I wanted to get some input on what folks would do with their own TLP rulesets as I was trying to brainstorm one to do on my own. I was hoping for a non-truebox Mischief this year, which admittedly was a pipe dream. I was debating doing a self imposed TLP on FV or Live and treating it as a SSF mode using AoCs and whatnot as I go.
Ideas I came up with...
-Level lock until progression goals are met, no Autogrant AA
-Following flagging requirements, but maybe cut tedious portions (i.e. every group needs to do Vxed/Tipt etc).
-Purchases from Baz limited to in era tradeable gear or trade skill mats
-No defiant gear allowed until SoF unlock.
-Out of era AA allowed if available to the level to help with the reduced #s
I was planning on either 18 or 24 boxing this. Was curious from other TLP players (or anyone, really), would you add or remove to this ruleset? And where do you think 18 or 24 would hit a hard limit of what they were capable of in terms of expansion timing?
Since AoCs are available I saw this as something potentially viable, as long as disciplined about it.
Ideas I came up with...
-Level lock until progression goals are met, no Autogrant AA
-Following flagging requirements, but maybe cut tedious portions (i.e. every group needs to do Vxed/Tipt etc).
-Purchases from Baz limited to in era tradeable gear or trade skill mats
-No defiant gear allowed until SoF unlock.
-Out of era AA allowed if available to the level to help with the reduced #s
I was planning on either 18 or 24 boxing this. Was curious from other TLP players (or anyone, really), would you add or remove to this ruleset? And where do you think 18 or 24 would hit a hard limit of what they were capable of in terms of expansion timing?
Since AoCs are available I saw this as something potentially viable, as long as disciplined about it.

