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Bug with guild banner...

thez

Well-known member
Joined
Jan 9, 2006
RedCents
220¢
There's an interesting story with this, but I'll just cut the shit:

Using the guild banner and guild portal, you can port into ToB without being ToB flagged. No zone req messages or anything. Just need to have an officer and a few groups go plant the banner, then any unflagged and jump right up.

That said, since a lot of people don't have that option...while I haven't tested it, I'd be willing to bet that the same thing works for fellowships as well.

Enjoy,
--Thez.
 
TheZ's signature needs an update.

"Boss, we have a problem. Players are solo'ing raid targets using an exploit and we have no idea how to fix it!"
"Do we atleast know how to log the players using the exploit?"
"No, the best we can do is log them for warping to loot their corpses."
"Tell no one, ban anyone in any high end instance for more than an hour alone and hope that we accidently break it during one of our eight billion post expansion patches."
 
may work regardless of level also. We had a toon looting crap in ToB that was 64-65ish when all the gear was req. lvl 70. We didn't try it with a lower level person, but I imagine it'll work for them too.
 
makes me wonder if you go into a group inst mission and plant a guild banner can a full raid come in or say the raid missions with max 24 members and plant it and bring in a full raid. gonna have to try this i get back to you.
 
Need to have more than a full group around for the GB to be planted.
 
Heard guild banner benefits (HP) stack with Campfire benefits..not sure if that is true or not but figured I would toss that out there. Bug?
 
You can't warp into an instance with either banner or campsite, afaik.
 
the problem i have noticed so for with the banner is you can not be too far away from it, or it will not work. You have to keep replanting it as the raid moves. Also, if you are not in the dz / shared task (if the raid is in an instanced) it will not take you to the banner. Alot of times, it takes you to your last open zone it was planted in. We had numerous people trying to get to it one night when we were in Razor and it actually took them to DsK instead because they were not in the dz.
 
Campires definitely work in terms of letting fellowship members port directly in and to your camp. I don't know about using them to bypass requirements, but in a legit sense, they will take you into an instance. I'd been told by the guild that guild banner's couldn't be used to get into instances, I don't know much about them beyond that.
 
You know if 18+ people in your guild are keyed for a certain zone then you can zone without key/flag.. it's not a bug or exploit it's part of the game.
 
unknown405 said:
You know if 18+ people in your guild are keyed for a certain zone then you can zone without key/flag.. it's not a bug or exploit it's part of the game.

So if 18 people in your guild are flagged for CoA then 6 toons could come in without the pie? Do the 18 need to be in CoA to get the 4th toon in? Can they just be in the expidition?
 
Cpt_Cam said:
Heard guild banner benefits (HP) stack with Campfire benefits..not sure if that is true or not but figured I would toss that out there. Bug?

I tried this a week or so ago on a raid, didn't work. Only got the one bonus.

Anthrax
 
You know if 18+ people in your guild are keyed for a certain zone then you can zone without key/flag.. it's not a bug or exploit it's part of the game.

Ummm...no? You could "raid" 1 person per 5 flagged into the zone, but you couldn't just bring anyfuckingone you wanted. For CoA (I think, been a while since this was an issue for me), you can bring as many people as have signets, as long as you have one keyed person to get the instance, but you can't loot without a key.
 
Well the biggest raiding guild on my server told me that, never tested it out. Don't need to with /zone and /lockazone I figure no point in even getting keys with those. I've raided without keys and got items from zones im not even flagged for, and admins haven't said shit. Since that one admin (kyndrea I think) got fired, cheaters really have nothing to worry about if players don't notice them and report them.
 
flazuer said:
Campires definitely work in terms of letting fellowship members port directly in and to your camp. I don't know about using them to bypass requirements, but in a legit sense, they will take you into an instance. I'd been told by the guild that guild banner's couldn't be used to get into instances, I don't know much about them beyond that.

i think it is relative to the zone in question. that or its buggy as hell (which is very possible). i have tried to use campfires on 3-4 occasions over the past week to zone into FC raid instances and it has never worked. i do know however that i have gotten it to work at least once (was a while ago though). i havent tried zoning into group instances with campfires for a while but i would hope that it works.

the guild banner can take you directly into an instance (raid only of course) provided you have gotten dzadd'ed, if not it seems to take you to the zone out of your last successful instance. aka, raid ashengate north one night....next day try to use guild portal to port to banner in FC without being in the expedition...and you'll end up zoning to direwind in front of drizzlorn. anyway, i know they allow you to port directly in...although i think the entire system is a bit...buggy (leaving the exp and getting forcefully zoned out after using the guild portal seems to have it shit itself~ i have gotten ported to...well, not where i was expecting, aka pok/valdeholm while raiding ashengate, etc.)

has anyone else gotten campfires (recently) to allow you to port to raid instances? if so it could be related to the position of the campfire within the zone...i usually get a message along the lines of "Your campfire is not in a place that is safe enough to port to." It wouldnt annoy me as much if the clicky recast didnt get used heh

as far as bypassing requirements...i would think the same rules apply. as long as you can zone in normally i would hope that the normal 85 rules would kick in (granted, you could always use a zonelock hack). in other words while it may let you initially bypass the 85 check...you'd still get the 2 minute warning. if the normal 85 rules don't kick in...i would loose a lot of faith in sony =/
 
You need 5 flagged for CoA to get 1 with only signets completed in. I have gotten 2 unflagged in with 10 flagged.

We will soon have 18 flagged so it made me curious about the comment about getting unflagged toons in with 18+ raids...
 
Guild Banner Can be used in Instanced zones. We use ours alot in MPG raids so when people die that wont get a battle rez or is a cleric/sham/druid, They can just port right back to raid in secs and port to a safe spot on the wall...
 
I can confirm that the guild banner works in some instances. Some, however, it will not work for bringing people in. Demiplane will not allow it right now, but they claim its a bug, not by design.

As for CoA, yes you need signets to be there. I'm not sure if you could push the old fashioned way, but if you could I would think the zone-wide AE's would kill you, since that is what the lore talks about for getting the signets in the first place.

And you would need to loot a key before you could loot anything else there, although since they drop off every raid target, getting that shouldn't be hard if you already have a raid force in CoA.
 
Bug with guild banner...

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