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  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver

Plugin - CWTN and the MQ Noob (me)

nonproductive

Member
Joined
Sep 12, 2023
RedCents
346¢
(no idea if I picked the right prefix for this.... or if I am in the right forum even... But here goes)

A little background first:

I am not normally a forum poster. I might lurk or ask a question in Discord that will fade into the ether with time. But I really wanted to share my experience for those that might be on the fence abut the CWTN plugins or VV / MQ in general.

I started playing EQ on launch day in 1999. I continued to play for nearly 10 years before life's responsibilities took over all of my free time. I have 2 accounts I used to manually multibox back then - usually a Bard and a Druid and I would kite all over Norrath. I have friends I speak with to this day that I have only ever met "face to face" in EQ.

For years I have been saying "I wish there was another game like EQ" until finally deciding (after some encouragement from others) I was wishing for something that already existed: EQ.
So I started playing on a TLP server and 2 boxing...The nostalgia was real. But I felt like I was repeating everything I did in 1999 without the social interaction from back then. I met some great people and continue to play there, but I wanted to get back to the higher lvl game I left.

Grouping proved to be a hassle at best and non existent on most days. I decided to use some of my old chars + a couple new heroic chars and make my own group. (SHD, DRU, CLR, ENC, MNK, BER - for those that are interested) So I tried another program that sends keystrokes...it worked, but I'm older with slower reaction time and less coordination. I died a lot. I don't really have the time to raid so I was looking for something to help a single group.

I researched alternatives and came across VV. I'm an IT guy - the nerd factor got me interested and I decided to give RG Mercs a shot. (Honestly, not sure why I chose that first over KA or MA). CWTN plugins looked neat, but they seemed to be for raiding only.
I created a low lvl group and played them into their 40's in a matter of a week. RG Mercs was everything I hoped for... until I started using it on the ~100 group.
It worked, don't get me wrong, but it seemed to leave me without mana after just a few pulls. I tweaked settings, used RGUI, still didn't like the result.

Next one to try was Xgen. This is, in my view, a nice alternative to RG Mercs but for some reason I struggled to get it to do what I wanted. I was frustrated. I'm not caught up with all the latest AAs, Discs and Spells, nor do I really care to spend my limited free time doing that. KA and MA seemed powerful but I didn't want homework at this stage.

Back to RG Mercs and decided to do some light pulls in Tempest Temple. Druid got aggro 3x and died 3x. Ugh.

So, I decided to forego some coffees this month and I try the CWTN Eskay plugin. I ended up buying the CWTN plugins for SHD, ENC and CLR. - MNK, BER, DRU were still on RGMercs. I figured that would be good enough.

Holy Road Apples! What a HUGE difference. my SHD was out DPSing the MNK and BER on many pulls and without burning AAs and Discs on every pull. Mana also seemed much better managed.
Except...I don't like to read instructions. ;) So after having my toons camp, then having them follow me somewhere else (without turning camp off) - they ran straight back to their spot and promptly trained a dozen mobs.
Surprisingly, they held their own on CWTN power and without a tank for quite a while until the ENC went down. Lesson learned and hotkeys made, I blew the dust off my wallet and grabbed the MNK and BER CWTN plugins also.

Back to the group... DRU was only one not on a CWTN plugin because I wasn't sure if it was usable on live right now.

I fudge a pull close to camp and think "well, another wipe..." I have limited time to play - a wipe means spending time Rez'ing instead of exp'ing. My initial thought was that I was too close to feign them off and not quick enough to get each toon to "fade" them off. I was going to have to eat the wipe and would get back on my feet and camp for today.
All of a sudden the ENC comes running out, passes me, charms a mob, AE mezzes the rest and runs back to camp with pet in tow.
What...the actual...fudge. I was so taken by surprise that I stood there a sec getting slapped by the remaining mob before I ran him back to camp.

It seems like a trivial thing, but the CWTN plugin - with no intervention by me - saved me from a group wipe.

If you are on the fence, If you think they are for raiding only, If you look at the money you spend on EQ and shudder - GET the CWTN plugins. Seriously. A few hours of playing and I felt like it was a different game. "Out of the box" is spot on. BUT definitely get those hot keys set up... I think Sic mentions that somewhere. ;)

I just wish that the plugins (specifically the ENC) would give some indication that they are mezzing in group chat or in the plugin output for all chars running CWTN at least. It would be nice to see something like "Mezzing %T" or "Charming %T" or even have other classes say things like "Buffs in to %T" so I know not to run away. Maybe that's there already and I missed it...by not reading the instructions.

