The usage of :
/if (${Target.Level)>15) for example... will not perform an accurate check because the return value is NULL.
This can be proven by targetting something manually and typing:
/echo ${Target.Level}
The level will echo in the MQ2ChatWindow
This only seems to happen on certain random mobs. In my particular instance it is on various mobs in lavastorm. Some Rock Dervishes, and the floaty flame guys.
EDIT - It does work MOST of the time. It's annoying because I have to keep an eye on things.
/if (${Target.Level)>15) for example... will not perform an accurate check because the return value is NULL.
This can be proven by targetting something manually and typing:
/echo ${Target.Level}
The level will echo in the MQ2ChatWindow
This only seems to happen on certain random mobs. In my particular instance it is on various mobs in lavastorm. Some Rock Dervishes, and the floaty flame guys.
EDIT - It does work MOST of the time. It's annoying because I have to keep an eye on things.