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Guide - Laurion’s Song Mission - Heroes are Forged! Updated !

I've had no problems winning this mission, but I don't have the achievements. My problem, along with control (work in progress), is mainly dps. It's been easy enough to just tank through any ae's and ignore mummies.

But watching videos like Sic's and others, I see the vast gulf of dps difference between their teams and mine. I still can't figure out why the big difference. My normal group for this is sk/shm/brd/mag/rog/cleric. But I've also done it with just the shm healing and swapping in a bst. I've also done sk/shm/brd/rog/rog/bst. I'm still 70s or so on the slime.
Edit sorry I didn’t read the bottom part, I’m not sure why you can’t do it with the second configuration, hmm. Are they under geared? I wouldn't run a cleric with an sk in this situation. It can be difficult to get the achieves with the pathing.
 
I've had no problems winning this mission, but I don't have the achievements. My problem, along with control (work in progress), is mainly dps. It's been easy enough to just tank through any ae's and ignore mummies.

But watching videos like Sic's and others, I see the vast gulf of dps difference between their teams and mine. I still can't figure out why the big difference. My normal group for this is sk/shm/brd/mag/rog/cleric. But I've also done it with just the shm healing and swapping in a bst. I've also done sk/shm/brd/rog/rog/bst. I'm still 70s or so on the slime.
Sk,Shm,Bst,Rog,Mag,Brd is my setup and I have no issues getting all the achievements. It may be a gear issue on your crew. Mine is all t3 NoS except SK which is t3 LS and they all have new LS weapons. Using the LEM provided in this guide will help win. There is a learning curve to this mission but after a few attempts you can figure out what works best for your setup. The pets in my setup is more than enough to take the egg sacs down so you can get that achievement. If you are struggling with the slime you need to up your dps output since the mission gets harder as you go.
 
Sk,Shm,Bst,Rog,Mag,Brd is my setup and I have no issues getting all the achievements. It may be a gear issue on your crew. Mine is all t3 NoS except SK which is t3 LS and they all have new LS weapons. Using the LEM provided in this guide will help win. There is a learning curve to this mission but after a few attempts you can figure out what works best for your setup. The pets in my setup is more than enough to take the egg sacs down so you can get that achievement. If you are struggling with the slime you need to up your dps output since the mission gets harder as you go.
2 pet classes (bst/mag) plus the shm/shd pet is enough

Using just shm/shd/bst I'm not 100% on eggs
 
I run an all melee group war cler bard bst zerk zerk this is what I used, and I got it the eggs on the first try thanks to Winnower:

Here's what I use with my all melee group to handle eggs. I tank the spider in the lower nw room, and send my melee dps to the other 3 rooms

mq2nav.ini:

[herosforge]
se=-1224.15 211.547 193.141
nw=-984.098 467.782 193.141
nw2=-953.536 428.537 221.797
se2=-1207.01 209.276 221.797


ls-heros-eggs.Lua:

--Written by Winnower
-- /Lua run ls-heros-eggs.Lua [nw2/se/se2]

local mq = require("mq")
local Write = require('lib/Write')
Write.prefix = function() return '\ax['..mq.TLO.Time()..'] [\agheros-eggs\ax] ' end
Write.loglevel = 'debug'
Write.usecolors = false

local args = {...}

local zone = mq.TLO.Zone.ShortName()

local isEggMode = false

-- set this to your group's melee dps, or set room assign as first parameter when running the Lua
local roomAssignmentMap = {
MyMeleeDps1 = "nw2",
MyMeleeDps2 = "se",
MyMeleeDps2 = "se2",
}

if args[1] then
roomAssignment = args[1]
else
roomAssignment = roomAssignmentMap[mq.TLO.Me.Name()]
end

if not roomAssignment then
Write.Info('I have no room assignment, exiting')
os.exit()
else
Write.Info(('started, my room assignment is %s'):format(roomAssignment))
end

while mq.TLO.Zone.ShortName() == zone do

if not isEggMode then
if mq.TLO.Me.GroupAssistTarget.ID() > 0 and mq.TLO.Me.GroupAssistTarget.CleanName() == "Queen of the Spiders" and mq.TLO.Me.GroupAssistTarget.PctHPs() > 90 then
mq.cmdf('/dgt group Starting egg mode, my room is %s', roomAssignment)
isEggMode = true
mq.cmd("/boxr pause")
mq.cmdf('/nav wp %s', roomAssignment)
end
end

if isEggMode then
local eggSpawnID = mq.TLO.Spawn('npc radius 50 zradius 20 egg').ID()
if not mq.TLO.Me.Combat() and eggSpawnID > 0 then
mq.cmdf('/dgt group Kiling egg in %s', roomAssignment)
mq.cmdf('/nav id %d', eggSpawnID)
mq.cmdf('/target id %d', eggSpawnID)
mq.delay(50)
mq.cmd('/attack on')
mq.cmd('/stick 10')
if mq.TLO.Me.Pet.ID() > 0 then
mq.cmd('/pet kill')
end
end

if mq.TLO.Me.Combat() and eggSpawnID == 0 then
mq.cmd('/attack off')
end


-- check to end egg mode
if mq.TLO.Me.GroupAssistTarget.ID() > 0 and mq.TLO.Me.GroupAssistTarget.CleanName() == "Queen of the Spiders" and mq.TLO.Me.GroupAssistTarget.PctHPs() < 15 then
isEggMode = false
mq.cmd('/dgt group Leaving Egg Mode')
mq.cmd("/boxr unpause")
end
end

mq.delay(10)
end

Write.Info('Exiting')


Tank spider in the lower NW Room. Before starting mission start the Lua. Lua will automatically exit when you exit the zone.

