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Config - Basic Berserker

Marnan

Well-known member
Joined
Aug 8, 2015
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Marnan submitted a new resource:

Basic Berserker - Used a Lot of Other People's Stuff, Decent DPS

[General]
KissAssistVer=11.000
[SpellSet]
LoadSpellSet=2
[Buffs]
BuffsOn=1
BuffsSize=9
Buffs1=Bloodlust Aura|aura
Buffs2=Breather|End|10|Cond1
Buffs3=Axe of the Mangler|Summon|Axe of the Mangler|100|Cond2
Buffs4=Axe of the Demolisher|Summon|Axe of the Demolisher|100|Cond2
Buffs5=Communion of Blood|End|30|60
Buffs6=Conditioned Retaliation|Me
Buffs7=Cry Carnage|Me
Buffs8=Battle Leap|Me
Buffs9=Hiatus|End|10
RebuffOn=1
CheckBuffsTimer=10
[Melee]
BeforeCombat=Sucker Punch Rk. II
[DPS]
DPSOn=1...

Read more about this resource...
 
This ini has a lot of conditions that don't exist, It needs a lot of work.

Can you pm me the original ini please before you converted it?
 
INI:
Buffs2=Breather|End|10|Cond1
Cond1=!${Me.Song[${Spell[Breather].RankName}].ID}

The condition for buff 2 is not needed. Breather has 42 second duration and a 1.5 minute recast. Therefore you will never have it on you and the recast timer be ready to cast again.
INI:
Buffs9=Hiatus|End|10
Hiatus is on the same timer as breather in buff2 slot, however Hiatus is a horrible thing to use compared to Breather. I recommend removing Hiatus all together due to the 1000% slow on it.
INI:
Cond5=!${Me.Song[Battle Leap Warcry VI].ID}
To help with conditions in the future. I wanted to point out that the point of this is to help others get setup into KissAssist with an INI. For that reason I want to recommend an alteration to any conditions that use a specific rank such as Battle Leap Warcry where it has VI at the end. If someone is not using the same rank as you, this would cause them to repeatedly cast Battle Leap Warcry. But you can write the condition to check for a song that has the words Battle Leap Warcry and NOT put the rank to fix that.
IE:
Code:
 !${Me.Song[Battle Leap Warcry].ID}

INI:
DPS5=Desperation|99|Cond6
Cond6=!${Me.Song[Desperation].ID}

Desperation only gives you 25% overhaste, when grouped with another class that can potentially give you max haste it's possible that this then becomes a wasted use of an ability. I recommend also checking for max haste by changing Cond6 to
INI:
!${Me.Buff[Desperation].ID} && ${Me.Haste}<224

INI:
DPS6=Intimidation|99|mash
Is Intimidation still a fear? If so I've never seen it actually work. Could someone clarify what intimidation does at this point in EQ? I can honestly say that despite having 535/550 in the skill I don't think I've ever noticed it working as a fear since back when monkbug was a thing.

INI:
DPS7=Frenzy|96|mash

I recommend just changing Frenzy to an autoskill. One less thing on KA's plate to deal with and you won't have to deal with it either.
Code:
 /if (!${Me.AutoSkill[1].Name.Equal[Frenzy]}) /autoskill Frenzy
to add it to your autoskills if not already added. As a berserker at level 110 I only have the option to autoskill Kick or Frenzy and the obvious choice is frenzy.

INI:
DPS10=Dissident Rage|99

No issue with this except that I don't have TBL :-) With that said, based on the spell data I've read, if users have Dichotomic Rage 2 or higher and only Dissident Rage 1, Dichotomic is better. Keep that in mind when switching them out.

INI:
DPS13=Mangling Axe Throw|99

Mangling Axe Throw requires an Axe of the Mangler to cast, Leaving it off as a condition will cause it to report you don't have the item being spammed to your window, which could be a good thing or a bad thing depending on your perspective.

INI:
DPS22=Proactive Retaliation|99|Cond11
Cond11=${Me.PctHPs}<90

I too used to use these, and occasionally consider it, but in case you were unaware, this shares a timer with Frenzied Resolve Discipline which you have in your burn section and the refresh is 10 minutes. Retaliation line is a single use per 10 minutes. Frenzied Resolve last 1m as an active Disc providing a benefit over that one minute. -HOWEVER-, it also roots you in place for that 1 minute. With that being said the dmg boost over that of the Retaliation line cannot be questioned, Just a minor issue with being rooted for a solid minute that can cause issues in automated combat but would go well in the burn section if not for expending the timer in the DPS section.

