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Question - Annoying mobs while meditating

freeferli

Well-known member
Joined
Apr 3, 2019
RedCents
1,031¢
Is there a good way to deal with annoying mobs while you are meditating, or recovering from resting?

I am thinking the drakes in SkyFire. They come and fireball me while I am meditating, and kill me.
They do not show up on Xtargets so My guys just keep getting damaged and die while they are trying to med.

Is there already a way to deal with this?

If not I was thinking that either
1) add a new param in KissAssist_Info for mobs to aggessively hunt if they are near you.
Or if you get damaged or return to combat without knowing why, then kill the nearest thing to you.
 
Is there an emote for the aura that spawns? I can't recall

The med loop does event checks still, you could make an event for the aura spawning. If there is no emote, you could make an event for being hit by the spell/resisted it

Or alternatively you could add a custom sub that checks for the spawn of the aura, and move. Personally I just didn't do anything but hunter/tasks I needed and left that zone, ugh :(
 
I think it also shows up as drake_invis_man on the map, so you could check for those within a certain radius.

I found it was easiest to just camp where they don't path. The tunnels, the undead camp, and a few other spots around the walls.

You could run MuleAssist on puller and setup the kissassist_info with MobsToPull for drakes and ALL for secondary pull targets. Then at least puller would grab all drakes up during pull time and reduce chances you'd see on during med.
 
Question - Annoying mobs while meditating

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