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Bug - Berserker not triggering instant discs when a timered disc is running

Hanlons Razor

Well-known member
Joined
Jan 7, 2013
RedCents
949¢
I accept this could easily be a mistake on my part, but I want to get some input.

Whenever my Berserker triggers a disc with a duration, such as Savage Spirit or Brutal Discipline, KA will no longer fire instant discs such as Dichotomic Rage, Axe of Zurel, Vanquishing Frenzy, Brutal Volley, Brutal Axe Throw.

These abilities always trigger fine when I'm not running a disc.

Here are my inis:

Rich (BB code):
[General]
KissAssistVer=9.1
Role=Assist
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=1
ChaseDistance=25
MedOn=1
MedStart=5
MedCombat=1
LootOn=1
RezAcceptOn=1
AcceptInvitesOn=1
GroupWatchOn=0
EQBCOn=1
IRCOn=0
MiscGem=8
HoTTOn=0
CampfireOn=0
CastingInterruptOn=0
CharInfo=Berserker|101
[Buffs]
BuffsOn=1
Buffs1=Axe of the Brute|Summon|Axe of the Brute|200
Buffs2=Bloodlust Aura|Aura
Buffs3=Rest|end|20
Buffs4=Communion of Blood|end|50|50
Buffs5=Dragorn War Mask|Dual|Illusion: Dragorn
Buffs6=Axe of the Demolisher|Summon|Axe of the Demolisher|200
Buffs7=NULL
Buffs8=NULL
Buffs9=NULL
Buffs10=NULL
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
ChecKBuffsTimer=20
PowerSource=NULL
[Melee]
AssistAt=99
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=pin
AutoFireOn=0
BeforeCombat=Kick in the Shins
UseMQ2Melee=1
[AE]
AEOn=0
AERadius=45
AE1=NULL
AE2=NULL
AE3=NULL
AE4=NULL
AE5=NULL
AE6=NULL
AE7=NULL
AE8=NULL
AE9=NULL
AE10=NULL
AE11=NULL
AE12=NULL
AE13=NULL
AE14=NULL
AE15=NULL
AE1=NULL
AE2=NULL

[DPS]
DPSOn=2
DPSSkip=1
DPSInterval=0
DPS1=Battle Stomp|97
DPS2=Augmented Frenzy|95
DPS3=War Cry of the Braxi|93
DPS4=Dichotomic Rage|91
DPS5=Axe of Zurel|90
DPS6=Brutal Axe Throw|89
DPS7=Brutal Volley|88
DPS8=Demolishing Frenzy|87
DPS9=NULL
DPS10=NULL
DPS11=NULL
DPS12=NULL
DPS13=NULL
DPS14=NULL
DPS15=NULL
DPS16=NULL
DPS17=NULL
DPS18=NULL
DPS19=NULL
DPS20=NULL
DebuffAllOn=0
DPS2=NULL
DPS7=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=0
Heals1=NULL
Heals2=NULL
Heals3=NULL
Heals4=NULL
Heals5=NULL
XTarHeal=0
HealGroupPetsOn=0
XTarHeal2=0
[Cures]
CuresOn=0
Cures=NULL
Cures1=NULL
Cures2=NULL
Cures3=NULL
Cures4=NULL
Cures5=NULL
[Burn]
BurnText=Decepticons Attack
Burn1=NULL
Burn2=NULL
Burn3=NULL
Burn4=NULL
Burn5=NULL
Burn6=NULL
Burn7=NULL
Burn8=NULL
Burn9=NULL
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL
UseTribute=0
BurnAllNamed=0
[Pull]
PullWith=Melee
MaxRadius=350
MaxZRange=50
PullWait=0
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
PullLevel=0|0
PullPath=NULL
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=0
AFKGMAction=1
AFKPCRadius=150
CampOnDeath=0
ClickBacktoCamp=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
[Aggro]
AggroOn=0
Aggro1=NULL
Aggro2=NULL
Aggro3=NULL
Aggro4=NULL
Aggro5=NULL
[SpellSet]
LoadSpellSet=0
SpellSetName=KissAssist

