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Question - How Can I Use Berserker Disc Disconcerting Discipline With MQ2MELEE

eqman22

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Dec 31, 2014
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Hey guys, I am trying to get my berserker to use the new EoK disc Disconcerting Discipline. Below is my string in the INI to have it be used every time it's up. However, it is not using it. Does anyone have any suggestions on what I am doing wrong? Thanks!


holyshit1=/if (${Me.CombatAbilityReady[Disconcerting Discipline]}) /disc ${Me.CombatAbility[${Me.CombatAbility[Disconcerting Discipline]}].ID}

Update: I am also trying to get it to use Demolishing Frenzy. The default mq2melee is using an older version (overpowering frenzy). I currently have my INI as:

holyshit2=/if (${Me.CombatAbilityReady[Demolishing Frenzy]} && ${Me.PctEndurance}>10 && ${Target.PctHPs}<=95) /disc Demolishing Frenzy

However, it is not firing demolishing frenzy. I have already confirmed the endurance percentage is not an issue, as it does not use either ability even at 100% endurance. Any ideas?
 
Last edited:
After copying and pasting your suggestion it is still not using the disconcerting discipline. Hmm.

Any idea what may be wrong with my INI for demolishing frenzy?
 
You will need to paste what your using the INI...


you will aslo need a holyflag=1 somewhere in your INI to activate it....
 
Hey guys, I am trying to get my berserker to use the new EoK disc Disconcerting Discipline. Below is my string in the INI to have it be used every time it's up. However, it is not using it. Does anyone have any suggestions on what I am doing wrong? Thanks!


holyshit1=/if (${Me.CombatAbilityReady[Disconcerting Discipline]}) /disc ${Me.CombatAbility[${Me.CombatAbility[Disconcerting Discipline]}].ID}

Update: I am also trying to get it to use Demolishing Frenzy. The default mq2melee is using an older version (overpowering frenzy). I currently have my INI as:

holyshit2=/if (${Me.CombatAbilityReady[Demolishing Frenzy]} && ${Me.PctEndurance}>10 && ${Target.PctHPs}<=95) /disc Demolishing Frenzy

However, it is not firing demolishing frenzy. I have already confirmed the endurance percentage is not an issue, as it does not use either ability even at 100% endurance. Any ideas?

I will look at the mqmelee code before we upload the new compile tonight and see if I can find any errors with Overpowering and Demolishing Frenzy.
 
Try this.

Rich (BB code):
holyshit1=/if (${Me.Combat} && ${Me.CombatAbilityReady[$Spell[Disconcerting Discipline].RankName}]})  /disc ${Spell[disconcerting discipline].RankName}[\CODE]

On my phone so make sure all parenthesis are closed.
 
I fixed Demolishing Frenzy and it should work in the new compile that will b uploaded shortly
 
I haven't gotten that yet on my zerker.

I can say I use this in my paladin's INI

Rich (BB code):
/disc ${Spell[${Spell[Holy Guardian Discipline].RankName}].ID}

to account for rank, and then convert to ID. Yes it looks weird cause it says spell and not combat ability, but it works =)

You can test stuff like this using "/echo XXX" as in "/echo ${Spell[Breather].ID}" which would give you the ID number to use in "/disc XXX "

So you might try

Rich (BB code):
holyshit1=/if (${Me.Combat} && !${Melee.DiscID} && ${Me.CombatAbilityReady[Disconcerting Discipline]}) /disc ${Spell[${Spell[Disconcerting Discipline].RankName}].ID}
 
Woot! I tried all the other suggestions (I still appreciate them!) but they gave me error messages. However, Warl0ck45's suggestions worked like a charm! Thanks so much everyone. THAT is the reason I love this site. Soooo much help around these parts!
 
Question - How Can I Use Berserker Disc Disconcerting Discipline With MQ2MELEE

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