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Donating $$ for a working MQ2Piggyzone on P1999 (1 Viewer)

boochose

New member
Joined
Oct 18, 2010
RedCents
Got it half working, but I'm not enough of a pro (nor do I have the time) to get it fully working. Looks like the MQ2Piggyzone.ini is making calls to translocators that obviously don't exist on the Project 1999 server.

If you can get this working, I've got money for you. PM me for details and your price.

I'm using this compile - http://forums.notaddicted.com/showthread.php?t=21939
 
It works between zones that haven't had translocators written into the .ini or have alternate loc points to zone to. For instance I can /zone from butcher to gfaydark just fine, but I can't /zone from butcher to oot because the .ini file is calling to a translocator NPC that isn't in game on p1999.

I changed the .ini to call to a random merchant in oot on a whim and commented out the translocator npc and I can now /zone into oot (it goes to the safe spot loc) - just not back out. So clearly it can be done, I'm just missing the knowledge to complete the rewrite.

If you can't do it, fine. I'm looking to pay someone who can.
 
It works between zones that haven't had translocators written into the .ini or have alternate loc points to zone to. For instance I can /zone from butcher to gfaydark just fine, but I can't /zone from butcher to oot because the .ini file is calling to a translocator NPC that isn't in game on p1999.

I changed the .ini to call to a random merchant in oot on a whim and commented out the translocator npc and I can now /zone into oot (it goes to the safe spot loc) - just not back out. So clearly it can be done, I'm just missing the knowledge to complete the rewrite.

If you can't do it, fine. I'm looking to pay someone who can.

1st. you need someone who is on THAT server to do it, i could do it but i am not on eqemu at all... 2nd. that person would need to be able to access both zones your talking about. the zones in question are simple but i wouldn't expect any really higher zones. 3rd to add zones you would need the source code of piggyzone. =\ i don't have that so i can't edit the zone count for the ini. i could show you how to update your ini but i can not do the work for you
 
Here you go, I released the source code on red guides back in 2006. The opcodes will need to be updated, and I have no intention of opening an account up with project1999 people. Post the eqgame.exe from project1999.org and I can pull the offset for redcents... Just drop by once a week and red cent me ;) However, with a little research and using this code you can probably do it for free.

Rich (BB code):
// MQ2PiggyZone.cpp : Defines the entry point for the DLL application.
//
// updated to work with VC6 (previously only worked in VS.NET)
//
//
// /zone qeynos2 - takes you to North Qeynos if it knows a path
// /zone force qeynos - takes you directly to North Qeynos and crashes if you aren't adjacent
// /findpath qeynos2 - displays the path to North Qeynos
// /findpath North - displays all of the zonenames whose long name contains "North"
// /fade - zones you to the zone you are already in (even if its instanced)
// /gate - Returns you to your bind point
//

#include "../MQ2Plugin.h"

PreSetup("MQ2PiggyZone");

#undef ZoneToGoTo
#undef MAX_ZONES
#define MAX_ZONES  0x189 
#define LocalCEverQuest__DoTheZone         0x4C6750 // UPDATE THIS Offset
#define INFINITY ((1 << (8*sizeof (int) - 6)) - 4)

#ifdef PKT_UPDATE_POSITION
#undef PKT_UPDATE_POSITION
#endif
#define PKT_UPDATE_POSITION 0x178A
#ifdef PKT_CHANNEL_MESSAGE
#undef PKT_CHANNEL_MESSAGE
#endif
#define PKT_CHANNEL_MESSAGE 0xB5A

typedef struct
{
   int connections[100]; // An array of edges which has this as the starting node
   int numconnect;
} FWVertice;

typedef struct
{
   int Zone;
   char Name[50];
   char Phrase[20][50];
   int Destination[20];
   float X,Y,Z;
   int DestCnt;
} NPCTeleporter;

