Hi there, I got some things I know for EQ1.
I would like to submit this for access to all things for EQ1.
no cash for a newbie?
Finishing the tutorial missions will get you to lvl 10 easy. If you zone out to grab a Temp or other buffs if you ask a wizard to warp you to your bind spot(bind in newbie zone(part of mission)) you can fight all nicely buffed up.
break open all the barrels you see, looking to loot the bow's they sell for a few plat to merchant, this will get your spells easy.
Once you hit lvl 10 try the goblins in Butcherblock zone, think there is 4 camps there, warriors are a lot tougher. looking to lot goblin heads and goblin blood, they sell even nicer to merchants. Also a named goblin wanderer wanders around the zone, hes a lil tougher but not much, sell his medallion for some plat as well.
shold be able to lvl to 13 ish here maybey more but at 12 or 13 I go to Paludal caverns and hunt phlargs till I can get in a group with the bandit camp groups, might have to wait till 15ish. usually always some high lvl guy you might be able to grab buffs off in this zone.
The bandit camps in paludal should get you moving to 22 ish pretty quick.
At 22 its off to pok to grab a DS and a Temp and then run as fast as you can or gate to Echo caverns and agro the stingers. you can fight but the DS will wear them down quick because they attack you quite fast.
Also giving a pet any 2 handed weapon works great, at lvl 22 I gave my pet a heavy iron spike i bought for 5p in bazaar. He was hitting in the 50' and 60's
At 27 ish you should be able to solo some of the bogglings here now, in a group you can do stingers and bogglings quite a bit. can get to 32 sih in this zone from the bogglings and the big mushroom near the zone to Fungus grove. careful he summons.
Well 32 is starting to be fun, lots of places to level up in. Crystal caverns is always a favorite. The miners drop velium peices and blocks, can use the forge in zone to break them down into peices and work on a bit of smithing skill ups. The velium weapons the other orcs drop sells for a bit of extra cash, I used to get a high level mage to make me 8 10 slot weightless backpacks for when I was here, no weight means lots of time to get items to sell and no slow walking back to town.
The Geonids are fun here but can be a pain. they drop the occasional chipped diamond sell for a few hundred pp to vendor.
the spiders are fun once you get the spawn time broken, also save the silks for tailoring or make em into swatches and sell em in bazaar, should go nice at 10 to 30 PP each.
Terrors hit hard and not much decent loot off them, but a lvl 32 should be able to solo the Broken bridge ones, can always run to guards if you have a problem.
This zone alone should be able to get you to 42ish.
I will submit this for access, If well recieved I can continue to write more guides.
Now that DoD is out now and just about anyone can do a monster mission, its easy to get the levels to fly by. even if you cant use the items that drop they can be used for tribute.
I would like to submit this for access to all things for EQ1.
no cash for a newbie?
Finishing the tutorial missions will get you to lvl 10 easy. If you zone out to grab a Temp or other buffs if you ask a wizard to warp you to your bind spot(bind in newbie zone(part of mission)) you can fight all nicely buffed up.
break open all the barrels you see, looking to loot the bow's they sell for a few plat to merchant, this will get your spells easy.
Once you hit lvl 10 try the goblins in Butcherblock zone, think there is 4 camps there, warriors are a lot tougher. looking to lot goblin heads and goblin blood, they sell even nicer to merchants. Also a named goblin wanderer wanders around the zone, hes a lil tougher but not much, sell his medallion for some plat as well.
shold be able to lvl to 13 ish here maybey more but at 12 or 13 I go to Paludal caverns and hunt phlargs till I can get in a group with the bandit camp groups, might have to wait till 15ish. usually always some high lvl guy you might be able to grab buffs off in this zone.
The bandit camps in paludal should get you moving to 22 ish pretty quick.
At 22 its off to pok to grab a DS and a Temp and then run as fast as you can or gate to Echo caverns and agro the stingers. you can fight but the DS will wear them down quick because they attack you quite fast.
Also giving a pet any 2 handed weapon works great, at lvl 22 I gave my pet a heavy iron spike i bought for 5p in bazaar. He was hitting in the 50' and 60's
At 27 ish you should be able to solo some of the bogglings here now, in a group you can do stingers and bogglings quite a bit. can get to 32 sih in this zone from the bogglings and the big mushroom near the zone to Fungus grove. careful he summons.
Well 32 is starting to be fun, lots of places to level up in. Crystal caverns is always a favorite. The miners drop velium peices and blocks, can use the forge in zone to break them down into peices and work on a bit of smithing skill ups. The velium weapons the other orcs drop sells for a bit of extra cash, I used to get a high level mage to make me 8 10 slot weightless backpacks for when I was here, no weight means lots of time to get items to sell and no slow walking back to town.
The Geonids are fun here but can be a pain. they drop the occasional chipped diamond sell for a few hundred pp to vendor.
the spiders are fun once you get the spawn time broken, also save the silks for tailoring or make em into swatches and sell em in bazaar, should go nice at 10 to 30 PP each.
Terrors hit hard and not much decent loot off them, but a lvl 32 should be able to solo the Broken bridge ones, can always run to guards if you have a problem.
This zone alone should be able to get you to 42ish.
I will submit this for access, If well recieved I can continue to write more guides.
Now that DoD is out now and just about anyone can do a monster mission, its easy to get the levels to fly by. even if you cant use the items that drop they can be used for tribute.