INI:
DPS23=Bloodfury|99|Cond10
Cond10=(${Me.CombatAbilityReady[${Spell[Proactive Retaliation].RankName}]} || ${Me.CombatAbilityReady[${Spell[Bolstered Frenzy].RankName}]}) && ${Me.PctHPs}>=90

If you have ritual scarification I see no need to use Bloodfury to achieve what Ritual Scarification will do in a single click. With that said, Bloodfury does provide Bloodshield after a certain rank, or maybe even after the first rank, I'm unsure. You use Bloodfury and get a Debuff in your Song window called Bloodfury, after 6 seconds passes you then get nuked by this ability and receive bloodshield which absorbed 100% dmg for up to XXX dmg. I'm Bloodfury 4/5 currently and it's 29k health initially, 3k after 6 seconds, gain Bloodshield IV which absorbes up to 35k dmg. So you take 32k Dmg and get a shield for 35k dmg that lasts 1 minute. So perhaps adjusting that to use it for this purpose would be good based on your own Health if only for the buff. I do not recommend using if you have aggro.

INI:
Burn7=Mangling Discipline

You have mangling discipline in your burn section, but have Diconcerting Discipline in your DPS section. Mangling Disc shares a timer with this Disconcerting and expending it in the DPS section will mean it's not likely to ever be up for a burn. Diconcerting lasts longer than Mangling but Mangling has a 26 minute cooldown and Diconcerting only have a 3 minute cool down. I recommend Disconcerting 100% and do away with the chance of putting yourself on a 26 minute cooldown for that timer.

I hope this information helps you improve your INI and that you do not take this as an attack so much as information. A lot of what I've mentioned is based on IHCZerker's macro where max DPS is the objective. I've researched and parsed and parsed and researched and the results spoke for themselves.
 
I haven't checked if it's working, but there is an Intimidation AA for zerkers with 10 levels. At 10/10 it adds:
- Passive ability allows successful intimidation checks to add +45% dmg to frenzy attacks for 30 seconds and potential for targets up to 3 lvls above yours to seize with fear, unable to react for 10 seconds.

I've read the stun part is bugged with a mob level cap of 109 and based on the mobs fear-immunity flag.
 
Marnan updated Basic Berserker with a new update entry:

Solid DPS

[General]
KissAssistVer=11.000
[SpellSet]
LoadSpellSet=2
[Buffs]
BuffsOn=1
BuffsSize=6
Buffs1=Bloodlust Aura|aura
Buffs2=Axe of the Mangler|Summon|Axe of the Mangler|100|Cond1
Buffs3=Axe of the Demolisher|Summon|Axe of the Demolisher|100|Cond1
Buffs4=Hiatus|End|24
Buffs5=Communion of Blood|End|30|60
RebuffOn=1
CheckBuffsTimer=10
[Melee]
BeforeCombat=Sucker Punch
[DPS]
DPSOn=1
DPSSize=26
DPSSkip=1
DPSInterval=0
DPS1=Sucker Punch|100|Ambush
DPS2=Battle Leap|99|Cond2
DPS3=Ritual...

Read the rest of this update entry...
 
I hope this information helps you improve your INI and that you do not take this as an attack so much as information. A lot of what I've mentioned is based on IHCZerker's macro where max DPS is the objective. I've researched and parsed and parsed and researched and the results spoke for themselves.

Great information. Far from being perceived as an attack, I found it wonderfully helpful and educational. You rock!
 
Marnan updated Basic Berserker with a new update entry:

Adding and correcting errors based on Chat's Wonderful Suggestions

[General]
KissAssistVer=11.001
[SpellSet]
LoadSpellSet=2
[Buffs]
BuffsOn=1
BuffsSize=6
Buffs1=Bloodlust Aura|aura
Buffs2=Axe of the Mangler|Summon|Axe of the Mangler|100|Cond1
Buffs3=Axe of the Demolisher|Summon|Axe of the Demolisher|100|Cond1
Buffs4=Breather|End|24
Buffs5=Communion of Blood|End|30|60
RebuffOn=1
CheckBuffsTimer=10
[Melee]
BeforeCombat=Sucker Punch
[DPS]
DPSOn=1
DPSSize=23
DPSSkip=1
DPSInterval=0
DPS1=Sucker Punch|100|Ambush
DPS2=Battle Leap|99|Cond2
DPS3=Ritual...

Read the rest of this update entry...
 
Config - Basic Berserker

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