? IIRC some giants are immune to mezz. Also could they be above the level that the mezz will affect?
Already checked that :( The mobs are level 91 and my "MezMaxLevel=98". I also verfied that my mez spell could mez mobs of that level. The problem is that the bard isn't even attempting to cast any mezzes anymore. I see no output in my MQ2 window and she goes straight into meleeing the mobs. I tried turning DPSON=0 , as well but it made no difference. It's almost like the bard is no longer sensing the # of mobs in camp. That's why I thought checking that my auto-target was set correctly on my extended target window, but that didn't make a difference either.
 
As an update, I was finally able to get it to mez 2 mobs by forcing AE only mezzes with "MezOn=3" and "MezAESpell=Wave of Dreams|2", however single-target mezzes are still not working. I'm totally stumped. :shrug:

[CODE title="93 BARD KA INI"][General]
KissAssistVer=12.002
Role=Assist
CampRadius=100
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=20
MedStop=90
MedCombat=0
LootOn=0
RezAcceptOn=1|90
AcceptInvitesOn=1
GroupWatchOn=0
GroupWatchCheck=FALSE
CorpseRecoveryOn=0
EQBCOn=0
DanNetOn=1
DanNetDelay=20
IRCOn=0
CampfireOn=0
CharInfo=Bard|93|FREE
DPSMeter=0
ScatterOn=0
LOSBeforeCombat=0
TwistOn=1
TwistMed=8
TwistWhat=8 7 9
XTSlot=1
[SpellS]
Gem1=Aria of the Orator
Gem2=Noira's Song of Suffering
Gem3=War March of Dagda
Gem4=Lyrin's Insult
Gem5=Jonthan's Mightful Caretaker
Gem6=Thunderous Barrier
Gem7=Lyssa's Lively Crescendo
Gem8=Chorus of Lunanyn
Gem9=Pulse of Lunanyn
Gem10=NULL
Gem11=Slumber of Sionachie
Gem12=Wave of Dreams
Gem13=NULL
LoadSpellSet=2
SpellSetName=KissAssist
MiscGem=8
MiscGemLW=0
MiscGemRemem=1
CastingInterruptOn=1
CheckStuckGem=1
[Buffs]
BuffsOn=0
BuffsSize=20
Buffs1=NULL
Buffs2=NULL
Buffs3=NULL
Buffs4=NULL
Buffs5=NULL
Buffs6=NULL
Buffs7=NULL
Buffs8=NULL
Buffs9=NULL
Buffs10=NULL
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
CheckBuffsTimer=10
PowerSource=NULL
[Melee]
MeleeTwistOn=1
MeleeTwistWhat=1 2 3 4 5 6 7 9
AssistAt=99
MeleeOn=1
MeleeDistance=75
StickHow=snaproll rear
UseMQ2Melee=0
TargetSwitchingOn=0
PetTauntOverride=0
FaceMobOn=1
AutoFireOn=0
[GMail]
GMailHelp=Events currently support - Dead,Drag,GM,Level,Named,Leftgroup,Tells
GMailOn=0
GMailSize=5
GMail1=NULL
GMail2=NULL
GMail3=NULL
GMail4=NULL
GMail5=NULL
[AE]
AEOn=0
AESize=10
AERadius=50
AE1=NULL
AE2=NULL
AE3=NULL
AE4=NULL
AE5=NULL
AE6=NULL
AE7=NULL
AE8=NULL
AE9=NULL
AE10=NULL
[DPS]
DPSOn=1
DPSSize=20
DPSSkip=20
DPSInterval=2
DPS1=Kick|99
DPS2=NULL
DPS3=NULL
DPS4=NULL
DPS5=NULL
DPS6=NULL
DPS7=NULL
DPS8=NULL
DPS9=NULL
DPS10=NULL
DPS11=NULL
DPS12=NULL
DPS13=NULL
DPS14=NULL
DPS15=NULL
DPS16=NULL
DPS17=NULL
DPS18=NULL
DPS19=NULL
DPS20=NULL
DebuffAllOn=0
[Aggro]
AggroOn=0
AggroSize=5
Aggro1=NULL
Aggro2=NULL
Aggro3=NULL
Aggro4=NULL
Aggro5=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=0
HealInterval=0
AutoRezOn=0
HealsSize=5
Heals1=NULL
Heals2=NULL
Heals3=NULL
Heals4=NULL
Heals5=NULL
XTarHeal=0
XTarHealList=Xtar slots here Example: 5|6|7
HealGroupPetsOn=0
RezMeLast=0
[Cures]
CuresOn=0
CuresSize=5
Cures1=NULL
Cures2=NULL
Cures3=NULL
Cures4=NULL
Cures5=NULL
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
[Mez]
MezOn=3
MezRadius=85
MezMinLevel=80
MezMaxLevel=98
MezStopHPs=40
MezSpell=Slumber of Sionachie
MezAESpell=Wave of Dreams|2
MezDebuffOnResist=0
MezDebuffSpell=Your Debuff Spell
[Burn]
BurnAllNamed=0
UseTribute=0
BurnSize=15
Burn1=NULL
Burn2=NULL
Burn3=NULL
Burn4=NULL
Burn5=NULL
Burn6=NULL
Burn7=NULL
Burn8=NULL
Burn9=NULL
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL
[Pull]
PullWith=Melee
PullMeleeStick=0
MaxRadius=350
MaxZRange=50
UseWayPointZ=0
PullWait=5
PullRadiusToUse=90
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
PullPause=30|2
PullLevel=0|0
PullArcWidth=0
PullTwistOn=0
PullOnReturn=0
[PullAdvanced]
PullLocsOn=0
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=500
CampOnDeath=0
ClickBacktoCamp=0
[KConditions]
ConOn=0
CondSize=5
Cond1=TRUE
Cond2=TRUE
Cond3=TRUE
Cond4=TRUE
Cond5=TRUE
[KissError]
LastCMD:=/endmacro
ErrorDateTime:=07/10/2023 17:08:21
ErrorMsg:=Cannot end a macro when one isn't running.
DataError:=NULL
SyntaxError:=NULL
RunningTime:=35652662
BuildDate:=20230708
CurrentUI:=zliz
[/CODE]
 
