So I'm running a mage group of 4 mages, chanter, druid. Used to use Ogre in the past and ran an exactly same makeup group and had no issue with the items below. Have a couple questions.
1) When some mobs are pulled, the main mage's pet (he's puller as well) engages a bit further out and since it's the earth pet, it roots the mob. The mob is a bit far from camp (not extremely, still within spell range to be sure, and no LOS issues), but the mages REFUSE to nuke or send in pets. So of course the primary mage's pet sits there and solo tanks and dies after a while. Only then does the mob show up in camp and the mages all engage - but now I have to resummon a pet and buff him up with all the toys again.
2) When the mages try to cast Chaotic Boon (level 84 spell, chance to heal pet when nuking), the cast bar casts about 3/4 of the 1.5 second duration and then every mage interrupts for no reason. If I manually click to cast the spell, it casts just fine and the buff lands.
3) I'm having trouble making the druid heal the mage pets with any level of consistency. During one scenario (#1 above), she sat there healing the pet repeatedly until the pet killed the mob. Other times I'll have a pet near dead and the druid will do nothing. Maybe this is just a bug.
Thanks so much for your help!!
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Nobody knows? I mean we had a bunch of mage groups running around on the progression/TLP servers....someone must know, please
1) When some mobs are pulled, the main mage's pet (he's puller as well) engages a bit further out and since it's the earth pet, it roots the mob. The mob is a bit far from camp (not extremely, still within spell range to be sure, and no LOS issues), but the mages REFUSE to nuke or send in pets. So of course the primary mage's pet sits there and solo tanks and dies after a while. Only then does the mob show up in camp and the mages all engage - but now I have to resummon a pet and buff him up with all the toys again.
2) When the mages try to cast Chaotic Boon (level 84 spell, chance to heal pet when nuking), the cast bar casts about 3/4 of the 1.5 second duration and then every mage interrupts for no reason. If I manually click to cast the spell, it casts just fine and the buff lands.
3) I'm having trouble making the druid heal the mage pets with any level of consistency. During one scenario (#1 above), she sat there healing the pet repeatedly until the pet killed the mob. Other times I'll have a pet near dead and the druid will do nothing. Maybe this is just a bug.
Thanks so much for your help!!
- - - Updated - - -
Nobody knows? I mean we had a bunch of mage groups running around on the progression/TLP servers....someone must know, please