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Config - Am I allowed to use the same spell twice in two different lines / conditionals?

testtube

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For example:

Let's say I want to cast (for example) Ethereal Braid as a Wizard as #1 priority spell WHILE Twincast is up...So I write:

DPSOn=2

DPS1=Ethereal Braid|99|Cond1

But then let's say I want to cast Ethereal Braid when twincast is down, but only as the 2nd priority spell of the "non-twincast" lineup...can I *THEN* write (for example):

DPS2=<non-twincast #1 priority spell>|97
DPS3=Ethereal Braid|96

Would all that work?

If not, is there a workaround for what I'm describing?
 
Although, thinking about this a bit more, it's probably more efficient to have a single condition that can handle both instances. You could write a condition that checks for either the presence of the twincast buff OR checks that your priority #1 spell is not available.

something like:
Code:
cond#=${Me.Song[Twincast].ID} || !${Me.SpellReady[${Spell[nonTwincastPriority1Spell].RankName}]}
Then you would only need one DPS# entry for Ethereal Braid
 
Now I have a question about using a spell in different sections of a KA ini. What I am trying to figure out is Example: Necro has Lifetap spell. Can I use the Lifetap spell in the DPS section and at the same time use it in the HEALS section also?

What I am thinking is to say that on a Necro he casts Lifetap on a mob when it hits say 75 health as a DPS move. Now the fight goes on and Necro grabs aggro (because of DOTs) and starts getting hit. Now I want to start using Lifetap more as a heal than a DPS move to stay alive and let the DOTs finish the mob.... So can I set the same spell in both sections or just make it in one and forget the other? (One other thing the group healers are low on mana and keeping tank alive is primary).
 
Yes, you have to specify the spell in the heals with the ending tag of |tap

[Heals]
HealsOn=1
Heals1=Consume Essence|75|tap

Stolen from some random necro ini in the kissassist library. SKs can do the same thing.

You have to think about what Heals vs DPS sections do. In the heals section, you are specifying numbers according to party's health.
Heals1=Consume Essence|75|tap
So if you reach 75 percent life, |tap will then target the assist's mob and cast the spell on it to heal you.

If you don't use the |tap then it will simply target you instead and try to cast a lifetap on you which won't do anything of course and probably give you an error or something.

Now if you put it under DPS

DPS5=Consume Essence|98

You'll notice no |tap tag is needed here. It will just cast the spell on the assist's mob when it's simply at 98 health instead. So it knows what to do with the spell based on the mob's health instead here. However, it will cycle through your DPS list over and over since the DPS list is really nothing more than a fancy spell rotation whereas the Heals section is not.

You can put the same spell in both sections as long as you use the correct |tap tag in the heals section. There is one problem here though. If you keep casting the tap via the DPS list as it keeps cycling through the list over and over, and then you get aggro and beat up, what if the spell is not refreshed then when you need it to heal you? If you only get aggro once in a blue moon then maybe it doesn't matter and it will luckly be refreshed if you need to actually use it as a heal, but it's something to still consider. When you look at the ini library at necro and sk taps, you'll notice that people generally keep that one or two emergency tap spell for emergency healing purposes strictly confined to the heals section for this purpose.
 
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Config - Am I allowed to use the same spell twice in two different lines / conditionals?

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