The original ini you posted was missing CastingInterruptOn=1 in the Spells section but I see it in your updated ini.

What happens if you just edit your Mez section to look like this now - (just changed MezOn to 1 and MezAESpell to |3)
[Mez]
MezOn=1
MezRadius=85
MezMinLevel=80
MezMaxLevel=98
MezStopHPs=40
MezSpell=Slumber of Sionachie
MezAESpell=Wave of Dreams|3
MezDebuffOnResist=0
MezDebuffSpell=Your Debuff Spell
 
The original ini you posted was missing CastingInterruptOn=1 in the Spells section but I see it in your updated ini.

What happens if you just edit your Mez section to look like this now - (just changed MezOn to 1 and MezAESpell to |3)
[Mez]
MezOn=1
MezRadius=85
MezMinLevel=80
MezMaxLevel=98
MezStopHPs=40
MezSpell=Slumber of Sionachie
MezAESpell=Wave of Dreams|3
MezDebuffOnResist=0
MezDebuffSpell=Your Debuff Spell
Tried adjusting it back to MezOn=1 to use the single target mez, with MezAESpell=Wave of Dreams|3, while using "CastingInterruptOn=1" and it's back to the old behavior. Bard seems to not even recognize there is more than 1 mob in camp, immediately assists the MA and skips mezzing altogether. I have attached the INI file I'm currently using now.
[CODE title="94 BARD KA INI"][General]
KissAssistVer=12.002
Role=Assist
CampRadius=100
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=20
MedStop=90
MedCombat=0
LootOn=0
RezAcceptOn=1|90
AcceptInvitesOn=1
GroupWatchOn=0
GroupWatchCheck=FALSE
CorpseRecoveryOn=0
EQBCOn=0
DanNetOn=1
DanNetDelay=20
IRCOn=0
CampfireOn=0
CharInfo=Bard|94|FREE
DPSMeter=0
ScatterOn=0
LOSBeforeCombat=0
TwistOn=1
TwistMed=8
TwistWhat=8 7 9
XTSlot=1
[SpellS]
Gem1=Aria of the Orator
Gem2=Noira's Song of Suffering
Gem3=War March of Dagda
Gem4=Lyrin's Insult
Gem5=Jonthan's Mightful Caretaker
Gem6=Thunderous Barrier
Gem7=Lyssa's Lively Crescendo
Gem8=Chorus of Lunanyn
Gem9=Pulse of Lunanyn
Gem10=NULL
Gem11=Slumber of Sionachie
Gem12=Wave of Dreams
Gem13=NULL
LoadSpellSet=2
SpellSetName=KissAssist
MiscGem=8
MiscGemLW=0
MiscGemRemem=1
CastingInterruptOn=1
CheckStuckGem=1
[Buffs]
BuffsOn=0
BuffsSize=20
Buffs1=NULL
Buffs2=NULL
Buffs3=NULL
Buffs4=NULL
Buffs5=NULL
Buffs6=NULL
Buffs7=NULL
Buffs8=NULL
Buffs9=NULL
Buffs10=NULL
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
CheckBuffsTimer=10
PowerSource=NULL
