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Problem - Issue with SK tanks' auto attack not staying on

Joined
Feb 24, 2025
RedCents
101¢
Wrong forum
I've been recently using KissAssist on my SK to keep up with my buffs and grid mash, but I have been running into a problem with my autoattack not staying on. I have the melee option turned off so I can control when to turn on my auto attack and pull myself, as well as prevent the sk from autosticking when I need to move mobs and such. I am sure that it's something I have turned on that's probably causing it, but not sure what that something is. If anyone could please help me correct this issue, I would be greatly pleased. I will also add that it doesn't do it every time. Sometimes the autoattack will stay on when activated.

[Melee]
AssistAt=95
MeleeOn=0
FaceMobOn=0
MeleeDistance=75
StickHow=snaproll
AutoFireOn=0
UseMQ2Melee=1
TargetSwitchingOn=1
 
set this to 0

UseMQ2Melee=1
100%

also, can you post your actual ini - like the rest of it.

sometimes people forget |tap and then end up screwing things up trying to target themselves to lifetap and then standing around doing nothing

having the whole ini allows us to see other stuff
 
the reason for the usemq2melee to be 0,is that if you running mq2melee as a tank, and havent specifically told mq2melee that are the one that should aggro shit, you turn of attack when things hit you back, or some stupid thing like that. and mq2melee is bad in general, so just set it to 0
 
I've been recently using KissAssist on my SK to keep up with my buffs and grid mash, but I have been running into a problem with my autoattack not staying on. I have the melee option turned off so I can control when to turn on my auto attack and pull myself, as well as prevent the sk from autosticking when I need to move mobs and such. I am sure that it's something I have turned on that's probably causing it, but not sure what that something is. If anyone could please help me correct this issue, I would be greatly pleased. I will also add that it doesn't do it every time. Sometimes the autoattack will stay on when activated.

[Melee]
AssistAt=95
MeleeOn=0
FaceMobOn=0
MeleeDistance=75
StickHow=snaproll
AutoFireOn=0
UseMQ2Melee=1
TargetSwitchingOn=1
As the others have stated turn off that darn UseMQ2Melee lol. Also with the sticking issue. If you want to control your toon more use StickHow=I (that is a capital i for ignore) then you won't have the issue of moving your SK back where you want mob and then having him mess it all up by trying to run around to the back or side.
 
Problem - Issue with SK tanks' auto attack not staying on

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