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Question - Camp radius vs players entering camp radius

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Feb 7, 2021
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A small question:
Is it possible to set so when other players enter your CampRadiusExceed that your toon does an ability like casting gate?
 
Last edited:
AFKToolsOn00/10=Off/1=On - Toggles AFKTools feature
AFKGMAction10/1/2/3/40=Off, 1=Pause Macro, 2=End Macro, 3=Unload MQ2, 4=/Quit Game
AFKPCRadius150Any #Radius to detect PC's. Will alert you and pause all macro activity
CampOnDeath00/1/20=Off - Will stand around till the servers go down or connection is lost.
1=Camp if not in camp zone. Waits on a 10 minute timer before camping.
2=Camp if not in camp zone. No waiting, If you weren't rezed while hovering you will be camped out.
Note: ClickBackToCamp should be turned off if you don't want the characters to use fellowship to zone back to camp zone.
If ClickBackToCamp is on then CampOnDeath=2 may not work as described on first death.
ClickBacktoCamp00/1/20=Off, 1=On - No wait, 2=On - Wait 10 seconds. Will attempt to click back to campfire using fellowship insignia.
 
Thanks, it was not what I was looking for. :) But thanks anyway.

I ended up coding it myself. I will just do some final tests and then I will post it in here.
So what I've created so far is that every time a "Posse.Strangers" >= 1 it then cast the AA gate.

It comes very handy on a pvp server (zek) and no! Not for AFK exping!
 
So to have it working I did the following.

Edit kissassist.mac (Macro)
Added a new line after 9801 and added: /alt activate 1217
(If you want to use a spell replace "/alt activate 1217" with "/cast 1" where 1 is the gem slot number of the spell)

/posse on
Jobs done. Your toons will evac if someone gets close default 500 feet.

1614343812624.png

To get more details just type /posse status or just /posse
 
Question - Camp radius vs players entering camp radius

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