[Melee]
MeleeTwistOn=1
MeleeTwistWhat=1 2 3 4 5 6 7 9
AssistAt=99
MeleeOn=1
MeleeDistance=75
StickHow=snaproll rear
UseMQ2Melee=0
TargetSwitchingOn=0
PetTauntOverride=0
FaceMobOn=1
AutoFireOn=0
[GMail]
GMailHelp=Events currently support - Dead,Drag,GM,Level,Named,Leftgroup,Tells
GMailOn=0
GMailSize=5
GMail1=NULL
GMail2=NULL
GMail3=NULL
GMail4=NULL
GMail5=NULL
[AE]
AEOn=0
AESize=10
AERadius=50
AE1=NULL
AE2=NULL
AE3=NULL
AE4=NULL
AE5=NULL
AE6=NULL
AE7=NULL
AE8=NULL
AE9=NULL
AE10=NULL
[DPS]
DPSOn=1
DPSSize=20
DPSSkip=20
DPSInterval=2
DPS1=Kick|99
DPS2=NULL
DPS3=NULL
DPS4=NULL
DPS5=NULL
DPS6=NULL
DPS7=NULL
DPS8=NULL
DPS9=NULL
DPS10=NULL
DPS11=NULL
DPS12=NULL
DPS13=NULL
DPS14=NULL
DPS15=NULL
DPS16=NULL
DPS17=NULL
DPS18=NULL
DPS19=NULL
DPS20=NULL
DebuffAllOn=0
[Aggro]
AggroOn=0
AggroSize=5
Aggro1=NULL
Aggro2=NULL
Aggro3=NULL
Aggro4=NULL
Aggro5=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=0
HealInterval=0
AutoRezOn=0
HealsSize=5
Heals1=NULL
Heals2=NULL
Heals3=NULL
Heals4=NULL
Heals5=NULL
XTarHeal=0
XTarHealList=Xtar slots here Example: 5|6|7
HealGroupPetsOn=0
RezMeLast=0
[Cures]
CuresOn=0
CuresSize=5
Cures1=NULL
Cures2=NULL
Cures3=NULL
Cures4=NULL
Cures5=NULL
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
[Mez]
MezOn=3
MezRadius=85
MezMinLevel=80
MezMaxLevel=98
MezStopHPs=40
MezSpell=Slumber of Sionachie
MezAESpell=Wave of Dreams|2
MezDebuffOnResist=0
MezDebuffSpell=Your Debuff Spell
[Burn]
BurnAllNamed=0
UseTribute=0
BurnSize=15
Burn1=NULL
Burn2=NULL
Burn3=NULL
Burn4=NULL
Burn5=NULL
Burn6=NULL
Burn7=NULL
Burn8=NULL
Burn9=NULL
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL
[Pull]
PullWith=Melee
PullMeleeStick=0
MaxRadius=350
MaxZRange=50
UseWayPointZ=0
PullWait=5
PullRadiusToUse=90
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
PullPause=30|2
PullLevel=0|0
PullArcWidth=0
PullTwistOn=0
PullOnReturn=0
[PullAdvanced]
PullLocsOn=0
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=500
CampOnDeath=1
ClickBacktoCamp=0
[KConditions]
ConOn=0
CondSize=5
Cond1=TRUE
Cond2=TRUE
Cond3=TRUE
Cond4=TRUE
Cond5=TRUE
[KissError]
LastCMD:=/endmac
ErrorDateTime:=07/11/2023 14:42:44
ErrorMsg:=DoCommand - Couldn't parse '/BRD resetcamp'
DataError:=NULL
SyntaxError:=NULL
RunningTime:=28998261
BuildDate:=20230708
CurrentUI:=zliz
[/CODE]
 
