First of all, i would like to apologise for these taking so long to post. been somewhat occupied IRL.
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First of all, i would like to state that although i am posting this, it is not all my own work. This is just the raid strat to which we worked on and developed from what it was to start with so that we beat inktu'ta.
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Here is a rundown of exactly what goes down for the entire Inku'Ta event.
Moving the raid to Keledrix, Herald of Trushar
You start off at zone in, and you run across through the golem courtyard into the hallway. You HUG the left wall and pulls begin.. Pull 2-3 statics into the North hallway. From there you pull the wandering mobs (5-10 min spawn time). You must continue killing them and clearing them as fast as it is possible, and kill Nijacka the Scourge along the way (drops various augs and qvic armors and very rarely qvic legs). After a while, it will be safe to move down the hall, and from there a sharp right is taken. From there it is important to move the raid behind the throne of Keledrix. Once behind the throne, you pull the entire room, clear it all out and move into the cubby. From the cubby you fight Keledrix and kill his adds/do the event.
Killing Keledrix, Herald of Trushar
You talk to Servant of Keledrix, which spawns Keledrix. You attack him and when he gets to 99% health he becomes inactive and 4 adds pop. Usher of Keledrix and Watcher of Keledrix are their names. From here you RANGE right all of them. Someone will call out a target ONE AT A TIME.. and you will bring them down to 10%.. AT 10% you put ATTACK OFF.. and Bring another one down to 10%.. You do this one by one. When all are down to 10%.. you kill them all. Then, Keledrix is active again and you kill him. You must bring out the DPS or he will become inactive and another set of adds will spawn.
Moving to the drop down
After Keledrix has been killed, There is a place to drop down in the East part of the room. It is shown here on map:
At that drop down, one rogue will be disarming a root trap to keep people from getting rooted. There are other traps further ahead, and they are shown on the map above, and should be handled by rogues before a move is called.
From this spot, the room is pulled. Everyone is encouraged to stay in the cubby and NOT CREEP. We begin pulls from there until we have some breathing room. At that point, we pull Mizempo. He isn't anything to write home about, he is just another Nijacka the Scourge, but a little bit tougher. Once we clear that hallway, the doors at the end of the hallway have two golems guarding them.
When the doors open, the 2 golems rush the raid. You can have someone manually open the door, or you can have an eye go up and open it. They hit for 4k and rampage. Good news is, their HP is paper. BURN THE GOLEMS DOWN. When they die, we move into the hall. Right away, we put the rogues to work disarming traps that are hanging around.
Stonemites, Dear god, Stonemites
There are Four camps we will move people to. Each camp will have a channel, and a leader in each channel. They will follow the commands of each of their leaders for the entire event and communicate in it until stonemite event has been cleared.
CAMP 1
The Raid will drop off designated groups at Camps 1,2,3,4. CAMP ONE is dropped off first. The drop off spot is just ahead, to the right and down the stairs. East, then South.
CAMP 2
The raid will then move NORTH to just before the stairs. They will kill any mobs in the way, and move as a whole down the eastern corridor. When you hit a wall you can go UP to the left or DOWN to the right. The whole raid will go DOWN to the right, and kill any mobs that come. At this section, people designated for CAMP TWO will stay there for the remainder of the stonemite event.
CAMP 3 and CAMP 4
The raid then moves as a whole back up the stairs they came down. They continue going ALL the way north, and then hug east into a large room. This is CAMP FOUR. The people designated for CAMP FOUR will be placed at this location. Stay in the NORTHEAST.. (far left corner) of the room.
NEXT... CAMP THREE needs to be prepared to MOVE. They will go WEST through a HOLE in the floor. This floor drops RIGHT down near a cubby which is your camp until stonemites are over.
REFER TO THIS MAP FOR DROP SPOTS:
Saying the "Phrase"
There is an exile at every camp of the four camps. One person at each camp will be assigned to trigger the end of the event. The phrase is "Awaken me from this nightmare." Everyone MUST SAY IT AT SAME TIME. All 4 people at the four camps ABSOLUTEY HAVE TO. If they do not, they get charmed and start attacking players with a 3-4k lifetap and they gain 20k hp or so. THERE WILL BE A CHANNEL USED TO MAKE THIS WORK... EVERYONE WILL MAKE A UNIFORM HOTKEY AND PRESS IT AT THE SAME TIME. There is a COUNTDOWN and everything. Some of you won't see this happening, but just in case there is a time when you need to be there to do it...
