WonderBoy said:
What in it is safe and what in it should i probably not use.I saw attackevade in the list and was wondering what exactly that did.
I'm by no means an expert coder, but I've never been suspended, banned, warned, or anything else on any of my 4 accounts, so I do have some expertise in using MQ safely. My take on DoCrack and other "safe" plugins is this:
Rule #1: Do NOT use anything that can be seen by other players AND cannot plausibly be explained by legitimate actions. This includes things like NoAccel, targetting untargettable items, targetting mobs across zones or inaccessable areas of zones, etc. which are (or can be) pretty obvious to others; things like SeeInvis, NoEncumber, etc. can be explained by spells, weight redux bags, or other legitimate methods so are pretty safe.
Rule #2: Do not AFK anything that involves active abilities or spells.
MQ2Autoforage is pretty safe as long as you don't make it obvious (use the .ini file to your advantage).
Rule #3: Avoid the known unsafe zones like the plague. GMs can and do sit hidden and undetectable in certain zones watching and waiting for obvious activities. This doesn'y mean that other zones are completely safe, just that some zones are safer than others.
Rule #4: When in doubt, see Rule #1...
I'm not certain exactly where attackevade (the OP's original concern) fits in, but these four rules have kept me safe for several years of consistent MQ usage.