• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver

Problem - Bard puller not working correctly

uberbroodling

Member
Joined
Jan 24, 2016
RedCents
80¢
Version of KissAssist.mac?
11.005
When did your problem start?
~ 10/1/2019
Character Role?
  1. Puller
What class is having this issue?
  1. Bard
How often does this issue occur?
Always
so I've got my bard set to pull, and it works well until either a- it runs out of mobs in the area or b- it has to med.

at that point, it goes into a continuous buff / med cycle and never gets out of it on its own. However, If something attacks me, or i manually pull something it goes back to working as expected and resumes pulling. I figure it has to be something I've got mucked up in the INI file, but I can't seem to figure out what.

[CODE lang="ini" title="Bard's INI"][General]
KissAssistVer=11.005
TwistOn=1
TwistMed=11
TwistWhat=11 12 7 3 1 4
XTSlot=1
Role=assist
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=10
MedCombat=1
LootOn=0
RezAcceptOn=1|90
AcceptInvitesOn=1
GroupWatchOn=0
EQBCOn=1
IRCOn=0
CampfireOn=0
CharInfo=Bard|110|GOLD
DPSMeter=0
ScatterOn=0
GroupWatchCheck=FALSE
DanNetOn=0
DanNetDelay=20
DefaultUI=TRUE

[Buffs]
BuffsOn=1
BuffsSize=22
Buffs1=Aura of Begalru|Aura
Buffs2=Jembel's Lively Crescendo
Buffs3=Rallying Call|managroup|30
Buffs4=Rallying Solo|end|29
Buffs5=Rallying Call|endgroup|30
Buffs6=Dissident Psalm|endgroup|55
Buffs7=Dissident Psalm|managroup|60
Buffs8=Tune Stuck in Your Head
Buffs9=command:/alt buy 5303|Cond12
Buffs10=Summoned: Glowing Modulation Shard|Mana|80/10
Buffs11=Wand of Pelagic Transvergence|Mana|85/15
Buffs12=Selo's Sonata|MA
Buffs13=Rapier of Somber Notes|Dual|Symphony of Battle
Buffs14=Burnoose of the Halfbreed|Dual|Illusion: Half Elf
Buffs15=Bracelet of the Severed Hand|Dual|Mount Blessing Azia
Buffs16=Severed Hand|Remove
Buffs17=Familiar of the Emerald Jungle|Dual|Familiar: Emerald Sokokar
Buffs18=Summon Familiar: Emerald Sokokar|Remove
Buffs19=Scorpion's Agony XIX
Buffs20=Songblade of the Eternal|Dual|Symphony of Battle|Me
Buffs21=Jann's Veil|Cond15
Buffs22=Illusion: |Remove
RebuffOn=1
CheckBuffsTimer=10
PowerSource=NULL

[Melee]
MeleeTwistOn=1
MeleeTwistWhat=1 2 3 4 5 6 7 12
AssistAt=99
MeleeOn=1
MeleeDistance=75
StickHow=snaproll rear
UseMQ2Melee=1
FaceMobOn=1
AutoFireOn=0
TargetSwitchingOn=0

[Pull]
PullTwistOn=1
PullWith=Sonic Disturbance
PullMeleeStick=0
MaxRadius=500
MaxZRange=75
UseWayPointZ=0
PullWait=3
ChainPull=1
ChainPullHP=40
ChainPullPause=60|2
PullPause=60|2
PullLevel=100|114
PullArcWidth=0
PullRadiusToUse=90
PullRoleToggle=0

[AE]
AEOn=1
AESize=3
AERadius=50
AE1=Fundament: Third Spire of the Minstrels|3
AE2=Dissident Psalm|4
AE3=NULL

[DPS]
DPSOn=2
DPSSize=23
DPSSkip=1
DPSInterval=2
DPS1=Funeral Dirge|99|Cond8
DPS2=Quick Time|99|Cond8
DPS3=Fundament: Third Spire of the Minstrels|99|Cond8
DPS4=Flurry of Notes|99|Cond8
DPS5=Frenzied Kicks|99|Cond8
DPS6=Song of Stone|99|Cond8
DPS7=Vainglorious Shout|99|Cond8
DPS8=Dance of Blades|99|Cond8
DPS9=Glyph of Destruction (100+)|99|Cond11
DPS9=command:/stopdisc|99|Cond5
DPS10=Deftdance Discipline|100|Cond7
DPS11=command:/pet qswarm|99|Cond13
DPS12=Lyrical Prankster|99
DPS13=Bladed Song|99
DPS14=Fierce Eye|99|Cond10
DPS15=Cacophony|99|Mob
DPS16=Intimidation|99|Mash
DPS17=Battleworn Stalwart Moon Loremaster Breastplate|99|Cond1
DPS18=Dissident Psalm|99|Cond2
DPS19=Boastful Bellow|98|Cond3
DPS20=Vainglorious Shout|99|Cond14|Once
DPS21=Selo's Sonata|15
DPS22=Thousand Blades|99|Cond8
DPS23=Blade of Vesagran|99|Cond9
DebuffAllOn=0

[Aggro]
AggroOn=1
AggroSize=3
Aggro1=Fading Memories|80|>
Aggro2=Shield of Notes|90|>
Aggro3=Hymn of the Last Stand|95|>

[Mez]
MezOn=1
MezRadius=40
MezMinLevel=95
MezMaxLevel=113
MezStopHPs=90
MezSpell=Slumber of Jembel
MezAESpell=Wave of Somnolence|3
MezDebuffOnResist=0
MezDebuffSpell=Your Debuff Spell

