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Question - How to stop DPS classes using CWTN plugins chasing gaters

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Hiya all,

Doing the Rizlona progression server and have a rogue and beserker in group using CWTN plugins. Trying to get through some DON instances and when set to assist both chase gaters across the zone resulting in a corpse across the instance. It takes a bit of time to run the rogue back from POK to get the corpses. Do keep up a window to bash the mobs as they cast gate but only has to fail once and situation recurs. Have a hotkey to change to manual mode but haven't hit it fast enough to stop the inevitable and not sure if this will work. Is there a setting for this? Wil the hit esc macro stop this happening?
Thanks for any advice

Thanks for any advice.
 
Solution
Hiya all,

Doing the Rizlona progression server and have a rogue and beserker in group using CWTN plugins. Trying to get through some DON instances and when set to assist both chase gaters across the zone resulting in a corpse across the instance. It takes a bit of time to run the rogue back from POK to get the corpses. Do keep up a window to bash the mobs as they cast gate but only has to fail once and situation recurs. Have a hotkey to change to manual mode but haven't hit it fast enough to stop the inevitable and not sure if this will work. Is there a setting for this? Wil the hit esc macro stop this happening?
Thanks for any advice

Thanks for any advice.
we try and detect them gating and handle that directly (if they...
Hiya all,

Doing the Rizlona progression server and have a rogue and beserker in group using CWTN plugins. Trying to get through some DON instances and when set to assist both chase gaters across the zone resulting in a corpse across the instance. It takes a bit of time to run the rogue back from POK to get the corpses. Do keep up a window to bash the mobs as they cast gate but only has to fail once and situation recurs. Have a hotkey to change to manual mode but haven't hit it fast enough to stop the inevitable and not sure if this will work. Is there a setting for this? Wil the hit esc macro stop this happening?
Thanks for any advice

Thanks for any advice.
we try and detect them gating and handle that directly (if they suddenly end up greater than double your campradius away, we clear your target) - are you manually playing your ma and still targeting them? because they probably would continue to do that if your ma was still keeping them on it

I would use an event or react or something to go manual as soon as you detect gate.

keep in mind, with switchwithma turned on - if your MA clears their target / target itself, your assist toons will clear as well.

so clear your target
 
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Solution
Yes playing SK MA manually - has KA handling buffs only. So have switchwithMA on (i do ) and "esc" target as soon as i miss a gate? And man that is prompt assistance Sic)
 
Yes playing SK MA manually - has KA handling buffs only. So have switchwithMA on (i do ) and "esc" target as soon as i miss a gate? And man that is prompt assistance Sic)
yup - this is going to be a "ma is telling me to keep attacking it, so we're going to be keep attacking it" situation
 
Question - How to stop DPS classes using CWTN plugins chasing gaters
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