Sorry so long winded, but wanted to share...hopefully this pushes some folks that may be hesitant to try the plugins - they are phenomenal.
 
Nice post dude! I agree with you, and I'm loving this. I too bought these plugins this weekend, well worth the money. Totally not paid to say that.

My experience with EQ mirrors yours pretty well, bought the game in '99, and was hooked immediately. And I always dreamed of having my own full party on demand, not because I'm anti-social, but grouping was always kind of a pain in the ass. So much wasted time LFG or finding crappy camps, or areas that were claimed already by competing groups.

The social aspect of grouping with people was awesome, and making new friends along the way. But you could end up with people who sucked at their class, or were assholes.

I'm running a SK, CLR, DRU, BST, ENC, MAG. This is extremely fun. Oddly, the cleric does very competitive damage, sometimes more than these other classes. SK is at the top, with mage and beastlord doing very well. Enchanter is on-point with the CC. Druid is decent dmg, but I like them because of the utility and ports.

What really blew my mind was how quickly the mage will kit-out these pets with summoned weapons! And awesome watching the enchanter charm mobs and then having the mage hand over the weapons.

Very little downtime overall, but I've had some bad wipes a few times. Mostly due to my own (poor) judgement of hunting ground picks.

Long live Bot Management Simulator 2023!
 
twiddles GIF


Take the blue one, and get used to your enchanter not broadcasting mezzes.

Or take the red one, read the CWTN enchanter commands, and see how deep the rabbit hole goes.
 
Nice post dude! I agree with you, and I'm loving this. I too bought these plugins this weekend, well worth the money. Totally not paid to say that.

My experience with EQ mirrors yours pretty well, bought the game in '99, and was hooked immediately. And I always dreamed of having my own full party on demand, not because I'm anti-social, but grouping was always kind of a pain in the ass. So much wasted time LFG or finding crappy camps, or areas that were claimed already by competing groups.

The social aspect of grouping with people was awesome, and making new friends along the way. But you could end up with people who sucked at their class, or were assholes.

I'm running a SK, CLR, DRU, BST, ENC, MAG. This is extremely fun. Oddly, the cleric does very competitive damage, sometimes more than these other classes. SK is at the top, with mage and beastlord doing very well. Enchanter is on-point with the CC. Druid is decent dmg, but I like them because of the utility and ports.

What really blew my mind was how quickly the mage will kit-out these pets with summoned weapons! And awesome watching the enchanter charm mobs and then having the mage hand over the weapons.

Very little downtime overall, but I've had some bad wipes a few times. Mostly due to my own (poor) judgement of hunting ground picks.

Long live Bot Management Simulator 2023!
Dang it, I have a mage also - now I want to try that one too :)

But yeah, back when I played regularly I had a pretty fixed group. One guy loved and breathed the game and would tell us “we need to hit this camp to get you that piece of gear.” Any time I tried grouping with randoms after PoP came out was usually a miserable experience. Crappy people, AFK players or just slow pulling.

I’m having a blast with my own group. Banging out some epics and exping in new to me zones - brings back that fear of what could one shot you out of the blue. (Looking at you EC griffin)
 
Great post. Thanks for sharing. also - try the mq2Druid plugin - it is awesome sauce. CWTN and Sic have done an outstanding job.

As a side note - i have the funniest memory of learning to use automation and the difference between Assist mode and Chase mode. Just like you I had a group set a camp spot at zone in and i was using "Follow me" but as soon as i zoned - the group all ran back to camp and everything went to shit real quick.

Now I have learnt to use Chase mode almost exclusively - and hardly ever use follow or assist mode.
 
twiddles GIF


Take the blue one, and get used to your enchanter not broadcasting mezzes.

Or take the red one, read the CWTN enchanter commands, and see how deep the rabbit hole goes.
You’re going to make me read the directions, aren’t you… :)

edit:
Boy, there's a lot of stuff in there... Think I'll be making a command cheat sheet tomorrow :)

/enc BroadcastMez true/false/on/off/0/1 - broadcasts mez usage (automagical eqbc/dannet detection)
 
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Great post. Thanks for sharing. also - try the mq2Druid plugin - it is awesome sauce. CWTN and Sic have done an outstanding job.