[Burn]
BurnSize=1
BurnAllNamed=0
Burn1=NULL
BurnText=Burn
UseTribute=0

[KConditions]
ConOn=1
CondSize=15
Cond1=${Target.Named} && !${Me.Song[${Spell[Dissident Psalm of Potential].RankName}].ID}
Cond2=${Target.Named} && !${Me.Song[Masterful Phrygian Root].ID} && !${Me.Song[Masterful Phrygian Third].ID} && !${Me.Song[Masterful Phrygian Fifth].ID} && !${Me.Song[Masterful Phrygian Octave].ID}
Cond3=${Target.Named} && ${Target.BuffsPopulated} && !${Target.Buff[Boastful Bellow].ID}
Cond4=${Me.PctMana}>50
Cond5=${Me.ActiveDisc.ID} && ${Target.Named} && ${Me.ActiveDisc.Name.NotEqual[Thousand Blades]} && ${Me.CombatAbilityReady[Thousand Blades]}
Cond6=!${Target.Named}
Cond7=${Me.XTarget} > 0 && ${Me.CombatAbilityReady[Deftdance Discipline]} && ${Me.PctHPs} < 30
Cond8=${Target.Named}
Cond9=!${Me.Song[Fierce Eye].ID}
Cond10=!${Me.Song[Spirit of Vesagran].ID}
Cond11=${Target.Named} && ${Target.Level}> 110 && ${Me.AltAbilityReady[Glyph of Destruction (100+)]}
Cond12=!${Me.AltAbilityReady[Glyph of Destruction (100+)]} && ${AltAbility[Glyph of Destruction (100+)].CanTrain} && ${Me.AAPoints}>39
Cond13=${SpawnCount[Bard's pet]}>0
Cond14=${Me.PctEndurance}>30
Cond15=!${Me.Buff[Illusion Benefit Greater Jann].ID}

[MySpells]
Gem1=Aria of Begalru
Gem2=Arcane Ballad
Gem3=Travenro's Spiteful Lyric
Gem4=Travenro's Song of Suffering
Gem5=Sathir's Insult
Gem6=War March of Dekloaz
Gem7=Kluzen's Spry Sonata
Gem8=Slumber of Jembel
Gem9=Wave of Somnolence
Gem10=Jembel's Lively Crescendo
Gem11=Pulse of Xigam
Gem12=Dirge of Lost Horizons
Gem13=Dissident Psalm

[GMail]
GMailHelp=Events currently support - Dead,Drag,GM,Level,Named,Leftgroup,Tells
GMailOn=0
GMailSize=3
GMail1=NULL
GMail2=NULL
GMail3=NULL


[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=0
HealsSize=3
Heals1=NULL
Heals2=NULL
Heals3=NULL

XTarHeal=0
XTarHealList=NULL
HealGroupPetsOn=0

[Cures]
CuresOn=0
CuresSize=3
Cures1=NULL
Cures2=NULL
Cures3=NULL
[Spells]
MiscGem=12
MiscGemLW=0
MiscGemRemem=1
CastingInterruptOn=0
LoadSpellSet=2
SpellSetName=KissAssist
Gem1=Aria of Begalru
Gem2=Arcane Ballad
Gem3=Travenro's Spiteful Lyric
Gem4=Travenro's Song of Suffering
Gem5=Sathir's Insult
Gem6=War March of Dekloaz
Gem7=Kluzen's Spry Sonata
Gem8=Slumber of Jembel
Gem9=Wave of Somnolence
Gem10=Jembel's Lively Crescendo
Gem11=Pulse of Xigam
Gem12=Dirge of Lost Horizons
Gem13=Dissident Psalm
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=500
CampOnDeath=0
ClickBacktoCamp=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92[/CODE]
 
Well

Buffs14=Burnoose of the Halfbreed|Dual|Illusion: Half Elf
Buffs22=Illusion: |Remove

Honestly the way you have those 2 buffs, you're always going to need a buff every time it checks the buff cycle because you're always going to be checking to see if you have the Half-elf buff and then you remove it

Otherwise, Chain pull doesn't work properly IMO try turning off chain pull
 
the illusions are working as I wanted them to with that. the issue is the same with that bit there or not.

have tried it both with chainpull on and off, the issue remains regardless. Only difference is that it happens a little sooner with chainpull cuz I run out of mobs more quickly.
 
Did you ever find a solution? I am having the exact same problem. Once my bard has to look for mobs to pull for about 2 minutes he goes into medding and doesn't stop
 
I have the same issue. I figured out my Bard was getting stuck in while loop inside DoWeMed due to these lines:
/if (${MedForceOn} && (!${Group.MainAssist.ID} || !${Group.MainAssist.Sitting})) /varset MedForceOn 0 /if (${Me.Pct${MedStat}}==100 && !${MedForceOn}) /break
Since I am using MQ2War, my MA is always sitting, therefore MedForceOn never gets set to "0".
 
@ChunkerBunk Your bard is not stuck. The Bard is doing exactly what he should be doing. If the MA is sitting down, then he is medding, and if the MA needs to med then the bard should not pull. If you have GroupWatchOn, and you should on your puller. Kiss is setup to monitor the other characters HP and Mana levels and pause pulling if needed. Also part of that check is if the MA in sitting, then you need to wait. Kiss has no control over what MQ2War is doing, so I don't have a solution for you.
 
Problem - Bard puller not working correctly

Users who are viewing this thread

Back
Top
Cart