FWVertice *V=NULL;
NPCTeleporter NPCs[100];
int NPCCnt;
int* distances=NULL;
int* predecessor=NULL;

class LocalCEverQuest;
class LocalCEverQuest
{
public:
   __declspec(dllexport) char * LocalCEverQuest::DoTheZone(int,char *,int,int,float,float,float,int);
};

#ifdef LocalCEverQuest__DoTheZone
FUNCTION_AT_ADDRESS(char * LocalCEverQuest::DoTheZone(int,char *,int,int,float,float,float,int),LocalCEverQuest__DoTheZone);
#endif

LocalCEverQuest **ppLEQ;
#define pLEQ (*ppLEQ)

void Setup();
bool UseNPC(PSPAWNINFO pChar, int dest);
PLUGIN_API VOID OnZoned(PSPAWNINFO pChar, PCHAR szLine);
PLUGIN_API VOID OnPulse(VOID);
DWORD ListSimilarZones(PCHAR ZoneShortName);
VOID ChangeZones(PSPAWNINFO pChar, PCHAR szLine);
void FloydWarshall(FWVertice* vertices, int nodecount);
VOID FindPath(PSPAWNINFO pChar, PCHAR szLine);
VOID SimFade(PSPAWNINFO pChar, PCHAR szLine);
VOID SimGate(PSPAWNINFO pChar, PCHAR szLine);

bool ZoneChange=false; 
float X,Y,Z;
int Heading;
int DestZone;
int ChainZone[100];
int ChainZoneCnt=0;
int DestType; // 0=use supplied coords 1=succorpoint
int ChainZoneType; // 0=use supplied coords 1=succorpoint
int ZoneReason;

int LastKnownZone=-1; //don't fire MyOnZoned when you first log in

void MyOnZoned(PSPAWNINFO pChar)
{
   if (ChainZoneCnt>0)
   {
      if (pChar->Zone != ChainZone[ChainZoneCnt])
      {
         ChainZoneCnt=0;
         return;
      }
      ChainZoneCnt--;
      DestZone=ChainZone[ChainZoneCnt];
      if (ChainZoneCnt==0) DestType=ChainZoneType;
      WriteChatColor("Attempting ChainZone...", USERCOLOR_DEFAULT);
      if ( UseNPC(pChar,DestZone) == false)
      {
         ZoneChange=true;
      }
   }
   return;
}

PLUGIN_API VOID OnPulse(VOID)
{
   PSPAWNINFO pChar = NULL;
   if (ppCharSpawn && pCharSpawn) {
      pChar = (PSPAWNINFO)pCharSpawn;
      if ((pChar) && (!gZoning))
      {
         if (LastKnownZone == -1)   LastKnownZone=pChar->Zone;
         if (pChar->Zone != LastKnownZone)
         {
            LastKnownZone=pChar->Zone;
            MyOnZoned(pChar);
         }
      }
   }

   char aa[100]="test";
   if(ZoneChange)
   {
      ZoneChange=false;
      pLEQ->DoTheZone(DestZone,aa,DestType,ZoneReason,Y,X,Z,Heading);
   }
   return;
}

DWORD ListSimilarZones(PCHAR PartialName)
{
   CHAR szMsg[MAX_STRING] = "Bad Zone.ShortName. Suggest: ";
   CHAR szName[MAX_STRING] = {0};
   char *partial,*longname;

    PZONELIST pZone = NULL;

   partial=_strlwr(_strdup(PartialName));
    if (!ppWorldData | !pWorldData) return -1;
    for (int nIndex=0; nIndex < MAX_ZONES+1; nIndex++) {
      pZone = ((PWORLDDATA)pWorldData)->ZoneArray[nIndex];
        if(pZone )
      {
         longname=_strlwr(_strdup(pZone->LongName));
            if (strstr(longname,partial)) {
            sprintf(szName,"%s(%s) ",pZone->LongName,pZone->ShortName);
            if ((strlen(szMsg)+strlen(szName))>=300)
            {
               WriteChatColor(szMsg,USERCOLOR_DEFAULT);
               szMsg[0]=0;
            }
                strcat(szMsg,szName);
            }
         free(longname);
      }
    }
   WriteChatColor(szMsg,USERCOLOR_DEFAULT);
   free(partial);
    return -1;
}