As a side note - i have the funniest memory of learning to use automation and the difference between Assist mode and Chase mode. Just like you I had a group set a camp spot at zone in and i was using "Follow me" but as soon as i zoned - the group all ran back to camp and everything went to shit real quick.

Now I have learnt to use Chase mode almost exclusively - and hardly ever use follow or assist mode.
I was so used to the RG merca way of breaking camp - the CWTN plugins ignored it and the RGMercs toons errored out for some reason.

That’s been fixed :)

I’m still learning the nuances. Manually multi boxing has its “tricks” and I’m finding that automation does too. The learning curve is a little steeper, but the rewards are much greater.
 
Thanks for that write-up. We love you <3

Nah, we very intentionally don't want to ever say anything in group, guild, fellowship, or chat channels. Ever ever.

The cwtn plugins are included with your level 2 sub for the test server build, so don't be shy - if you want to check them out you can /testcopy your toons and try them to see if you like them
 
Thanks for that write-up. We love you <3

Nah, we very intentionally don't want to ever say anything in group, guild, fellowship, or chat channels. Ever ever.

The cwtn plugins are included with your level 2 sub for the test server build, so don't be shy - if you want to check them out you can /testcopy your toons and try them to see if you like them
I understand that rationale. You could accidentally send something to the “wrong” people.

And now that I know it will broadcast via DanNet I think I’m good!

Now I should probably watch those videos you put so much effort into and I figured I was smart enough not to need to watch. :)
 
I understand that rationale. You could accidentally send something to the “wrong” people.

And now that I know it will broadcast via DanNet I think I’m good!

Now I should probably watch those videos you put so much effort into and I figured I was smart enough not to need to watch. :)
I still have to review the videos to remember how things works sometimes ;)
They do a lot, and there's a lot going on internally that the user never has to bang their head up against a wall to figure out. It's a lot of information, and as such we document it as we go to the best of our ability. Those documented things serve as my reminder and your reference for all the things CWTN plugin related.

You could very well just "figure it out". But chances are by doing it that way you're missing out on things.

Re: "CWTN plugins looked neat, but they seemed to be for raiding only"
The plugins were actually built with the group in mind. Adding functionality to improve their usability in a raid format was actually added later. A majority of users (based only on my own interaction with the community) by and large are group players. All the plugins were created on a group geared character of the appropriate class. Generally speaking we generate multiple characters and level them from 1 to the end of the road while the plugins are being developed. So fear not, these are intended to be used in a group format.

Also, dr00d is in pre-release. Which means at least for the moment it's free to try.
 
I still have to review the videos to remember how things works sometimes ;)
They do a lot, and there's a lot going on internally that the user never has to bang their head up against a wall to figure out. It's a lot of information, and as such we document it as we go to the best of our ability. Those documented things serve as my reminder and your reference for all the things CWTN plugin related.

You could very well just "figure it out". But chances are by doing it that way you're missing out on things.

Re: "CWTN plugins looked neat, but they seemed to be for raiding only"
The plugins were actually built with the group in mind. Adding functionality to improve their usability in a raid format was actually added later. A majority of users (based only on my own interaction with the community) by and large are group players. All the plugins were created on a group geared character of the appropriate class. Generally speaking we generate multiple characters and level them from 1 to the end of the road while the plugins are being developed. So fear not, these are intended to be used in a group format.

Also, dr00d is in pre-release. Which means at least for the moment it's free to try.
Awesome about the pre release - I’m going to have to add that in tomorrow.

And yes, I started looking at the command pages and was surprised just how much can be done - the plugins really are a marvel. It reminds of those old programs where you would give “logic” to a robot that would then have to autonomously hunt down and eliminate its opponents while avoiding being eliminated itself. Only the number of “decisions” or “events” in EQ is infinitely more complex. I’ve done a few of the robot/tank “games” and they were daunting enough for my feeble brain.

Interesting about how you develop them. My low level group is a similar composition. I might try them there for some laid back playing.

One thing I am running into that is not specific to the CWTN plugins is Nav or AdvPath going nuts and I can’t figure out how to break it (in the programming “break point” sense)

For example, I had “follow” on some toons and I zoned. For whatever reason, 3 of them thought I was still in the zone and refused to zone out. I ended up having to camp them and bring them back in.

I’ve searched but haven’t found a working solution that basically says “stop trying to get where you’re going - reset your nav point” (or something like that)
 
Try /nav UI

There is a spot in there about "Break behavior"...Im at work right now so i cant see it - but there is a tick box that u can check and then nav will break with a keystroke.

