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Config - Cleric Ini EQMule KA (Eqmules cleric Ini with ROs spell update and a few changes by me)

Joined
Dec 24, 2017
RedCents
1,813¢
Plagiarism at it's finest. I took @eqmule 's Cleric Ini and updated for ROS spell's. I also tweaked it some to my own liking.

This ini is pretty rock solid, I use it with my SK (https://www.redguides.com/community...on-ka-killer-aggro-aoe-tanking-machine.67259/) and he NEVER dies.

If you have any comments or suggestions, please share. This class is not a strong suit of mine, I was scared to even look at them until I started using MQ2.

One thing I should mention, if times are tough and your struggling to survive, TURN OFF DPS section. Going high end TBL atm, and this has improved my survival rate by a ton.

Code:
[General]
KissAssistVer=10.0.4.1.96
CharInfo=Cleric|110|GOLD
Role=Assist
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=1
ChaseDistance=10
MedOn=0
MedStart=20
MedCombat=0
LootOn=0
RezAcceptOn=1|96
AcceptInvitesOn=1
GroupWatchOn=0
CastingInterruptOn=0
TheWinTitle=${Me.Name}.${EverQuest.Server} (Lvl:${Me.Level} ${Me.Class}) ${Zone.Name} ${Me.Instance} [${EverQuest.PID}/${EverQuest.PID.Hex}]
GemStuckHelp=Sometimes the spellgems get stuck in a foreverloop, casting a altability that has a cast time will unstick it, this is a eq bug.
GemStuckAbility=NULL
EQBCOn=0
IRCOn=0
MiscGem=13
MiscGemLW=0
MiscGemRemem=1
HoTTOn=0
CampfireOn=0
DPSMeter=0
Scatter=0
ConditionsOn=2
MoveCloserIfNoLOS=0


[SpellSet]
LoadSpellSet=2
SpellSetName=KissAssist

[MySpells]
Gem1=Unyielding Judgment Rk. II
Gem2=Merciful Remedy Rk. II
Gem3=Spiritual Remedy Rk. II
Gem4=Sixteenth Serenity Rk. II
Gem5=Dissident Blessing
Gem6=Syllable of Mending Rk. II
Gem7=Furial Renewal Rk. II
Gem8=Promised Remedy Rk. II
Gem9=Divine Interposition
Gem10=Awestrike Rk. II
Gem11=Curate's Retort Rk. II
Gem12=Shining Fortress Rk. II
Gem13=Divine Reaction Rk. II


[Buffs]
BuffsOn=1
BuffsCOn=1
BuffsSize=9

RebuffOn=1
CheckBuffsTimer=30
PowerSource=NULL

//  Self Buffs
Buffs1=Unified Hand of Assurance|Dual|Benediction of Sanctity
Buffs2=Saint's Unity|Dual|Armor of the Merciful
Buffs3=Emperor Ganak Familiar|dual|Familiar: Emperor Ganak
Buffs4=Divine Reaction

BuffsCond1=TRUE
BuffsCond2=TRUE
BuffsCond3=TRUE
BuffsCond4=TRUE

//  Group or MA buffs
Buffs5=Rallied Greater Guard of Vie|MA
Buffs6=Curate's Retort|MA
Buffs7=Divine Interposition|MA
Buffs8=Shining Fortress|MA

BuffsCond5=!${Target.Buff[Rallied Greater Guard of Vie].ID}
BuffsCond6=TRUE
BuffsCond7=!${Target.Buff[Divine Interposition].ID}
BuffsCond8=!${Target.Buff[Shining Fortress].ID}

//  Mana Refill
Buffs9=Veturika's Perseverance|Mana|70

BuffsCond9=TRUE

// Aura's are only used when in a STATIONARY CAMP
Buffs10=Aura of the Reverent|Aura
Buffs11=Aura of Divinity|Aura

BuffsCond10=TRUE
BuffsCond11=TRUE


[Melee]
AssistAt=99
MeleeOn=0
FaceMobOn=0
MeleeDistance=75
StickHow=0
AutoFireOn=0
UseMQ2Melee=0
DismountDuringFights=1


[OhShit]
OhShitOn=1
OhShitCOn=1
OhShitSize=6

OhShit1=Divine Peace|${Me.ID}
OhShitCond1=${Me.AltAbilityReady[Divine Peace]} && ${Me.XTarget} > 2 && ${Me.PctHPs} < 50