Hotkey will *ALWAYS* look like this:
Line1: /say Awaken me from this nightmare
Getting raid together again =)
After you have killed the exiles, a pile of bones spawns. It contains Chaos Runes and *one* random Keledrix loot. Pretty awesome huh? Well, this loot spawns at *CAMP 2*. Near camp two is the door to get to the next event, so we need to get the ENTIRE RAID to camp two. At this point your respective channel leaders will be moving you to Camp Two to buff and prep for golems.
GOLEMS.. Lots and lots of GOLEMS!
When you move into the room, there are traps. The first trap triggers three golems and it goes off as you enter the room. These golems hit for 4k and AE RAMPAGE. Last time, i pretargetted the golems for the tanks before the trap trigger, and we had little to no deaths. After the three spawn trap there are three more traps. Each of the last three traps consists of 4 golems. Once you clear all of these golem traps, you can progress to kill the Cursecallers.
Cursecallers, Cursebearers, Oh My!
Next is where the CURSECALLER event happens. There are 6 cursecallers, three on each side around the room. They hit for approximately 10-20 damage, and are so pathetically easy it's humourous. Their names are..
Cursecaller Xavonique
Cursecaller Towzaqu
Cursecaller Kiamquz
Cursecaller Requarak
Cursecaller Fhqwhgads
Cursecaller Towzaqu
While you are killing them, the following mobs run around... If they proc on you, you die immediately. It's a 20k deathtouch. If they are chasing you, they send you an emote.. only YOU see this emote. If you get it, you need to KITE around the room.
a brainless cursebearer
a mindless cursebearer
a vacuous cursebearer
a numbed cursebearer
You need to have a tank on EACH AND EVERY Cursecaller to avoid kiters being rooted. If you get the message, you kite, and kite, and kite.. You kite counterclockwise BEHIND the tombs on the edge of the walls until you die. YOU WILL DIE IF YOU GET THE EMOTE.. SO RUN AS LONG AS YOU CAN. ALL clerics will be rezzing those dying so they can get back up and DPS. Once you get back up, loot your weapons, and get your ass back on DPS immediately. We have been killing the cursecallers in order from left side fron to back, and the on the right side from the back to front.
Once the cursecallers die, a door unlocks.. and you get MORE LEWT!! A pile of bones will spawn near fountain for you to loot =)
NOQUFIEL EVENT..
You move into Noqufiel's room and follow this strategy:
1. Place Entire Raid in Center of Room near the Coffin with Healers to the back.
2. Assign 2 Warriors to each Noqufiel.
3. Raid Engages Both Noqufiel's.
4. At some point during the engagement one of the Images will become the real Noqufiel, or the Fake Noqufiel.
a. You can tell by the NPC Character Name above the Head (e.g. "TRUE Noqufiel" or "Mirror Image")
5. When the "True Noqufiel" image shows itself ALL must switch to it Immediately and DPS it.
a. Attacking the "Mirror Image" will detonate a 4.5K HP AE. So BE CAREFUL of what mob becomes live, if you see mirror in your target box, /ATTACK OFF needs to be done immediately.
6. Every 7-9% Damage done to the "True Noqufiel" causes both Images to reset at spawn point. This reset also causes the "True Noqufiel" to go inactive again. So you end up with two regulare "Noqufiel" again.
7. When this occurs it is crucial that the Tanks assigned to their Noqufiel Image (Left or Right) re-engage immediately. We then simply follow steps 1-6 again every reset until the "True Noqufiel" is dead.
8. During the Noqufiel event, there will be cursebearers running around. (Remember the death touch mobs from last event? They're back!). These mobs need to be kited, and killed by pet classes. pet classes sic pets on the cursebearers and NUKE them down. They have *roughly* 14-15k HP and can be killed off very fast.