Rich (BB code):
[MQ2Melee]
bloodlust=12
cripple=60
cryhavoc=5
disarm=0
downflag0=1
downflag1=1
downflag2=1
downflag3=1
enrage=0
facing=1
frenzy=1
holyflag0=1
holyflag1=1
holyflag10=1
holyflag11=1
holyflag12=1
holyflag13=1
holyflag14=1
holyflag16=1
holyflag17=1
holyflag18=1
holyflag19=0
holyflag2=1
holyflag20=1
holyflag21=1
holyflag22=1
holyflag23=1
holyflag3=1
holyflag5=1
holyflag6=1
holyflag7=1
holyflag8=1
holyflag9=1
infuriate=1
kick=0
melee=1
opfrenzy=0
petmend=20
petrange=75
plugin=1
pothealfast=30
provoke1=18205
provokeend=20
provokemax=1
provokeonce=1
ragevolley=0
rallos=0
resume=20
slapface=7
standup=1
stickbreak=1
stickmode=1
stickrange=75
stun1=18205
vigaxe=0
downshit0=/if (!${Me.Invis} &&${Me.CombatAbilityReady[Rest]} && ${Me.PctEndurance} <19 && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && ${Me.CurrentEndurance} > 25) /disc Rest
downshit1=/if (${Target.Named} && (${SpawnCount[npc radius 60 zradius 75]} <= 1) ) /varset doBurn 0s
downshit2=/if (${Me.Pet.ID}) /pet get lost
downshit3=/if (!${Me.Song[Open Wound Effect].ID} && ${Me.PctHPs}>70) /disc Open Wound
holyshit0=/if (${Cast.Ready[Vengeful Taelosian Blood Axe]}) /cast item "Vengeful Taelosian Blood Axe"
holyshit1=/if (${Me.CombatState.Equal[COMBAT]} && (${FindItem[Vengeful Taelosian Blood Axe].Timer} > 16) && !${Me.Song[Strike of Savagery].ID} && !${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Avenging Flurry Discipline]} && !${Me.Song[Frenzied Resolve].ID}) /casting "Blinding Fury" alt
holyshit10=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && ${Me.AltAbilityReady[Savage Spirit]}) /casting "Savage Spirit" alt
holyshit11=/if (${Me.CombatState.Equal[COMBAT]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Savage Spirit]} && ${Me.AltAbilityReady[Cascading Rage]}) /casting "Cascading Rage" alt
holyshit12=/if (${Me.CombatState.Equal[COMBAT]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Savage Spirit]} && ${Me.AltAbilityReady[Reckless Abandon]}) /casting "Reckless Abandon" alt
holyshit13=/if (${Me.CombatState.Equal[COMBAT]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Savage Spirit]} && ${Me.AltAbilityReady[Furious Rampage]} && ${Me.XTarget} == 1 ) /casting "Furious Rampage" alt
holyshit14=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && !${Me.AltAbilityReady[Savage Spirit]} && ${Me.CombatAbilityReady[Brutal Discipline]}) /disc Brutal Discipline
holyshit15=/if (${Me.CombatState.Equal[COMBAT]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[Brutal Discipline]} && ${Me.AltAbilityReady[Glyph of the Cataclysm]}) /casting "Glyph of the Cataclysm" alt
holyshit16=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]} && !${Me.AltAbilityReady[Savage Spirit]} && !${Me.CombatAbilityReady[Brutal Discipline]} && ${Me.CombatAbilityReady[Avenging Flurry Discipline]} ) /disc Avenging Flurry Discipline
holyshit17=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.AltAbilityReady[Communion of Blood]} && ${Me.PctEndurance} <7 && ${Me.PctHPs}>70) /casting "Communion of Blood" alt
holyshit18=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.CombatAbilityReady[Frenzied Resolve]} && ${Me.PctHPs}<=90) /multiline ; /bc ROOTED - Frenzied Resolve ; /disc Frenzied Resolve
holyshit2=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.AltAbilityReady[Juggernaut Surge]} && (${Target.CurrentHPs}>80 || ${Target.Named})) /casting "Juggernaut Surge" alt
holyshit20=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.CombatAbilityReady[Augmented Frenzy]} && !${Me.Buff[Augmented Frenzy Effect].ID} && ${Me.PctHPs}<=90) /disc Augmented Frenzy
holyshit21=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.CombatAbilityReady[Advanced Retaliation]} && ${Me.PctHPs}<=90) /disc Advanced Retaliation
holyshit22=/if (${Me.CombatState.Equal[COMBAT]} && !${Me.Song[Open Wound Effect].ID}) /disc Open Wound
holyshit23=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.CombatAbilityReady[Dichotomic Rage]} && ${Target.PctHPs}<90 && ${Target.PctHPs}>50) /disc Dichotomic Rage
holyshit3=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.AltAbilityReady[Fundament: Second Spire of Savagery]} && (${Target.Named} || ${Target.CurrentHPs}>80 || ${Target.Named})) /casting "Fundament: Second Spire of Savagery" alt
holyshit4=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.AltAbilityReady[Rampage]} && (${SpawnCount[npc radius 60 zradius 75]} == 1) && (!${Target.Named} || !${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]})) /casting "Rampage" alt
holyshit5=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.CombatAbilityReady[Arcblade]} && (${SpawnCount[npc radius 45 zradius 75]} == 1)) /disc Arcblade
holyshit6=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.CombatAbilityReady[Festering Rage]} && !${Me.Song[Festering Rage Effect].ID}) /disc Festering Rage
holyshit7=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.CombatAbilityReady[Phantom Assailant]} && (${Target.CurrentHPs}>80 || ${Target.Named}) &&  ${Me.PctEndurance} > 15) /disc Phantom Assailant
holyshit8=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && ${FindItem[Castaway Coat of Carnage].Timer}==0) /casting "Castaway Coat of Carnage" item
holyshit9=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && ${Me.CombatAbilityReady[Battle Cry of the Mastruq]} ) /disc Battle Cry of the Mastruq
stickcmd=loose
version=8.000
 
