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Question - Endurance Issues

Jalerian

Well-known member
Joined
Jul 14, 2016
RedCents
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I have a group that is level 85 that I have brought off the back burner to play around with on Ragefire (max level is 85). The group is War/Clr/Brd/Bst/Mnk/Mnk and all but the Brd are running CWTN plugins. Overall, things are going smoothly, but the main drawback is Endurance. Originally, I had the Warrior in Puller Tank mode and pulls would always wait on his endurance. He would sit down and need to med after every few pulls. I posted here in the forums and the suggestion I got was to get him better gear. He was wearing full elegant defiant. I have improved his gear to about the best I can with my main group (almost full tier 2 Underfoot gear. This is the highest non flagged gear I can get.) This has improved things some, but pulls are completely gated by the Warriors endurance.

Therefore, I decided to try to switch to one of the monks pulling, but this has helped hardly at all because the monk's endurance runs out just about as fast as the Warrior's. The main reason this is frustrating is that I expected the gating factor to be the cleric's mana. He is wearing only visible elegant defiant with almost all the other spots empty! His mana is not limiting things, ever.

Is there a way to optimize or slow down endurance usage on either the warrior or monk? I have looked through the settings and there does not seem to be anything I notice that I can change. Is there a way to turn off the pulling monk's usage of Fists of Wu or Master's Aura?

Thanks!
 
I have a group that is level 85 that I have brought off the back burner to play around with on Ragefire (max level is 85). The group is War/Clr/Brd/Bst/Mnk/Mnk and all but the Brd are running CWTN plugins. Overall, things are going smoothly, but the main drawback is Endurance. Originally, I had the Warrior in Puller Tank mode and pulls would always wait on his endurance. He would sit down and need to med after every few pulls. I posted here in the forums and the suggestion I got was to get him better gear. He was wearing full elegant defiant. I have improved his gear to about the best I can with my main group (almost full tier 2 Underfoot gear. This is the highest non flagged gear I can get.) This has improved things some, but pulls are completely gated by the Warriors endurance.

Therefore, I decided to try to switch to one of the monks pulling, but this has helped hardly at all because the monk's endurance runs out just about as fast as the Warrior's. The main reason this is frustrating is that I expected the gating factor to be the cleric's mana. He is wearing only visible elegant defiant with almost all the other spots empty! His mana is not limiting things, ever.

Is there a way to optimize or slow down endurance usage on either the warrior or monk? I have looked through the settings and there does not seem to be anything I notice that I can change. Is there a way to turn off the pulling monk's usage of Fists of Wu or Master's Aura?

Thanks!
you get your first real endurance regen at 86 with respite - this changes the game quite a bit - not really much we can do before that - that's how the game is. I don't even think bard can do endurance regen song at this level. one of the reasons mages and necros are popular/powerful at this pre 85+ range

you can just adjust your endurance value on your groupwatch if you don't care about it.

there's no way to make the plugins do less stuff - if you're fighting we're going to use your stuff to fight

monk is going to use fistsofwu if you don't have the buff, same with master's aura --- you add those buffs to your blocked buffs if for some reason you really didn't want them.
 
Welcome to Ragefire! I have no answer for your endurance problem, because no matter if I'm using plugins, muleassist or just plain mq2melee...certain classes are always out of endurance and need a med once in awhile :( I just wanted to say, "Hi!" and welcome you to the server :)
 
Question - Endurance Issues

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