I did a quick test using the above ini but only purchased your AE and single mez. The AE acts as it should imo and I didn't encounter a situation where the single mez was needed. DanNet reported the "AE Mezzing Now" and also reported "has awakened"
 
I did a quick test using the above ini but only purchased your AE and single mez. The AE acts as it should imo and I didn't encounter a situation where the single mez was needed. DanNet reported the "AE Mezzing Now" and also reported "has awakened"
Interesting. Could this be something with a corrupted UI file? I checked that my Xtarget windows were all set to auto and I don't understand why the AE mez works just fine, but I'm out of ideas at this point. If I wanted to just completely nuke my character's UI files and config, is there a process I should follow?
 
Giants are mez-immune in general. I don't recall if SS giants at the warlord camp were or weren't. I usually just split them beforehand manually.

So a possibility that kiss doesn't simply attempt to mez because immune.
 
Interesting. Could this be something with a corrupted UI file? I checked that my Xtarget windows were all set to auto and I don't understand why the AE mez works just fine, but I'm out of ideas at this point. If I wanted to just completely nuke my character's UI files and config, is there a process I should follow?
Have you checked your CWTNMezImmune.txt file?
Gah, not CWTN. Does KA have it's own mez immune file?
-edit- yes, its in KissAssist_info.ini
 
Have you checked your CWTNMezImmune.txt file?
Gah, not CWTN. Does KA have it's own mez immune file?
-edit- yes, its in KissAssist_info.ini
I wasn't aware of that file. Thanks for pointing that out. Here is mine, which is empty. I think Amarth is on to something about giants being ignored as mez-immue in the KA code, however I'm not sure why AE mez would trigger if that's the case. Seems like an odd decision to make if so. Why skip a single target mez if they are hard-coded as mez immune, but trigger AE mez regardless? I tested my bard in the entrance of SS on non-giant mobs and both single target mez and AE mez worked fine, so i think it must be something hard-coded in KA.

[CODE title="SS KA ignore file"][Sanctum Somnium]
MezImmune=List up to 10 mobs. Use full names i.e. a green snake,a blue tiger,a wide eye ooze or NULL
AAMezImmune=0
MobsToPull=List up to 25 mobs. Use full names i.e. a green snake,a blue tiger,a wide eye ooze or ALL for all mobs
MobsToIgnore=List up to 25 mobs. Use full names i.e. a green snake,a blue tiger,a wide eye ooze or NULL
MobsToBurn=List up to 10 mobs. Use full names i.e. Beget Cube,Helias,Raze or NULL
PullPath=Place holder for path file. Not yet impletmented.
PullLocsHelp=Y,X|Range. Ignore mobs in this area
PullLocs1=0
PullLocs2=0
PullLocs3=0
PullLocs4=0
PullLocs5=0[/CODE]
 
Just asking but why are you using

Slumber of Sionachie over​

Lullaby of the Forlorn ? and after i post this looking at your later ini your 94 so it would be​

Slumber of Kolain. LOL​

 
MezAESpell=Wave of Dreams|2
Try setting this to 3 to match your
MezOn=3

Could also try clearing out the line for the Wave of Slumber and retype it, could be a hidden character of something stupid and not casting for whatever reason...Im at a lose because thats how I have my bard set up when grouping to mez as you have...

Or delete the whole ini file and copy paste from another source and adjust the spell gems as needed.... dont know really...
 
MezAESpell=Wave of Dreams|2
Try setting this to 3 to match your
MezOn=3

Could also try clearing out the line for the Wave of Slumber and retype it, could be a hidden character of something stupid and not casting for whatever reason...Im at a lose because thats how I have my bard set up when grouping to mez as you have...

Or delete the whole ini file and copy paste from another source and adjust the spell gems as needed.... dont know really...
Good suggestions. Unfortunately, I have tried them all, including completely removing the file, running "kissassist manual" and then starting over. I hope to be out of this zone soon and maybe this won't happen again, as I've never seen this behavior except on these stupid giants in SS.
 
Hello, not sure if you got it sorted. I just had issues with my bard mezzing and changed to MezOn=2 to always single mez
since I am rarely pulling more than 3 and if I am killing a mob with 2 mez and get a third my bard will stop and mez but still using singles. But works for me at the moment.
 
Problem - KA - Bard no longer mezzing

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