When reviewing other's ini's, ill see some users will add a line like (or similar variants):
DPS#=Innoruuk's Dark Blessing|99|cond#
cond#=!${Me.Song[Mortal Coil].ID} && ${Me.XTarget} >= 2 && ${FindItem[Innoruuk's Dark Blessing].TimerReady} == 0
Is there a benefit to checking if the item / ability is ready as part of the condition statement? I would assume KA would simply skip to the next DPS line if the item wasn't ready.
Possibly improves performance minorly by not even trying to fire the item/ skill?
DPS#=Innoruuk's Dark Blessing|99|cond#
cond#=!${Me.Song[Mortal Coil].ID} && ${Me.XTarget} >= 2 && ${FindItem[Innoruuk's Dark Blessing].TimerReady} == 0
Is there a benefit to checking if the item / ability is ready as part of the condition statement? I would assume KA would simply skip to the next DPS line if the item wasn't ready.
Possibly improves performance minorly by not even trying to fire the item/ skill?