Since I understand that the shits could have had a part in this, I ran for a couple of hours with the below Kiss config, with all shits disabled and UseMQ2Melee=0.

Any time Savage Spirit or Brutal Discipline is triggered (IE, any time a disc is running in the combat abilities window), it still will not fire other discs (Dichotomic Rage, Axe of Zurel, Vanquishing Frenzy, Brutal Volley, Brutal Axe Throw). As with my first post, it fires all of these discs without any issues when a duration disc is not running in the combat abilities window.

Does anyone else have this issue with their zerker using kiss or is it just me?

Rich (BB code):
[General]
KissAssistVer=9.1
Role=Assist
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=5
MedCombat=1
LootOn=1
RezAcceptOn=1
AcceptInvitesOn=1
GroupWatchOn=0
EQBCOn=1
IRCOn=0
MiscGem=8
HoTTOn=0
CampfireOn=0
CastingInterruptOn=0
CharInfo=Berserker|105
[Buffs]
BuffsOn=1
Buffs1=Axe of the Demolisher|Summon|Axe of the Demolisher|200
Buffs2=Bloodlust Aura|Aura
Buffs3=Breather|end|20
Buffs4=Communion of Blood|end|50|50
Buffs5=NULL
Buffs6=NULL
Buffs7=NULL
Buffs8=NULL
Buffs9=NULL
Buffs10=NULL
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
ChecKBuffsTimer=20
PowerSource=NULL
[Melee]
AssistAt=98
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=loose
AutoFireOn=0
BeforeCombat=Kick in the Shins
UseMQ2Melee=0
[AE]
AEOn=0
AERadius=45
;AE1=War Cry of the Braxi|1|Single
AE1=Rampage|1|Single
AE2=Vicious Cyclone|1|Single
AE3=NULL
AE4=NULL
AE5=NULL
AE6=NULL
AE7=NULL
AE8=NULL
AE9=NULL
AE10=NULL
AE11=NULL
AE12=NULL
AE13=NULL
AE14=NULL
AE15=NULL