VOID ChangeZones(PSPAWNINFO pChar, PCHAR szLine)
{
   CHAR szMsg[MAX_STRING] = {0};
   CHAR szParam[MAX_STRING] = {0};
   CHAR sZoneName[MAX_STRING] ={0};
   CHAR sWPName[MAX_STRING] ={0};
   CHAR sKeyData[MAX_STRING]={0};
   DWORD ZoneToGoTo;
   int rLen;
   int i,j,cnt=0;
   bool IgnoreChain=false;
   int Param=1;

   GetArg(szParam,szLine,Param);
   if (_stricmp(szParam,"setwp")==0)
   {
      Param++;
      GetArg(sWPName,szLine,Param);
      if (sWPName[0]==0)
      {
         WriteChatColor("Usage: /zone setwp <WayPointName>", CONCOLOR_RED);
         return;
      }
      sprintf(sKeyData,"%.2f %.2f %2.f %d",pChar->Y,pChar->X,pChar->Z,(int)pChar->Heading);
      WritePrivateProfileString(GetShortZone(pChar->Zone), sWPName, sKeyData, INIFileName);
      WriteChatColor("Waypoint recorded", USERCOLOR_DEFAULT);
      return;
   }
   if (_stricmp(szParam,"clearwp")==0)
   {
      Param++;
      GetArg(sWPName,szLine,Param);
      if (sWPName[0]==0)
      {
         WriteChatColor("Usage: /zone clearwp <WayPointName>", CONCOLOR_RED);
         return;
      }
      WritePrivateProfileString(GetShortZone(pChar->Zone), sWPName, NULL, INIFileName);
      WriteChatColor("Waypoint cleared", USERCOLOR_DEFAULT);
      return;
   }
   if (_stricmp(szParam,"force")==0)
   {
      IgnoreChain=true;
      Param++;
   }
   GetArg(sZoneName,szLine,Param++);

   ZoneToGoTo = GetZoneID(sZoneName);

   if (ZoneToGoTo == -1) {
      ListSimilarZones(sZoneName);
      return;
   }

   Setup();

   if (IgnoreChain==false)
   {
      i=pChar->Zone;
      j=ZoneToGoTo;

      if (distances[i*MAX_ZONES+j]==0)
      {
         WriteChatColor("Poof! You are already there.", CONCOLOR_RED);
         return;
      }

      if (distances[i*MAX_ZONES+j]==INFINITY)
      {
         WriteChatColor("I don't know a route to that zone.", CONCOLOR_RED);
         return;
      }
   }
   GetArg(sWPName,szLine,Param++);
   if (sWPName[0]!=0)
   {
      CHAR sDefault[MAX_STRING]="none";
      GetPrivateProfileString(sZoneName,sWPName, sDefault, sKeyData, MAX_STRING, INIFileName);
      if (_stricmp(sKeyData,"none")==0)
      {
         rLen=GetPrivateProfileString(sZoneName,NULL, sDefault, sKeyData, MAX_STRING, INIFileName);
         for (int i=0;i<rLen-1;i++) if (sKeyData==0) sKeyData=',';
         sprintf(szMsg,"Bad Waypoint. Suggest: %s",sKeyData);
         WriteChatColor(szMsg,USERCOLOR_DEFAULT);
         return;
      }
      sscanf(sKeyData,"%f %f %f %d",&Y,&X,&Z,&Heading);
      DestType=0;
   }
   else
   {
      sprintf(sWPName,"default");
      CHAR sDefault[MAX_STRING]="none";
      GetPrivateProfileString(sZoneName,sWPName, sDefault, sKeyData, MAX_STRING, INIFileName);
      if (_stricmp(sKeyData,"none")!=0)
      {
         sscanf(sKeyData,"%f %f %f %d",&Y,&X,&Z,&Heading);
         DestType=0;
      }
      else
      {
         Y=pChar->Y;
         X=pChar->X;
         Z=pChar->Z;
         Heading = (int)pChar->Heading;
         DestType=1;
      }
   }

