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Bug - Buffs fading causes "failed to parse /if condition" error and stops macro

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Jan 4, 2016
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I'm randomly getting errors when buffs fade on characters/mercs. It seems completely random as it happens for various buffs and characters. Sometimes it doesn't happen for hours, and sometimes it happens several times over the course of a short (~30 min) mission.

I'm only seeing this on my shaman so far.

It started happening in 9.07, and I tried to upgrade to 9.081 to see if it was resolved there. However I'm still getting the errors in 9.081.

This is from 9.081
1.jpg

These are form 9.07

2.jpg

3.jpg

4.jpg
 
Re: Buffs fading causes "failed to parse /if condition" error and stops macro

Ive seen this too, (Shaman, Beastlord, Enchanter, Mage) all seem to be doing it. thought it had something to do with a couple downs i have been working on, but after turning them ALL off, I STILL had this happen.

So i can attest it does happen.
 
Re: Buffs fading causes "failed to parse /if condition" error and stops macro

Yeah it's not downs/holys. I don't run any on my shaman that this is happening on.
 
Re: Buffs fading causes "failed to parse /if condition" error and stops macro

its been fixed use Kiss 9.0
Rich (BB code):
 /if (${Select[${EverQuest.Server},fippy,vulak,ragefire,lockjaw]}=0) /removebuff ${wospell}
fix
Rich (BB code):
 /if (${Select[${EverQuest.Server},fippy,vulak,ragefire,lockjaw]}==0) /removebuff ${wospell}
 
Re: Buffs fading causes "failed to parse /if condition" error and stops macro

Ok. Thanks Maskoi. I will do that. I thought I was initially using the one that came with the new compile, but I probably overwrote it with the older beta version. I appreciate all you guys do.
 
Bug - Buffs fading causes "failed to parse /if condition" error and stops macro
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