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Question - Can cwtn plugins Destroy Items?

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Question: Is there a way for certain classes to auto destroy un-needed summoned items? Most specifically Mod-Rods as an example aside from having those items having to be placed in housings. If this question has been resolved, please disregard and kindly point me to a link where i can read up on it. Thanks.
 
Solution
options include but not limited to
1. Add them to blocked spells
2. Put one of each into your house (so it will duplicate fail)
3. write a react to destory the modrod if one turns up on your cursor
options include but not limited to
1. Add them to blocked spells
2. Put one of each into your house (so it will duplicate fail)
3. write a react to destory the modrod if one turns up on your cursor
 
Solution
Question: Is there a way for certain classes to auto destroy un-needed summoned items? Most specifically Mod-Rods as an example aside from having those items having to be placed in housings. If this question has been resolved, please disregard and kindly point me to a link where i can read up on it. Thanks.
No. We will never destroy stuff.

Hylander s suggestions are best suggestions.

Housing, block spells, maybe a react/Lua.

Keep in mind for anything to be deleted it gets picked up. So with all of the things that might be doing cursor stuff, like foraging, or summon spells/aa, mod rods etc - automation deleting stuff on cursor can be bad.
 
Question - Can cwtn plugins Destroy Items?
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