   ChainZoneCnt=0;   //reset in case we failed to finish previous chain-zone attempt
   if (IgnoreChain==false)
   {
      while (i!=j)
      {
         ChainZone[ChainZoneCnt++]=j;
         j=predecessor[i*MAX_ZONES+j];
      }

      if (ChainZoneCnt>1)
      {
         ChainZoneType=DestType;
         DestType=1;
      }
      DestZone = ChainZone[--ChainZoneCnt];
   }
   else
   {
      DestZone=ZoneToGoTo;
   }

   sprintf(szMsg,"Zoneing...");
   WriteChatColor(szMsg,USERCOLOR_DEFAULT);
   ZoneReason=0;
   if (UseNPC(pChar,DestZone) == false) ZoneChange=true;
   return;
}

VOID FindPath(PSPAWNINFO pChar, PCHAR szLine)
{
   CHAR sDest[MAX_STRING]={0};
   int ZoneToGoTo;
   int i,j,cnt=0,stops[100];

   GetArg(sDest,szLine,1);
   if (sDest[0]==0)
   {
      WriteChatColor("Usage: /FindPath <ShortZoneName>", CONCOLOR_RED);
      return;
   }
   ZoneToGoTo = GetZoneID(sDest);

   if (ZoneToGoTo == -1) {
      ListSimilarZones(sDest);
      return;
   }

   Setup();

   i=pChar->Zone;
   j=ZoneToGoTo;

   if (distances[i*MAX_ZONES+j]==0)
   {
      WriteChatColor("Poof! You are already there.", CONCOLOR_RED);
      return;
   }
   if (distances[i*MAX_ZONES+j]==INFINITY)
   {
      WriteChatColor("I don't know a route to that zone.", CONCOLOR_RED);
      return;
   }

   WriteChatColor("My path:", CONCOLOR_RED);
   while (i!=j)
   {
      stops[cnt++]=j;
      j=predecessor[i*MAX_ZONES+j];
   }

   while (cnt>0)
   {
      cnt--;
      WriteChatColor(GetShortZone(stops[cnt]),USERCOLOR_DEFAULT);
   }

}

void Setup()
{
   char sKey[300];
   char sKeyData[300];
   char *p;
   int i;
   if (distances!=NULL) free(distances);
    if (predecessor!=NULL) free(predecessor);
   if (V!=NULL) free(V);
   V = (FWVertice *)malloc(MAX_ZONES*sizeof(FWVertice));
   int tmp[100],cnt;
   for (i=0;i<MAX_ZONES;i++)
   {
      sprintf(sKey,"%d",i);
      V.numconnect=0;
      GetPrivateProfileString("ZoneConnections",sKey,"none",sKeyData,300,INIFileName);
      if (_stricmp(sKeyData,"none")!=0)
      {
         strtok(sKeyData,"\"");
         strtok(NULL,"\"");
         cnt=0;
         while ( (p=strtok(NULL,",")) != NULL)
         {
            tmp[cnt++]=atoi(p);
         }
         V.numconnect=cnt+1;
         for (int j=0;j<cnt;j++) V.connections[j]=tmp[j];
      }
      V.connections[V.numconnect++]=GetCharInfo2()->ZoneBoundID; //always connected to my bind point
   }