Big Map!!
---------------------------------------------------------
First of all, i would like to state that although i am posting this, it is not all my own work. This is just the raid strat to which we worked on and developed from what it was to start with so that we beat inktu'ta.
---------------------------------------------------------
Here is a rundown of exactly what goes down for the entire Inku'Ta event.
Moving the raid to Keledrix, Herald of Trushar
You start off at zone in, and you run across through the golem courtyard into the hallway. You HUG the left wall and pulls begin.. Pull 2-3 statics into the North hallway. From there you pull the wandering mobs (5-10 min spawn time). You must continue killing them and clearing them as fast as it is possible, and kill Nijacka the Scourge along the way (drops various augs and qvic armors and very rarely qvic legs). After a while, it will be safe to move down the hall, and from there a sharp right is taken. From there it is important to move the raid behind the throne of Keledrix. Once behind the throne, you pull the entire room, clear it all out and move into the cubby. From the cubby you fight Keledrix and kill his adds/do the event.
Killing Keledrix, Herald of Trushar
You talk to Servant of Keledrix, which spawns Keledrix. You attack him and when he gets to 99% health he becomes inactive and 4 adds pop. Usher of Keledrix and Watcher of Keledrix are their names. From here you RANGE right all of them. Someone will call out a target ONE AT A TIME.. and you will bring them down to 10%.. AT 10% you put ATTACK OFF.. and Bring another one down to 10%.. You do this one by one. When all are down to 10%.. you kill them all. Then, Keledrix is active again and you kill him. You must bring out the DPS or he will become inactive and another set of adds will spawn.
Moving to the drop down
After Keledrix has been killed, There is a place to drop down in the East part of the room. It is shown here on map:
At that drop down, one rogue will be disarming a root trap to keep people from getting rooted. There are other traps further ahead, and they are shown on the map above, and should be handled by rogues before a move is called.
From this spot, the room is pulled. Everyone is encouraged to stay in the cubby and NOT CREEP. We begin pulls from there until we have some breathing room. At that point, we pull Mizempo. He isn't anything to write home about, he is just another Nijacka the Scourge, but a little bit tougher. Once we clear that hallway, the doors at the end of the hallway have two golems guarding them.
When the doors open, the 2 golems rush the raid. You can have someone manually open the door, or you can have an eye go up and open it. They hit for 4k and rampage. Good news is, their HP is paper. BURN THE GOLEMS DOWN. When they die, we move into the hall. Right away, we put the rogues to work disarming traps that are hanging around.
Stonemites, Dear god, Stonemites
There are Four camps we will move people to. Each camp will have a channel, and a leader in each channel. They will follow the commands of each of their leaders for the entire event and communicate in it until stonemite event has been cleared.
CAMP 1
The Raid will drop off designated groups at Camps 1,2,3,4. CAMP ONE is dropped off first. The drop off spot is just ahead, to the right and down the stairs. East, then South.
CAMP 2
The raid will then move NORTH to just before the stairs. They will kill any mobs in the way, and move as a whole down the eastern corridor. When you hit a wall you can go UP to the left or DOWN to the right. The whole raid will go DOWN to the right, and kill any mobs that come. At this section, people designated for CAMP TWO will stay there for the remainder of the stonemite event.
CAMP 3 and CAMP 4
The raid then moves as a whole back up the stairs they came down. They continue going ALL the way north, and then hug east into a large room. This is CAMP FOUR. The people designated for CAMP FOUR will be placed at this location. Stay in the NORTHEAST.. (far left corner) of the room.
NEXT... CAMP THREE needs to be prepared to MOVE. They will go WEST through a HOLE in the floor. This floor drops RIGHT down near a cubby which is your camp until stonemites are over.
REFER TO THIS MAP FOR DROP SPOTS:
Saying the "Phrase"
There is an exile at every camp of the four camps. One person at each camp will be assigned to trigger the end of the event. The phrase is "Awaken me from this nightmare." Everyone MUST SAY IT AT SAME TIME. All 4 people at the four camps ABSOLUTEY HAVE TO. If they do not, they get charmed and start attacking players with a 3-4k lifetap and they gain 20k hp or so. THERE WILL BE A CHANNEL USED TO MAKE THIS WORK... EVERYONE WILL MAKE A UNIFORM HOTKEY AND PRESS IT AT THE SAME TIME. There is a COUNTDOWN and everything. Some of you won't see this happening, but just in case there is a time when you need to be there to do it...