OhShit2=Silent Casting|${Me.ID}
OhShitCond2=${Me.AltAbilityReady[Silent Casting]} && ${Me.XTarget} > 2

OhShit3=Blessing of Sanctuary|${Me.ID}
OhShitCond3=!${Me.AltAbilityReady[Divine Peace]} && ${Me.AltAbilityReady[Blessing of Sanctuary]} && ${Me.XTarget} > 0 && ${Me.PctHPs} < 30

OhShit4=Divine Guardian|${Me.ID}
OhShitCond4=!${Me.AltAbilityReady[Divine Peace]} && !${Me.AltAbilityReady[Blessing of Sanctuary]} && ${Me.AltAbilityReady[Divine Guardian]} && ${Me.XTarget} > 1 && ${Me.PctHPs} < 60

OhShit5=Burst of Life|${Group.Leader.ID}
OhShitCond5=${Me.XTarget} > 2 && ${Group.Leader.PctHPs} < 40 && ${Group.Leader.Distance3D} < 150 && ${Me.AltAbilityReady[Burst of Life]}

OhShit6=Divine Guardian|${Group.Leader.ID}
OhShitCond6=${Me.XTarget} > 2 && ${Group.Leader.PctHPs} < 35 && ${Group.Leader.Distance3D} < 100 && ${Me.AltAbilityReady[Divine Guardian]} && !${Me.AltAbilityReady[Burst of Life]}


[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=1
HealsCOn=1
HealsSize=10

Heals1=Dissident Blessing|92|MA

//Group Heals
Heals2=Syllable of Mending|90
Heals3=Divine Arbitration|90
Heals4=Beacon of Life|90
Heals5=Aegis of Superior Divinity|90

HealsCond1=TRUE
HealsCond2=${Group.Injured[90]} > 1
HealsCond3=${Group.Injured[70]} > 2
HealsCond4=${Group.Injured[60]} > 1
HealsCond5=${Group.Injured[40]} > 1

//Single Heals
Heals6=Sixteenth Serenity|40
Heals7=Burst of Life|50
Heals8=Spiritual Remedy|90
Heals9=Merciful Remedy|90
Heals10=Furial Renewal|90
Heals11=Promised Remedy|99|MA

HealsCond6=TRUE
HealsCond7=TRUE
HealsCond8=TRUE
HealsCond9=TRUE
HealsCond10=TRUE
HealsCond11=!${Target.Buff[Promised Remedy].ID}

XTarHeal=1
XTarHeal2=0
AutoRezOn=1
AutoRezWith=Blessing of Resurrection
HealGroupPetsOn=1

//  Removed
//Heals#=Word of Greater Restoration|90
//HealsCond#=${Group.Injured[80]} > 1


[DPS]
DPSOn=1
DPSCOn=1
DPSSize=11
DPSSkip=10
DPSInterval=0

DebuffAllOn=0


DPS1=Celestial Rapidity|99
DPSCond1=${Me.XTarget} > 3

DPS2=Shining Fortress|99|MA
DPSCond2=${Me.XTarget} > 1

DPS3=Yaulp (Lesser)|99
DPSCond3=${Bool[${Me.Mount.ID}]}==FALSE

DPS4=Infallible Hammer of Reverence
DPSCond4=${Me.XTarget} > 1

DPS5=Celestial Hammer|99
DPSCond5=${Me.XTarget} > 1

DPS6=Shield of Reverence|99
DPSCond6=${Target.Named}

DPS7=Turn Undead|99
DPSCond7=${Me.XTarget} > 1 && ${Target.Body.Name.Equal[Undead]}==TRUE

DPS8=Awestrike|99
DPSCond8=${Me.XTarget} > 0 && ${Group.Leader.PctHPs} > 80 && ${Me.PctMana} > 20

DPS9=Eradicate the Undead|99
DPSCond9=${Target.Body.Name.Equal[Undead]}==TRUE && ${Me.PctMana} > 20

DPS10=Unyielding Judgment|99
DPSCond10=${Me.PctMana} > 20 && ${Target.PctHPs} > 20 && ${Group.Leader.PctHPs} > 80 && ${Target.Body.Name.Equal[Undead]}==FALSE

DPS11=Divine Imposition|99|MA
DPSCond11=${Me.XTarget} > 1


[Aggro]
AggroOn=1
AggroSize=3
Aggro1=Sanctuary|55|>
Aggro2=Divine Peace|70|>
Aggro3=Divine Retribution|90|>
Aggro4=Tear of Tranquility|95|>
AggroCond1=TRUE
AggroCond2=TRUE
AggroCond3=TRUE


