Hey all... recently got my team (SK, CLR, BER, BST, BRD, MAG) to 120 and I've started doing some progression and group missions. It seems that 75% of the missions I'm trying have some odd mechanic that doesn't play well with the CWTN plugins (Such as a couple of the ToV missions, The Call in Eastern Wastes, or Reckless Assault in the Great Divide). Most of my gear is mostly 110-115+, with as much 120 waxing crescent i can find, although short on some augments, and what would be typical for a newb EQ player like myself trying to figure out the complexity of this game and its gear progression. Are there any guides around that list some of the missions to stay away from? I don't mind tinkering, and persevering on occasion, but usually I'm not in the Dark Souls mood when I'm playing my EQ team 
I've been focusing on the advice in this post, specifically what Szazor stated, and I am able to do Shei and Zlandicar, although Shei isnt a sure thing, even with my bard set to single mez.

I've been focusing on the advice in this post, specifically what Szazor stated, and I am able to do Shei and Zlandicar, although Shei isnt a sure thing, even with my bard set to single mez.
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