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Idea - Buffing tied to "Range="

FelisMalum

Well-known member
Joined
Mar 7, 2022
RedCents
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I sometimes have an issue with toons buffing. Mostly a problem on the MT who is always my puller too. Detection for mobs within the area and whether they should buff seems to be tied to the "Range=x" in the ini file. If Range=50 then toon will buff if mobs are outside of 50' or no LoS. If Range=390 like it is on my puller then they wont buff if anything is within bow shot unless theres no LoS wich can be a bit annoying. Granted setting "ADAggroOnly=2" will alter this behavior and allow buffing with npc within this range but can also cause a slew of other issues. Perhaps decouple the buffing range from the npc detection? Guess could hard-code it to something like 50 as I dont believe there is much that has an aggro range larger then that but not a real fan of hard-coding. Perhaps another ini entry? *shrug*
 
Idea - Buffing tied to "Range="

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