/nav stop from the command line also works.
 
I know I have said this a couple of times but, I REALLY wish there was some network support like Dannet for the plugins to monitor buffs on other PC's. :(
 
(no idea if I picked the right prefix for this.... or if I am in the right forum even... But here goes)

A little background first:

I am not normally a forum poster. I might lurk or ask a question in Discord that will fade into the ether with time. But I really wanted to share my experience for those that might be on the fence abut the CWTN plugins or VV / MQ in general.

I started playing EQ on launch day in 1999. I continued to play for nearly 10 years before life's responsibilities took over all of my free time. I have 2 accounts I used to manually multibox back then - usually a Bard and a Druid and I would kite all over Norrath. I have friends I speak with to this day that I have only ever met "face to face" in EQ.

For years I have been saying "I wish there was another game like EQ" until finally deciding (after some encouragement from others) I was wishing for something that already existed: EQ.
So I started playing on a TLP server and 2 boxing...The nostalgia was real. But I felt like I was repeating everything I did in 1999 without the social interaction from back then. I met some great people and continue to play there, but I wanted to get back to the higher lvl game I left.

Grouping proved to be a hassle at best and non existent on most days. I decided to use some of my old chars + a couple new heroic chars and make my own group. (SHD, DRU, CLR, ENC, MNK, BER - for those that are interested) So I tried another program that sends keystrokes...it worked, but I'm older with slower reaction time and less coordination. I died a lot. I don't really have the time to raid so I was looking for something to help a single group.

I researched alternatives and came across VV. I'm an IT guy - the nerd factor got me interested and I decided to give RG Mercs a shot. (Honestly, not sure why I chose that first over KA or MA). CWTN plugins looked neat, but they seemed to be for raiding only.
I created a low lvl group and played them into their 40's in a matter of a week. RG Mercs was everything I hoped for... until I started using it on the ~100 group.
It worked, don't get me wrong, but it seemed to leave me without mana after just a few pulls. I tweaked settings, used RGUI, still didn't like the result.

Next one to try was Xgen. This is, in my view, a nice alternative to RG Mercs but for some reason I struggled to get it to do what I wanted. I was frustrated. I'm not caught up with all the latest AAs, Discs and Spells, nor do I really care to spend my limited free time doing that. KA and MA seemed powerful but I didn't want homework at this stage.

Back to RG Mercs and decided to do some light pulls in Tempest Temple. Druid got aggro 3x and died 3x. Ugh.

So, I decided to forego some coffees this month and I try the CWTN Eskay plugin. I ended up buying the CWTN plugins for SHD, ENC and CLR. - MNK, BER, DRU were still on RGMercs. I figured that would be good enough.

Holy Road Apples! What a HUGE difference. my SHD was out DPSing the MNK and BER on many pulls and without burning AAs and Discs on every pull. Mana also seemed much better managed.
Except...I don't like to read instructions. ;) So after having my toons camp, then having them follow me somewhere else (without turning camp off) - they ran straight back to their spot and promptly trained a dozen mobs.
Surprisingly, they held their own on CWTN power and without a tank for quite a while until the ENC went down. Lesson learned and hotkeys made, I blew the dust off my wallet and grabbed the MNK and BER CWTN plugins also.

Back to the group... DRU was only one not on a CWTN plugin because I wasn't sure if it was usable on live right now.

I fudge a pull close to camp and think "well, another wipe..." I have limited time to play - a wipe means spending time Rez'ing instead of exp'ing. My initial thought was that I was too close to feign them off and not quick enough to get each toon to "fade" them off. I was going to have to eat the wipe and would get back on my feet and camp for today.
All of a sudden the ENC comes running out, passes me, charms a mob, AE mezzes the rest and runs back to camp with pet in tow.
What...the actual...fudge. I was so taken by surprise that I stood there a sec getting slapped by the remaining mob before I ran him back to camp.

It seems like a trivial thing, but the CWTN plugin - with no intervention by me - saved me from a group wipe.

If you are on the fence, If you think they are for raiding only, If you look at the money you spend on EQ and shudder - GET the CWTN plugins. Seriously. A few hours of playing and I felt like it was a different game. "Out of the box" is spot on. BUT definitely get those hot keys set up... I think Sic mentions that somewhere. ;)

I just wish that the plugins (specifically the ENC) would give some indication that they are mezzing in group chat or in the plugin output for all chars running CWTN at least. It would be nice to see something like "Mezzing %T" or "Charming %T" or even have other classes say things like "Buffs in to %T" so I know not to run away. Maybe that's there already and I missed it...by not reading the instructions.