/dex melee1 /Lua run ls-heros-eggs.Lua nw2
/dex melee2 /Lua run ls-heros-eggs.Lua se
/dex melee3 /Lua run s-heros-eggs.Lua se2
 
  1. i found this awesome Lua here -
    Image






  2. [5:01 PM]
    for the cracked achieve in heros forge - nice and auto once set up
  3. [5:01 PM]
    Image
  4. [5:02 PM]
    set up those waypoints -those are my own of where i know the eggs spawn
  5. [5:02 PM]
    your tank will cover the lower nw room with the spider but i set up the other 3 dps like this on their hotkeys
  6. [5:03 PM]
    dps for upper nw (remember you are tanking the spider on the bottom nw at all times except when you have to grab the spider and pull it back to lower nw)
    Image


  7. [5:04 PM]
    Image
  8. [5:04 PM]
    that was for my zerker the previous one was for my beast
  9. [5:04 PM]
    last zerk here
    Image


  10. [5:05 PM]
    i copied and pasted this Lua and called it egg.Lua (edited)
    --Written by Winnower
    -- /Lua run ls-heros-eggs.Lua [nw2/se/se2]

    local mq = require("mq")
    local Write = require('lib/Write')
    Write.prefix = function() return '\ax['..mq.TLO.Time()..'] [\agheros-eggs\ax] ' end

    Expand


    egg.lua3 KB

  11. [5:05 PM]
    be sure to put that in your Lua folder
  12. [5:06 PM]
    then make sure all three of your dps toons have the hotkey made on where you want to put them
  13. [5:07 PM]
    then make sure to bring up /nav ui which is this window
    Image






  14. stand in the room .. i recommend where the spider spawns with that toon you are designating (se -se2 -nw2) both se2 and nw2 are the upper room dps) -- then put in the waypoint name and hit the /loc button-- you should see the position numbers fill in.. if that is where the spider spawns in the those rooms in the nw and se then hit save
  15. [5:09 PM]
    you can always test the waypoints by hitting navigate to waypoint as seen in the pic
  16. [5:12 PM]
    if you look in the mq console window after hitting the egg on key you created it should say something like this -
    Image






  17. [5:12 PM]
    each dps toon you have set up will have that designated room assignment




  18. [5:13 PM]
    when the eggs spawns your dps in the room will be attacking the egg




  19. [5:13 PM]
    just run your tank over there to get agro on the spider and bring it back to the lower nw room




  20. [5:13 PM]
    if you get a spider sac in your room just kill it




  21. [5:14 PM]
    my group consist of war clr bst bard zerk zerk .. i put my bst zerk zerk in those 3 rooms




  22. [5:14 PM]
    the Lua stops once the 4th sack is killed and all your toons will come back to lower nw to finish the spider




  23. [5:15 PM]
    i ended up putting my team on the very top ledge for 60 secs to get everyone cleared of that echo and i manually ran the cleric to the very bottom of the hill to heal the two toons at the top while i had warrior flashing




  24. [5:15 PM]
    good luck
 
I got eggs achievement taken care of list night for everyone who has necklace so far. Getting my KA powered bard to behave on this is the last issue, I'll probably run the enc on that account in the future, since it needs the cheevo anyway.
But my group is 125, starting to max aa. Mostly T2 Larion's geared except the sk, who is tol raid geared. Melee has new weapons etc. But for example last night on the slime (non burn) was 3.51m dps in 57s. Not a ton of room for those characters to improve. Wish I knew what was up.
So the end result is I always have a mummy, and Shalo takes long enough that I fail a run away even with the lem.
 
Well I think I managed to get a stable win every time now, using the exact same method in Sic's clear video. In order to avoid the mummy, I usually have to use Glyph for Rogue. Sometimes the Lich does not move for 10seconds or so in which case I can dish quite a hefty damage. but whenever it keeps teleporting every 5 seconds (I bet necro will do wonders) I use the glyph to avoid a mummy being summoned. It hurts quite a bit without a Glyph and cooldowns, and I had a fair share of tank death due to not being able to be alive after deflection wears off.

Perhaps when my mage gets close to Max AA things may change but for now, since Rogue is Max AA, I cope it with using a dps glyph.
 
Guide - Laurion’s Song Mission - Heroes are Forged! Updated !

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