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Problem - anyone experienced dps entries being skipped on long fights

timmy

Well-known member
Joined
Apr 1, 2014
RedCents
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i was tinkering w/ my mage ini, as one does, and then watching him to see if he was following his ini.

at some point, his dps routine started breaking down and he was just tossing spells haphazardly. i started tinkering w/ his ini more ...

eventually, i was down to just using this:

Code:
[DPS]
DPSOn=2
DPSSize=5
DPSInterval=0
DPSSkip=0
DebuffAllOn=0
DPS1=Roiling Servant|98
DPS2=Barrage of Many|98
DPS3=Chaotic Calamity|98
DPS4=Spear of Molten Luclinite|98
DPS5=Spear of Molten Komatiite|98

i usually roll w/ interval to 0 but i tried this with both 0, 1, and 2. for science!

the results were the same: in long fights, where he had to cast his 'rotation' more than 5(ish) times, he'd eventually start to skip spells that were available to him. it wasn't always the same spell either, which is baffling.

also, for these tests, i commented out all his mana recovery spells, which i have in buffs and have conditions on to not cast in combat, but i commented them out just the same in case that was part of the issue. it wasn't. and a preemptive answer: his mana was never low enough to cause him to have to skip a spell.

for a final step before i came here hat in hand, i tried this and pulled a named:

Code:
[DPS]
DPSOn=2
DPSSize=5
DPSInterval=1
DPSSkip=0
DebuffAllOn=0
DPS1=Roiling Servant|98
DPS2=Barrage of Many|97
DPS3=Chaotic Calamity|96
DPS4=Spear of Molten Luclinite|95
DPS5=Spear of Molten Komatiite|94

it seemed to be going well. i thought to myself, is this the answer? i can make this work. on the 15th 'rotation' the mage started skipping barrage. did that for 5 'rotations' of his dps lineup but followed the rest. and then he fell apart completely, casting chaotic and spear(s) only until the mob was dead. he emoted a /grin at me at the end of the fight too. pretty sure he did, at least.

any thoughts other than the obv kill things faster? =p
 
The second example is indeed the correct way to use "DPSOn=2", that setting casts exact order based on the descending health % tag

Could it be lag? maybe try upping background fps etc
 
Is it related to resists? I notice with my mage that on some mobs if the DD portion of the swarm pet spell gets resisted, KA will no longer cast the swarm pet for the rest of the fight. That is the only time I see something similar to what you're explaining. KA throws a message that the spell did not take hold and then from that point on it will not use that spell until it engages the next mob.
 
background fps is 60. front is 30. he does the same thing if i'm in his window or not.

can servant even be resisted? i thought the damage part of the spell was unresistable. i thought that not take hold message was part another proc, either flames, or something from elemental form (pretty sure that elemental earth part has a lot of stacking conflicts) but i never really paid it a lot of attention because i'm a mage noob.

checked the logs and even after a resist from barrage, calamity, or spears, he does attempt them again. until, you know, he doesn't. ><
 
Problem - anyone experienced dps entries being skipped on long fights

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