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Hi all,
I have tried a few different things like restarting computer, /melee save and rebuilding my INI's /melee load and yet many of my Holy's are still not firing on my toons...
downshit1=/if (!${Me.Buff[Illusion: Runic Tattoo Nihil Female].ID} && ${Cast.Ready[Polymorph Wand: Runic Tattoo Nihil - Female]} && ${Spell[Illusion: Runic Tattoo Nihil Female].Stacks} && !${Select[${Zone.ID},151,202,203,219,344,345,463,33480,33113]} && !${Me.Moving} && ${Me.Standing} && !${Me.Invis}) /casting "Polymorph Wand: Runic Tattoo Nihil - Female" item
downshit2=/if (!${Me.Buff[Venomous Raptor Familiar].ID} && ${Cast.Ready[Venomous Raptor Familiar]} && ${Spell[Venomous Raptor Familiar].Stacks} && !${Select[${Zone.ID},151,202,203,219,344,345,463,33480,33113]} && !${Me.Moving} && ${Me.Standing} && !${Me.Invis}) /casting "Venomous Raptor Familiar" item
holyshit3=/if (${Me.Buff[Spirit of Vesagran]} && !${Me.Buff[Fateseer's Boon]} && ${FindItem[Crafted Talisman of Fates].TimerReady}=0) /casting "Talisman of Fates" item
holyshit=6/if (${Me.CombatState.Equal[COMBAT]} && ${Me.AltAbilityReady[Banestrike]}) /alt act 15073
downshitif=/if (!${Select[${Zone.ID},151,152,202,203,219,344,345,737]} && !${Me.CombatState.Equal[COMBAT]} && !${Me.Moving} && (${Me.Standing} || ${Me.Mount.ID}) && !${Me.Invis} && !${Me.Casting.ID} && ${Me.Buff[Resurrection Sickness].Duration}<38 && ${Me.Buff[Revival Sickness].Duration}<18 && !${Me.Feigning})
Rich (BB code):downshit1=/if (!${Me.Buff[Illusion: Runic Tattoo Nihil Female].ID} && ${Cast.Ready[Polymorph Wand: Runic Tattoo Nihil - Female]} && ${Spell[Illusion: Runic Tattoo Nihil Female].Stacks} && !${Select[${Zone.ID},151,202,203,219,344,345,463,33480,33113]} && !${Me.Moving} && ${Me.Standing} && !${Me.Invis}) /casting "Polymorph Wand: Runic Tattoo Nihil - Female" item downshit2=/if (!${Me.Buff[Venomous Raptor Familiar].ID} && ${Cast.Ready[Venomous Raptor Familiar]} && ${Spell[Venomous Raptor Familiar].Stacks} && !${Select[${Zone.ID},151,202,203,219,344,345,463,33480,33113]} && !${Me.Moving} && ${Me.Standing} && !${Me.Invis}) /casting "Venomous Raptor Familiar" item holyshit3=/if (${Me.Buff[Spirit of Vesagran]} && !${Me.Buff[Fateseer's Boon]} && ${FindItem[Crafted Talisman of Fates].TimerReady}=0) /casting "Talisman of Fates" item
these worked before also this one
Rich (BB code):holyshit=6/if (${Me.CombatState.Equal[COMBAT]} && ${Me.AltAbilityReady[Banestrike]}) /alt act 15073
holyshit3=/if (${Me.Song[Spirit of Vesagran].ID} && !${Me.Song[Fateseer's Boon].ID} && ${Cast.Ready[Crafted Talisman of Fates]}) /useitem "Crafted Talisman of Fates"
holyshit=6/if (${Me.CombatState.Equal[COMBAT]} && ${Me.AltAbilityReady[Banestrike]}) /alt act 15073
Rich (BB code):holyshit=6/if (${Me.CombatState.Equal[COMBAT]} && ${Me.AltAbilityReady[Banestrike]}) /alt act 15073
Move the 6 to the other side of the = sign.(holyshit6=)
As THD stated using the holyshitif/downshitif will help you keep your holy/downs nice and clean, and it cuts down on the CPU cycles used by MQ2Melee when either of the holyshitif/downshitif doesn't get triggered.
downshit0=/if (!${Me.Buff[Symphony of Battle].ID} && ${Cast.Ready[Rapier of Somber Notes]} && ${Spell[Symphony of Battle].Stacks}) /casting "Rapier of Somber Notes" item
[MQ2Rez]
Soundfile=C:\MQ2\mq2rez.wav
Accept=0
[MQ2Melee]
enrage=1
facing=0
infuriate=1
melee=1
plugin=1
rallos=0
resume=75
selos=1
stickbreak=1
stickrange=0
downflag0=1
downflag1=1
downflag2=0
holyflag0=1
holyflag1=1
holyflag2=1
holyflag3=0
holyflag4=0
holyflag5=1
holyflag6=1
downshitif=/if (!${Select[${Zone.ID},151,152,202,203,219,344,345,737]} && !${Me.CombatState.Equal[COMBAT]} && !${Me.Moving} && (${Me.Standing} || ${Me.Mount.ID}) && !${Me.Invis} && !${Me.Casting.ID} && ${Me.Buff[Resurrection Sickness].Duration}<38 && ${Me.Buff[Revival Sickness].Duration}<18 && !${Me.Feigning})
downshit0=/if (!${Me.Buff[Symphony of Battle].ID} && ${Cast.Ready[Rapier of Somber Notes]} && ${Spell[Symphony of Battle].Stacks}) /casting "Rapier of Somber Notes" item
downshit1=/if (!${Me.Buff[Harmonize].ID} && ${Cast.Ready[Phosphorescent Rapier of Dim Light]} && ${Spell[Harmonize].Stacks}) /casting "Phosphorescent Rapier of Dim Light" item
downshit2=/if (!${Me.Buff[Geomantra XXIII].ID} && ${Cast.Ready[Glimmering Earring]} && ${Spell[Geomantra XXIII].Stacks}) /casting "Glimmering Earring" item
holyshit0=/if (${Me.CombatState.Equal[COMBAT]} && !${Me.Song[Spirit of Vesagran].ID}) /casting "Blade of Vesagran"|Item
holyshit1=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.AltAbilityReady[Fierce Eye]}) /alt act 3506
holyshit2=/if (${Target.PctHPs}<=95 && ${Me.Mercenary.State.Equal[Active]}) /mercassist
holyshit3=/if (${Me.Combat} && ${Me.XTarget} > 1 && ${SpawnCount[npc radius 35]}>1) /multiline ; /if (!${Defined[mezd]}) /declare mezd timer outer 0 ; /if (${mezd}==0) /twist once 12 ; /if (${mezd}==0) /varset mezd 30s
holyshit4=/if (${Me.PctEndurance}>50 && ${Me.CombatAbilityReady[Reflexive Retort]} && ${Melee.DiscID}==0) /casting "Reflexive Retort" disc
holyshit5=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.AltAbilityReady[Selo's Kick]}) /alt act 8205
holyshit6=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.AltAbilityReady[Banestrike]}) /alt act 15073
version=8.200
[MQ2Twist]
downshit1=/if (!${Me.Buff[Illusion: Runic Tattoo Nihil Female].ID} && ${Cast.Ready[Polymorph Wand: Runic Tattoo Nihil - Female]} && ${Spell[Illusion: Runic Tattoo Nihil Female].Stacks}) /casting "Polymorph Wand: Runic Tattoo Nihil - Female" item