   //NPCTeleporter support
   NPCCnt=0;
   for (i=0;i<100;i++)
   {
      sprintf(sKey,"%d",(i+1));
      GetPrivateProfileString("NPCTeleporters",sKey,"none",sKeyData,300,INIFileName);
      if (_stricmp(sKeyData,"none")==0) break;
      NPCCnt++;
      NPCs.Zone=atoi(strtok(sKeyData," \""));
      strcpy(NPCs.Name,strtok(NULL,"\""));
      NPCs.Y=(float)atof(strtok(NULL," "));
      NPCs.X=(float)atof(strtok(NULL," "));
      NPCs.Z=(float)atof(strtok(NULL," "));
      NPCs.DestCnt=0;
      p=strtok(NULL," \"");
      while (p!=NULL)
      {
         NPCs.Destination[NPCs.DestCnt]=atoi(p);
         strcpy(NPCs.Phrase[NPCs.DestCnt],strtok(NULL,"\""));
         V[NPCs.Zone].connections[V[NPCs.Zone].numconnect++]=NPCs.Destination[NPCs.DestCnt];
         NPCs.DestCnt++;
         p=strtok(NULL," \"");
      }
   }

   FloydWarshall(V,MAX_ZONES);
}

bool UseNPC(PSPAWNINFO pChar,int dest)
{
   for (int i=0;i<NPCCnt;i++)
   {
      if (NPCs.Zone != pChar->Zone) continue;
      for (int j=0;j<NPCs.DestCnt;j++)
      {
         if (NPCs.Destination[j]==dest)
         {
            // MOVEPKT Code updated 7/10/06
struct _MOVEPKT {
	/*0000*/ unsigned short SpawnID;
	/*0002*/ unsigned short TimeStamp;
	/*0004*/ int Heading:16;
	/*0006*/ int unknown1:16;     //??
	/*0008*/ float DeltaZ;        // ?? not sure
	/*0012*/ int Animation:16;
	/*0014*/ int padding014:16;   //??
	/*0016*/ int DeltaHeading:16; //?? not sure
	/*0018*/ int unknown2:16;     //??
	/*0020*/ float Y;
	/*0024*/ float DeltaY;        //?? not sure
	/*0028*/ float DeltaX;        //?? not sure
	/*0032*/ float Z;
	/*0036*/ float X;
} P;
            struct _MSGPACKET {
            /*0000*/ char target[64];
            /*0064*/ char sender[64];
            /*0128*/ unsigned int language;
            /*0132*/ unsigned int channel;
            /*0136*/ char padding136[8];
            /*0144*/ unsigned int languageskill;
            /*0148*/ char message[100];
            } M;

            // init packets
            ZeroMemory(&P, sizeof(P));
            ZeroMemory(&M, sizeof(M));
            P.SpawnID = (unsigned short)pChar->SpawnID;
            P.Heading = (unsigned int)(pChar->Heading * 4);

            PSPAWNINFO psTarget = NULL;
            Target(pChar,NPCs.Name);
            if (ppTarget && pTarget) {
               psTarget = (PSPAWNINFO)pTarget;
            }
            if (psTarget)
            {
               strcpy(M.target,psTarget->Name);
            }
            strcpy(M.sender,pChar->Name);
            M.channel=8;
            M.languageskill=100;

            // jump to
            P.Z = NPCs.Z;
            P.Y = NPCs.Y;
            P.X = NPCs.X;
            SendEQMessage(PKT_UPDATE_POSITION, &P, sizeof(P));

            sprintf(M.message,"%s",NPCs.Phrase[j]);
            SendEQMessage(PKT_CHANNEL_MESSAGE,&M,sizeof(M));
            return true;
         }
      }
   }
   return false;
}

void FloydWarshall(FWVertice* vertices, int nodecount) // Vertices numbered from 0 to nodecount-1
{
    distances = (int*) malloc(nodecount*nodecount*sizeof(int)*8);
    predecessor = (int*) malloc(nodecount*nodecount*sizeof(int)*8);
   int i,j,k;

