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Problem - EQ crash opening map

Joined
Jun 6, 2022
RedCents
2,210¢
Good Evening;

I'm having an issue similar to many people where MQ2 catches an EQclient crash and closes the client window when I click cancel. Retry NEVER works..... however.... if I do nothing at all... the character is still active and still runs.
This happens about 30% of the time that I open the map. I then have to log that char back in.

What I would like to do is simply turn the crash detection off. Is this possible?


Thanks!!

Jar
 
Yes sir.... I check for patch everyday after work and make sure to be up to date.

This problem has been occurring for the last few months. That's why I just want to see if I can disable the crash detection, because it seems to me that it's not actually catching a crash but causing the crash.
I am possibly incorrect in this.... however, I would like to try. If the crash detection can't be turned off, then I will have to keep hunting for a way around it, or possibly even use a myseq server on another pc or something just so I don't have to ever actually open the map.

Thanks.
 
Your description makes it sound like the crash is from another thread. Are you using autoloot ?

I searched through the forums here for all instances of the the crash and followed each piece of advice.
I don't use autoloot, however I turned it on after reading that thread to test if the crash would happen more. Still about the same amount of time with or without it running.
I posted this thread and have checked it while at work only, so I don't have the screenshots to post. As soon as I get off work today, I'll add the screenshot of the crash id.
That's my bad.... I should have done that first.... I forget that most of ya'll are coders and actually understand those numbers :P
 
I searched through the forums here for all instances of the the crash and followed each piece of advice.
I don't use autoloot, however I turned it on after reading that thread to test if the crash would happen more. Still about the same amount of time with or without it running.
I posted this thread and have checked it while at work only, so I don't have the screenshots to post. As soon as I get off work today, I'll add the screenshot of the crash id.
That's my bad.... I should have done that first.... I forget that most of ya'll are coders and actually understand those numbers :P
please post the crash id, not a screenshot of it

you can control+c in the crash dialog and then paste the actual text for the crash dialog here for easy copy/pasting.

a screenshot if the crashdialog is far less helpful
 
Problem - EQ crash opening map

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