[DPS]
DPSOn=2
DPSSkip=1
DPSInterval=2
DPS1=Bloodfury|98|Once
DPS2=Dichotomic Rage|96
DPS3=Demolishing Frenzy|94
DPS4=Frenzy|94
DPS5=Demolishing Volley|92
DPS6=Axe of Numicia|90
DPS7=Demolishing Axe Throw|86|Once
DPS8=NULL
DPS9=NULL
DPS10=NULL
DPS11=NULL
DPS12=NULL
DPS13=NULL
DPS14=NULL
DPS15=NULL
DPS16=NULL
DPS17=NULL
DPS18=NULL
DPS19=NULL
DPS20=NULL
DebuffAllOn=0
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=0
Heals1=NULL
Heals2=NULL
Heals3=NULL
Heals4=NULL
Heals5=NULL
XTarHeal=0
HealGroupPetsOn=0
XTarHeal2=0
[Cures]
CuresOn=0
Cures=NULL
Cures1=NULL
Cures2=NULL
Cures3=NULL
Cures4=NULL
Cures5=NULL
[Burn]
BurnText=Decepticons Attack
Burn1=Reckless Abandon
Burn2=Savage Spirit|Me|if|Reckless Abandon
Burn3=Silent Strikes
Burn4=Fundament: Third Spire Of Savagery
Burn5=Untamed Rage|Me|if|Savage Spirit
Burn6=Focused Furious Rampage|Me|if|Savage Spirit
Burn7=Brutal Discipline|Me|notif|Reckless Abandon
Burn8=Distraction Attack
Burn9=Blinding Fury|Me|NotIf|Strike of Savagery
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL
UseTribute=0
BurnAllNamed=0
[Pull]
PullWith=Melee
MaxRadius=350
MaxZRange=50
PullWait=0
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
PullLevel=0|0
PullPath=NULL
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=0
AFKGMAction=1
AFKPCRadius=150
CampOnDeath=0
ClickBacktoCamp=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
[Aggro]
AggroOn=0
Aggro1=NULL
Aggro2=NULL
Aggro3=NULL
Aggro4=NULL
Aggro5=NULL
[SpellSet]
LoadSpellSet=0
SpellSetName=KissAssist
 
From what I can find. KISS checks if there is an active Disc running Me.ActiveDisc.ID. If there is an ActiveDisc up it skips using any other combat abilities.

Thanks for the confirmation - i can imagine it does that so it doesn't spam other discs while one is already running. In this case it reduces zerker DPS by 40-50k while burning under a disc. I'll just keep triggering them with shits for the time being, but they're a little slower than KISS.

One thing I'm having issues with - this doesn't seem to trigger Dicho. I saw some chatter about Bard dicho having similar issues, does anyone have a solution?

Rich (BB code):
holyshit23=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.CombatAbilityReady[Dichotomic Rage]} && ${Target.PctHPs}>50) /disc Dichotomic Rage

I've tried with and without the health trigger and same issue. I just put the health check in so it doesn't get wasted on a low health mob.
 
try /disc 49307 or /disc "49307" one of those should fire it.

also odd thing i noticed for that disc all classes are listed at lvl 255 besides warriors which get it at 127???
 
What discs are you trying to use?
What disc is active in the Combat Abilities window?

I have recreated it by starting either Brutal Discipline or Savage Spirit (it's an AA, but acts like a discipline), but I assume any discipline that runs for a duration in the combat abilities window will cause it.

The abilities that I can confirm do not trigger while one of these disciplines is running: Dichotomic Rage, Axe of Zurel, Vanquishing Frenzy, Vanquishing Volley, Vanquishing Axe Throw. Basically everything in my "DPS" section that is a combatability instead of an altability.

Basically the easiest way to recreate it is to load up your zerker with the ini you gave me in the other thread and watch to see that he triggers all the DPS abilities, then trigger Brutal Discipline or Savage Spirit. You'll see that it won't fire any of those instant combat abilities until Brutal Discipline or Savage Spirit is finished running.
 
Last edited:
On A warrior you can get the correct combat ability to fire by using the Following:

/disc ${Me.CombatAbility[${Me.CombatAbility[Dichotomic Rage or whatever]}].ID}

Don't ask me why, but that will use the correct combatability.
 
Bug - Berserker not triggering instant discs when a timered disc is running

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