• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver

Request - Better way to be set up?

EQbackagain

Member
Joined
Nov 2, 2016
RedCents
1,651¢
Looking for advice here -

Running with a SK, Clr, Bard and 3 dps set up. Currently my SK is EoK group geared only and is the main puller. Sometimes when he heads out to pull he grabs 3 mobs and then for whatever reason he isn't quite on full hp when returning. Consequently the cleric heals him and immediately draws aggro and ends up dead on the floor.

With no other rez in the group, this gets old quite quickly!

Sometimes the hp loss is just from having to go close to a mob to pull since it's a hilly zone and no ability to see mob from range.

So, should I be pulling with the bard even though he has barely 100k hp and crap for AC? If so, how long does the tank wait to engage upon pulling back to the camp? I haven't tested it for fear of wiping, but if using the bard is a better idea then it could be easier.

When I manually play, I actually tend to pull with SK and then when the mobs are getting closer to my camp I use explosion of hate on the lead mob. That tends to do the job quite effectively, but there's no option for doing that in KA. Would love to see that as a feature!
 
You could set up a holy to make sure the SK ALWAYS has selos on. Hoping you don't get mashed and therefor give the clr agro. Also, what does your INI look like? I had alot of trouble until I got my Agro section squared away.

Also, 3 on pulls for a group geared tank is a bit much! I'll tell you right now that I've got 2 or 3 camps that I rarely pull more than 1. Maybe that could be another approach.

AE section
Rich (BB code):
[AE]
AEOn=1
AERadius=50
AE1=Bonebrood Mantle|4
AE2=Grelleth's Carapace|2
AE3=Explosion of Spite|2
AE4=Explosion of Hatred|4
AE5=Deceitful Deflection|2
AE6=Stream of Hatred|2
AE7=NULL
AE8=NULL
AE9=NULL
AE10=NULL
AESize=10

and I pull with Terror of Narus
Rich (BB code):
[Pull]
PullWith=Terror of Narus
MaxRadius=400
MaxZRange=300
PullWait=0
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
PullLevel=0|0
 
You know its funny you mention that about selos. The bard is using autobard and I swear to god there are lots of times where it hasn't kicked in for some reason. Maybe I need to hit up noobhaxor...
 
You know its funny you mention that about selos. The bard is using autobard and I swear to god there are lots of times where it hasn't kicked in for some reason. Maybe I need to hit up noobhaxor...

Not seeing this issue with autobard. Make sure you start the macro before your tank goes running off or is fighting... weirdness ensues if you start the mac mid-fight for some reason. Also, I like to do a /campradius 150 after I start the mac because I think that will adjust how far out the bard will engage mobs. If your puller/tank is engaging too far away from the bard he/she won't move to engage.
 
may need to just relocate to allow for better terrain.

Definitely want to better gear your group there.
 
My war handles 3-4 group mobs in camp in group gear? I didn't think there was that much of a difference in war / hybrids now?


Sent from my iPhone using Tapatalk
 
There isnt.. Well geared / AA'ed , SK handles 3-4 fine..

But I also concur on the advice, pull with a bow.. Get yourself that huntsman's ethereal quiver from HoT, and a decent bow, and you'll never need to get close to a mob to pull em.. and as a non-ranger, we do such small amount of damage, the mob's health wont drop below 100% anyway, so no real chance to be summoned..
 
There isnt.. Well geared / AA'ed , SK handles 3-4 fine..

But I also concur on the advice, pull with a bow.. Get yourself that huntsman's ethereal quiver from HoT, and a decent bow, and you'll never need to get close to a mob to pull em.. and as a non-ranger, we do such small amount of damage, the mob's health wont drop below 100% anyway, so no real chance to be summoned..

This works with manual pulls. The bigger issue at hand is KA will run through or last mobs to pull a more distant mob. Only to get beat on by the closer mobs and be forced to turn around. The bow does not assist in that.

Change to auto cleric since your already using autobard. Change autobard to kiss if you want auto pulls. Auto cleric will ignore the bard until war secures aggro. At least she does on my autowar. Could be circumstance but that's how it's worked out in my group.


Sent from my iPhone using Tapatalk
 
i love pulling with bard. Boastful Bellow. The war pics up stuff super fast. I position him in front of the cleric by like 25'. If i pull more than 1 i have the bard set to cast AOE mez.
 
If you are using the cleric hp aura and get out of range to pull you lose the hp and your cleric will try and patch you up when you get back as the range of the aura is short. Lower the % of your heal rotation a bit in your cleric ini.


Envoy? de mon iPhone en utilisant Tapatalk
 
Request - Better way to be set up?

Users who are viewing this thread

Back
Top
Cart