    for(i = 0; i < nodecount; i++)
    {
        for(j = 0; j < nodecount; j++)
        {
            distances[i*nodecount+j] = 0;
            predecessor[i*nodecount+j] = i;
        }
    }
    for(i = 0; i < nodecount; i++)
    {
        for(j = 0; j < vertices.numconnect; j++)
        {
            distances[i*nodecount + vertices.connections[j]] =1;
//                            vertices.connections[j].weight;
        }
        for(j = 0; j < nodecount; j++)
        {
            if(!distances[i*nodecount+j] && (i^j))
                // i ^ j returns 0 if they are equal
            {
            distances[i*nodecount+j] = INFINITY;
            }
        }
    }
    for(k = 0; k < nodecount; k++)
    {
        for(i = 0; i < nodecount; i++)
        {
            for(j = 0; j < nodecount; j++)
            {
                if(distances[i*nodecount+j] > distances[i*nodecount+k] + distances[k*nodecount+j])
                {
                    distances[i*nodecount+j] = distances[i*nodecount+k] + distances[k*nodecount+j];
                    predecessor[i*nodecount+j] = predecessor[k*nodecount+j];
                }
            }
        }
    }
}

 VOID SimGate(PSPAWNINFO pChar, PCHAR szLine)
{
   CHAR szMsg[MAX_STRING] = {0};
   PCHARINFO2 pChar2 = GetCharInfo2();

   sprintf(szMsg,"Gating...");
   WriteChatColor(szMsg,USERCOLOR_DEFAULT);
   DestZone=pChar2->ZoneBoundID;
   DestType=0;
   ZoneReason=11;
   Y=pChar2->ZoneBoundY;
   X=pChar2->ZoneBoundX;
   Z=pChar2->ZoneBoundZ;
   Heading=0;
   ZoneChange=true;
   return;
}

VOID SimFade(PSPAWNINFO pChar, PCHAR szLine)
{
   CHAR szMsg[MAX_STRING] = {0};
   if (pChar->Instance != 0)
   {
      DestZone = *((int *)(&(pChar->Instance)-1));
   }
   else
   {
      DestZone = pChar->Zone;
   }
   sprintf(szMsg,"Fading...");
   WriteChatColor(szMsg,USERCOLOR_DEFAULT);
   DestType=0;
   ZoneReason=0;
   Y=pChar->Y;
   X=pChar->X;
   Z=pChar->Z;
   Heading =(int)pChar->Heading;
   ZoneChange=true;
   return;
}

// Called once, when the plugin is to initialize
PLUGIN_API VOID InitializePlugin(VOID)
{
   DebugSpewAlways("Initializing MQ2PiggyZone");

   ppLEQ=(LocalCEverQuest**)pinstCEverQuest;
   AddCommand("/zone",ChangeZones);
   AddCommand("/gate",SimGate);
   AddCommand("/fade",SimFade);
   AddCommand("/findpath",FindPath);
}

// Called once, when the plugin is to shutdown
PLUGIN_API VOID ShutdownPlugin(VOID)
{
   DebugSpewAlways("Shutting down MQ2PiggyZone");

   RemoveCommand("/zone");
   RemoveCommand("/gate");
   RemoveCommand("/fade");
   RemoveCommand("/findpath");
}
 
the offset is: 0x43D7C5
i havent checked it correct or tested it, since im waiting for my download of VB to be down and i dont the full source of piggyzone left on my computer.
But try it out you and compile it with this new offsets, if it not working i will see if i can find it
 
if your piggy zone isn't working then that is because your server isn't up to date, nothing anyone can do about that. and last time i checked, /zone and /warp both are detectable

/zone is undeniable MQ2 usage evidence on p99. If you use it, they have 100% proof that you are cheating. /warp is not 100% proof since there are many situations which may cause a small or large warp, but it will show up in the hacker log too.

That being said: boochose and dancelle; you both should reply to my PMs sometime.
 
i read what you pmed me, while the help is very much appreciated, i am honestly in need coders...

/zone, /fade, and /succor are all 100% fool proof detectable (no real way getting around that shit..) /gate picks up as a zone some times but not 100% of the time.. so not 100% sure on that..
 
Donating $$ for a working MQ2Piggyzone on P1999

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