Sorry so long winded, but wanted to share...hopefully this pushes some folks that may be hesitant to try the plugins - they are phenomenal.
This speaks to how versatile the CTWN Plugins really are. I'm still a boxing infant and truly a small timer. And I always thought the Plugins were made for grouping. That Raiding and Automation don't mix well. I'm glad we've all been so happy with the Plugins I think they are the coolest thing to happen to EQ since I played with a full group of friends and that was LDoN maybe?
 
I am slowly moving over to full CWTN. Currently only have BST, MAG. SHM and SHD. KA is GREAT, but the configuration required as you level up gets annoying with the time you have to spend with spells and conditions. I would imagine it's a little easier once your max level / aa and all spells, with less maintenance configurations needed.

I personally enjoy KA configurations but not when I just krono a full group and need to spend massive amounts of time updating configuration to keep the group powerful enough to handle new content every 5 levels. CWTN is great for alleviating those issues. It becomes a job, and the plugs take that burden away
 
Try /nav UI

There is a spot in there about "Break behavior"...Im at work right now so i cant see it - but there is a tick box that u can check and then nav will break with a keystroke.

/nav stop from the command line also works.
I have this set to stop navigation on all my toons. They'll sort of move if I hold a movement key down but it's like I am fighting them to come back when they really want to go where they were directed.

As I'm thinking this through - I wonder if it's a "follow flag" that's doing it. I mean, if it is trying to re-route to the toon it was told to follow - because it's still trying to follow - each time I try to get it to stop so we end up in this tug of war.

I need to experiment next time this happens.
 
I am slowly moving over to full CWTN. Currently only have BST, MAG. SHM and SHD. KA is GREAT, but the configuration required as you level up gets annoying with the time you have to spend with spells and conditions. I would imagine it's a little easier once your max level / aa and all spells, with less maintenance configurations needed.

I personally enjoy KA configurations but not when I just krono a full group and need to spend massive amounts of time updating configuration to keep the group powerful enough to handle new content every 5 levels. CWTN is great for alleviating those issues. It becomes a job, and the plugs take that burden away
This is, in a way, where I was at with the low level group. Each time I looked at the alternatives to RGMercs I realized that in some cases I was doing 5 or more levels a day and to stop and have to update an ini file was just not going to happen each time I got a decent new spell or ability. I like the "minimal extra work" aspect of RGMercs and the CWTN plugins - it means I can play more.
 
I still have to review the videos to remember how things works sometimes ;)
They do a lot, and there's a lot going on internally that the user never has to bang their head up against a wall to figure out. It's a lot of information, and as such we document it as we go to the best of our ability. Those documented things serve as my reminder and your reference for all the things CWTN plugin related.

You could very well just "figure it out". But chances are by doing it that way you're missing out on things.

Re: "CWTN plugins looked neat, but they seemed to be for raiding only"
The plugins were actually built with the group in mind. Adding functionality to improve their usability in a raid format was actually added later. A majority of users (based only on my own interaction with the community) by and large are group players. All the plugins were created on a group geared character of the appropriate class. Generally speaking we generate multiple characters and level them from 1 to the end of the road while the plugins are being developed. So fear not, these are intended to be used in a group format.

Also, dr00d is in pre-release. Which means at least for the moment it's free to try.
I wanted to add: I LOVE my CWTN setup. I have pretty much every account purchased (and am anxiously awaiting Ranger!) - I do raid, but I have never used any programs with my raider because I feel I do a better job w/o using it during raids. Not that the program is lacking, but there are too many situational things happening that the AI could never predict and account for. I have to be proactive before things happen and the program is a reactive.
 
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I wanted to add: I LOVE my CWTN setup. I have pretty much every account purchased (and am anxiously awaiting Ranger!) - I do raid, but I have never used any programs with my raider because I feel I do a better job w/o using it during raids. Not that the program is lacking, but there are too many situational things happening that the AI could never predict and account for. I have to be proactive before things happen and the AI is a reactive program.
It is not AI
 
I wanted to add: I LOVE my CWTN setup. I have pretty much every account purchased (and am anxiously awaiting Ranger!) - I do raid, but I have never used any programs with my raider because I feel I do a better job w/o using it during raids. Not that the program is lacking, but there are too many situational things happening that the AI could never predict and account for. I have to be proactive before things happen and the AI is a reactive program.
I don't raid anymore so your mileage may vary, but:

While I agree that there are situations an automation may not be able to handle because (I believe) it's basically a logic tree type system that can react to defined events, I also believe that having a group of toons that are capable of surviving if my attention is elsewhere is well worth it. Example I gave above: figuring I was going to have to just take the group wipe, but the plugin was able to react to the situation more quickly than I could.