Hotkey will *ALWAYS* look like this:
Line1: /say Awaken me from this nightmare
Getting raid together again =)
After you have killed the exiles, a pile of bones spawns. It contains Chaos Runes and *one* random Keledrix loot. Pretty awesome huh? Well, this loot spawns at *CAMP 2*. Near camp two is the door to get to the next event, so we need to get the ENTIRE RAID to camp two. At this point your respective channel leaders will be moving you to Camp Two to buff and prep for golems.
GOLEMS.. Lots and lots of GOLEMS!
When you move into the room, there are traps. The first trap triggers three golems and it goes off as you enter the room. These golems hit for 4k and AE RAMPAGE. Last time, i pretargetted the golems for the tanks before the trap trigger, and we had little to no deaths. After the three spawn trap there are three more traps. Each of the last three traps consists of 4 golems. Once you clear all of these golem traps, you can progress to kill the Cursecallers.
Cursecallers, Cursebearers, Oh My!
Next is where the CURSECALLER event happens. There are 6 cursecallers, three on each side around the room. They hit for approximately 10-20 damage, and are so pathetically easy it's humourous. Their names are..
Cursecaller Xavonique
Cursecaller Towzaqu
Cursecaller Kiamquz
Cursecaller Requarak
Cursecaller Fhqwhgads
Cursecaller Towzaqu
While you are killing them, the following mobs run around... If they proc on you, you die immediately. It's a 20k deathtouch. If they are chasing you, they send you an emote.. only YOU see this emote. If you get it, you need to KITE around the room.
a brainless cursebearer
a mindless cursebearer
a vacuous cursebearer
a numbed cursebearer
You need to have a tank on EACH AND EVERY Cursecaller to avoid kiters being rooted. If you get the message, you kite, and kite, and kite.. You kite counterclockwise BEHIND the tombs on the edge of the walls until you die. YOU WILL DIE IF YOU GET THE EMOTE.. SO RUN AS LONG AS YOU CAN. ALL clerics will be rezzing those dying so they can get back up and DPS. Once you get back up, loot your weapons, and get your ass back on DPS immediately. We have been killing the cursecallers in order from left side fron to back, and the on the right side from the back to front.
Once the cursecallers die, a door unlocks.. and you get MORE LEWT!! A pile of bones will spawn near fountain for you to loot =)
NOQUFIEL EVENT..
You move into Noqufiel's room and follow this strategy:
1. Place Entire Raid in Center of Room near the Coffin with Healers to the back.
2. Assign 2 Warriors to each Noqufiel.
3. Raid Engages Both Noqufiel's.
4. At some point during the engagement one of the Images will become the real Noqufiel, or the Fake Noqufiel.
a. You can tell by the NPC Character Name above the Head (e.g. "TRUE Noqufiel" or "Mirror Image")
5. When the "True Noqufiel" image shows itself ALL must switch to it Immediately and DPS it.
a. Attacking the "Mirror Image" will detonate a 4.5K HP AE. So BE CAREFUL of what mob becomes live, if you see mirror in your target box, /ATTACK OFF needs to be done immediately.
6. Every 7-9% Damage done to the "True Noqufiel" causes both Images to reset at spawn point. This reset also causes the "True Noqufiel" to go inactive again. So you end up with two regulare "Noqufiel" again.
7. When this occurs it is crucial that the Tanks assigned to their Noqufiel Image (Left or Right) re-engage immediately. We then simply follow steps 1-6 again every reset until the "True Noqufiel" is dead.
8. During the Noqufiel event, there will be cursebearers running around. (Remember the death touch mobs from last event? They're back!). These mobs need to be kited, and killed by pet classes. pet classes sic pets on the cursebearers and NUKE them down. They have *roughly* 14-15k HP and can be killed off very fast.
Big Map!!


