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Different MoveUtils problem

KeithClancy

Member
Joined
Mar 16, 2005
RedCents
10¢
For some reason or another, none of my moveutils are working correctly and/or whig out on me now and then.

My circles are choppy and misdirected, and occasionally while trying to stick on a target my character veers off in the complete wrong direction in a very choppy manner.

Stick behind was working fine in a raid the other night, but in certain zones (could this be the prob?) it goes nuts?

Any ideas, or am I just unlucky or having problems with my computer (I shouldn't ... it's brand new and moveutils was working just fine before DoDh).
 
problem is there where many struct changes with DOD. many plugins are broken all together atm, this one is still having some bugs worked out
 
Works fine for me.

Any part of your macro code that issues a directional key input will ruin your circle.

Deal with it. As for you saying your circle is not precise, I've been watching my bard with MySEQ, and I don't think I could mathmatically create a more precise circle.

You sure your nostun is working? That was my problem earlier this week with Cade's compile. Update your docrack ini offsets and see what happens.

I also use the moveutils for advpath.ini in my macros and haven't had an issue with that since either.
 
Different MoveUtils problem

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