Yeah, I know. I was hoping to make this easier somehow, but without a keyboard command the only way is offline. Game saves chat filters to the UI file when you exit to character select.I just make a couple chat windows and set the filters via right click in the chat bar for each one. Cumbersome.
It does. Just isn't dynamic. Or very specific about which one maps to which one. You can change them offline, but you have to be no further than character select for it to stick. A ui reload doesn't do anything, and the moment you log to character select, it overwrites with what the server has.I'm surprised editing the ChannelMap0 sections in the INI didn't work.
I was thinking it would be nice to have an interface to modify chat filters that wouldn't be A) painful to navigate and B) disappear after each change.What are you trying to change dynamically?
ETA: If you are changing filters to chat windows, then I can't see an easy way to do it dynamically. Those context popup windows are difficult to interact with as they don't have a name.