[Cures]
CuresOn=1
CuresSize=4
Cures1=Radiant Cure
Cures2=Group Purify Soul
Cures3=Purified Spirits|Me
Cures4=Purify Soul


[Burn]
BurnCOn=0
BurnSize=10
BurnText=BURN
BurnAllNamed=1

Burn1=Improved Twincast|ME
Burn2=Fundament: Third Spire of Divinity
Burn3=Focused Celestial Regeneration|MA
Burn4=Celestial Rapidity
Burn5=Healing Frenzy
Burn6=Archon's Conflagrant Breastplate
Burn7=Exquisite Benediction
Burn8=Channeling the Divine
Burn9=Flurry of Life
Burn10=Forceful Rejuvenation
UseTribute=1
BurnCond1=TRUE
BurnCond2=TRUE
BurnCond3=TRUE
BurnCond4=TRUE
BurnCond5=TRUE
BurnCond6=TRUE
BurnCond7=TRUE
BurnCond8=TRUE
BurnCond9=TRUE
BurnCond10=TRUE


[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
GoMCOn=0
GoMSize=1
GoMSpell1=NULL
GoMCond1=FALSE
[GMail]
GMailHelp=Events currently support - Dead,GM,Level,Named,Leftgroup
GMailOn=0
GMailSize=1
GMail1=NULL
[AE]
AEOn=0
AESize=1
AERadius=50
AE1=NULL
[Bandolier]
BandolierOn=0
BandolierCOn=0
BandolierSize=2
BandolierPull=1HS
Bandolier1=NULL
Bandolier2=NULL
BandolierCond1=FALSE
BandolierCond2=FALSE
[Pull]
PullWith=Melee
PullMeleeStick=0
MaxRadius=350
MaxZRange=50
CheckForMemblurredMobsInCamp=0
PullWait=5
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
PullLevel=0|0
PullNamedsFirst=0
ActNatural=1
UseCalm=0
CalmWith=Harmony
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=500
CampOnDeath=0
ClickBacktoCamp=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
 
Last edited:
Looks very good.

On my cleric I use the Benediction of Sanctity as the recast trigger because it wears off long before Assurance, and your spell casters will really miss the spell casting haste.

Code:
Buffs1=Unified Hand of Assurance|Dual|Benediction of Sanctity Rk. II
 
Looks very good.

On my cleric I use the Benediction of Sanctity as the recast trigger because it wears off long before Assurance, and your spell casters will really miss the spell casting haste.

Code:
Buffs1=Unified Hand of Assurance|Dual|Benediction of Sanctity Rk. II

Done!
 
for runnign him out of group is there an xtar list? or how does that work all in the .ini is
XTarHeal=1
XTarHeal2=0
AutoRezOn=1
AutoRezWith=Blessing of Resurrection
HealGroupPetsOn=1
 
Xtarget healing from 10.2.6's last update
XTarget Healing has been changed. You can now use all XTarget entrys as heal targets.
XTarget Healing options:
XTarHeal=0:
Will Heal Self, MainAssist, and Group. XTargets are ignored.
XTarHeal=1:
Will Heal Self, MainAssist, Group and XTargets
XTarHeal=2:
Will Heal Self, MainAssist, and XTargets. Ignores the Group.

To set what XTargets to check for heals, set:
XTarHealList=1
This will check the first XTarget only.
XTarHealList=1|2
This will check the first and Second XTarget.
XTarHealList=1|3|5|7
This will check the first, third, fifth, AND seventh XTarget.
XTarHealList=all
This will try and use every XTarget.

Note: When using XTargets for healing, XTargets will be checked for Rezzing as well.
Note: You should have all your XTargets setup before starting Kissassist, and if you add or remove entries to your XTarget window,
you will need to restart kissassist
 
i am running this with XtarHeal=1 and it is not healing my xtargets, that is why i was wondering if there was a list where had to specify what xtar to heal
 
i am running this with XtarHeal=1 and it is not healing my xtargets, that is why i was wondering if there was a list where had to specify what xtar to heal

I typical run one guy out of group. I add him to the extended target window and the Cleric seems to heal him ok. Even rez him.
 
Config - Cleric Ini EQMule KA (Eqmules cleric Ini with ROs spell update and a few changes by me)

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