For the oddball, reactive situations that I know I need to do something - I have a stream deck set up to hotkey me between toons (granted I am one group) and a button that maps to the same key on all toons that puts the active toon in manual mode, the rest in assist mode and tank in "tank" mode. Right next to that is a "pause" button for the active toon. I can quickly jump to a toon I need to and take control of him mostly or fully by putting him in manual mode or completely pausing the plugin/macro on that toon.

I lamented the advent of /melody for Bards when it first launched because it didn't let you customize the line up to react to a situation - try a missed note song again, twist in single target mez and then back to full song buffs or a snare or whatever. The reality ended up being a lot like how I view automations: /melody saved me from carpal tunnel and I could very easily /stopsong and take over if I knew better what to do.
 
If this is turning into a CTWN plugin lovefest. I have to bare my digital bum and jump in. I don't think it's possible to get more enjoyment out of the Plugins than I do. I really think these things are like a pube behind antibiotics in their usefulness to me. I love them And that is not an overstatement.
 
I was about to create a new post till I stumbled upon this one. I am having quite a hell of a time trying to configure Kissassist to do what I want them to do but so far with little success. I ended up returning to the old /bca method to send commands. But this is making me want to try out one of the plugins for my character (shaman and rogue).

I am not trying to hijack this thread but a question if I may. Does the plugin works on all levels? Say from the very low level 10 till 120? or does your character has to be a specific level to function? Currently am interested if it can work from say 45 and above.

Thanks,
 
If you're unsure about the plugins, remember that they are free on the test server, so you can always copy your characters over and give them a try with no risk. Although admittedly test is a bit moody and not always up!
Personally I consider the cwtn plugins worth it on every level. It's one of those rare instances where you end up kicking yourself for not jumping onboard sooner.
 
For me, the biggest advantage of the plugins over the other projects is the fact that you don't have to modify an ini every time you get new spells, abilities or aas that you want to use. There is nothing wrong with having the ability to modify and tweak the ini, BUT, it takes a lot of time and effort especially if you are leveling up multiple characters at once.

That being said, if your characters are maxed out level / skills / aa etc. It is definitely possible to create an ini for a character in KA, and match the performance of the plugins, but it takes time, and and trial and error, and more time, rinse and repeat. the CWTN plugins do away with the time sink that an ini based solution provides.
 
Every
I was about to create a new post till I stumbled upon this one. I am having quite a hell of a time trying to configure Kissassist to do what I want them to do but so far with little success. I ended up returning to the old /bca method to send commands. But this is making me want to try out one of the plugins for my character (shaman and rogue).

I am not trying to hijack this thread but a question if I may. Does the plugin works on all levels? Say from the very low level 10 till 120? or does your character has to be a specific level to function? Currently am interested if it can work from say 45 and above.

Thanks,
everyone else has chimed in as well - but I have personally used them on sub 50 groups and over 100 groups and found they work equally well.
I don't regret the purchases at all.

But - like CWTN said above - Try them out on test, definitely read the getting started threads and watch the videos.
There are default behaviors that may not be what you want for your group/situation and "moving your toons" may not work exactly the way you are used to command wise from other tools.
 
Sorry - wrong terminology. I can fix it.

It was obvious to anyone what you meant though, no need to worry about the semantics. The automation provided by KA mac and CWTN plugins makes life easy and, as I boxer I understand why you love it.
 
It was obvious to anyone what you meant though, no need to worry about the semantics. The automation provided by KA mac and CWTN plugins makes life easy and, as I boxer I understand why you love it.
i disagree.

with the buzzwordyness of "ai" in common conversation these days i felt it was important to use words for how and what they actually mean.

it isn't semantics.

many folks come around RG and MQ and make broad bold statements that they are, in fact, going to create an AI bot. I have a reasonable responsibility to correct where someone might misunderstand that what cwtn and i are creating is "AI".
 
Plugin - CWTN and the MQ Noob (me)

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